Pete Hines talks about PR
- Mr. Teatime
- Righteous Subjugator
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Pete Hines talks about PR
<strong>[Community -> Update]</strong>
It's not really related to <i>Fallout 3</i>, but it's still interesting and it's from someone our community is going to have increasing contact with. Maybe. <b>Pete Hines</b>, <a href="http://www.bethsoft.com">Bethesda</a>'s PR person, <a href="http://www.elderscrolls.com/forums/inde ... te><i>Just so we're clear, there's a lot of things we aren't ready to talk about. Things that are 100% decided and in the game right now, we aren't talking about. If you weren't around for Morrowind, then I should explain that we don't get in a hurry to release screenshots or info. We don't release info every week. You won't see 5,000 screenshots on Oblivion. We put out info and screens on a regular basis from the announcement through the launch. We like for people to keep coming back to learn or see new stuff.
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<br>That's how I like it, that's how Todd likes it, so that's how it's going to be. If you need to know and see absolutely everything right now, prepare to be disappointed. We have a long ways to go and we're JUST getting started. So buckle up and enjoy the ride. Just remember, no matter how much you yell and scream, we're still going to go the same speed down the same track, but feel free to yell and scream (with your hands in the air) if it improves the experience for you.</i></blockquote>We've got that yelling and screaming thang nailed down.
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<br>This post is referring to <a href="http://www.elderscrolls.com/">Oblivion</a>, remember. That game started development two years ago in 2002, and <i>now</i> <b>Pete</b> is saying "<i>we're JUST getting started</i>". I'm guessing <i>Fallout 3</i> is a long way off.
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<br>Thanks, <b>brillo</b>.
It's not really related to <i>Fallout 3</i>, but it's still interesting and it's from someone our community is going to have increasing contact with. Maybe. <b>Pete Hines</b>, <a href="http://www.bethsoft.com">Bethesda</a>'s PR person, <a href="http://www.elderscrolls.com/forums/inde ... te><i>Just so we're clear, there's a lot of things we aren't ready to talk about. Things that are 100% decided and in the game right now, we aren't talking about. If you weren't around for Morrowind, then I should explain that we don't get in a hurry to release screenshots or info. We don't release info every week. You won't see 5,000 screenshots on Oblivion. We put out info and screens on a regular basis from the announcement through the launch. We like for people to keep coming back to learn or see new stuff.
<br>
<br>That's how I like it, that's how Todd likes it, so that's how it's going to be. If you need to know and see absolutely everything right now, prepare to be disappointed. We have a long ways to go and we're JUST getting started. So buckle up and enjoy the ride. Just remember, no matter how much you yell and scream, we're still going to go the same speed down the same track, but feel free to yell and scream (with your hands in the air) if it improves the experience for you.</i></blockquote>We've got that yelling and screaming thang nailed down.
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<br>This post is referring to <a href="http://www.elderscrolls.com/">Oblivion</a>, remember. That game started development two years ago in 2002, and <i>now</i> <b>Pete</b> is saying "<i>we're JUST getting started</i>". I'm guessing <i>Fallout 3</i> is a long way off.
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<br>Thanks, <b>brillo</b>.
Blue Balls
Blue Balls
Such a TEASE!
Seems to be an erect stance NOT to tickle and taunt, or churn up irrational expectations, and not be intimidated, or wooed by a mob.
I doubt any organization is this disciplined, and will eventually compromise this stoic virtue for 'public-ity' favors. Trading strokes with the media when it suits their marketing agenda.
If this turns out to yet another tease for publicity, rubbing their noses in their neglected, wasted virtue would be fair game.
If they REALLY mean not to talk about a project then they REALLY need to NOT talk about it.
That includes leaks, "official" and unofficial.
4too
Such a TEASE!
Seems to be an erect stance NOT to tickle and taunt, or churn up irrational expectations, and not be intimidated, or wooed by a mob.
I doubt any organization is this disciplined, and will eventually compromise this stoic virtue for 'public-ity' favors. Trading strokes with the media when it suits their marketing agenda.
If this turns out to yet another tease for publicity, rubbing their noses in their neglected, wasted virtue would be fair game.
If they REALLY mean not to talk about a project then they REALLY need to NOT talk about it.
That includes leaks, "official" and unofficial.
4too
- Franz Schubert
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- Sovy Kurosei
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I hope Pete realizes that is a poor choice when it comes to the Fallout community. He is dealing with a positive void coefficient community here, and the lack of information is only going to raise fear, uncertainty and doubts that will spill out onto more popular news sources.
It doesn't take much to placate the community. Even bad news is best delivered in tidbits. Fan feedback is an aspect that cannot be ignored, especially when dealing with intellectual property that the company did not originally create.
Plus Bethesda pulled this same strategy and look what happened to some aspects of Morrowind. They didn't want to include beast races and the people on the forums went ballistic. They were later put in by fan demand but at the 11th hour.
It doesn't take much to placate the community. Even bad news is best delivered in tidbits. Fan feedback is an aspect that cannot be ignored, especially when dealing with intellectual property that the company did not originally create.
Plus Bethesda pulled this same strategy and look what happened to some aspects of Morrowind. They didn't want to include beast races and the people on the forums went ballistic. They were later put in by fan demand but at the 11th hour.
- MrSmileyFaceDude
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Not just fan demand, there were a number of developers who fought for them as well.Sovy Kurosei wrote: Plus Bethesda pulled this same strategy and look what happened to some aspects of Morrowind. They didn't want to include beast races and the people on the forums went ballistic. They were later put in by fan demand but at the 11th hour.
- Sovy Kurosei
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While PR people jerked us around the neck with the Fallout series in Interplay's time, Pete really doesn't have that kind of power in Bethesda. He takes orders, not gives them.PsychoSniper wrote:Try to get the PR foks like Hines to fuck off and let the Devs have FULL rein with FO3.
I'm not surprised. It would seem to be a waste to include them into Morrowind, yet not make them playable. And what was up with the decision to make the beast races digitigrade instead of plantigrade? If I recall, that was a source of your guys' problems. It also doesn't follow from the Argonian portraits from Daggerfall, which were plantigrade.MrSmileyFaceDude wrote:Not just fan demand, there were a number of developers who fought for them as well.