Faster than a speeding bullet

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Mr. Teatime
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Faster than a speeding bullet

Post by Mr. Teatime »

<strong>[Game -> Update]</strong>

Continuing to fix their broken game, <a href="http://www.silver-style.com">SilverStyle</a> have released <a href="http://www.silver-style.com/forum/viewt ... =3981">The Fall 1.3</a>, just over a day since they released the previous version. Either this is extremely good support, or the game could have used an extra few years in testing. At least the English version will be bug free - we hope.
<br>
<br>And as a discussion starter, this sort of game release is unacceptable, IMO. I was thinking about <a href=http://www.troikagames.com">Troika</a>'s <a href="http://www.vampirebloodlines.com/">Vampire: Bloodlines</a> game. It's clearly the best CRPG in recent memory, putting the so-called game-affecting choices in other companys' games to shame (hello, <A href="http://www.bioware.com">Bioware</a>), but the bugs and glitches......
<br><BR>Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</A>
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Spazmo
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Post by Spazmo »

English version of The Fall? Yeah, sure.

And I agree, the bugginess of Vampire is really a shame, especially since there's a complete game stopper that seems to hit a somewhat significant minority late in the game. There's other stuff wrong with it, too, from an RPG point of view.
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King of Creation
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Post by King of Creation »

I dunno what you people are talking about, but I haven't noticed many glitches at all in Vampire...and certainly no game-crashing ones.
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Dan
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Post by Dan »

Troika needs better QA
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Spazmo
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Post by Spazmo »

King of Creation wrote:I dunno what you people are talking about, but I haven't noticed many glitches at all in Vampire...and certainly no game-crashing ones.
Well, you can't deny that the game has some general performance issues. And while you may have avoided the game stopper (which occurs when you leave the Society of Leopold on the inflatable boat, some people just can't leave), as did I, the fact that the game shipped with a total game breaker for a sizable amount of people is a BAD THING.
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Mr. Teatime
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Post by Mr. Teatime »

I've encountered quite a few bugs - the most recent one being, after some dialogue has been spoken, no responses show up, yet the game is still in talking head mode. I have to click a lot of buttons and hope that the responses show up eventually.
Before that, all sound in the game died and I had to restart my PC to get it back again.

There are LOADS of graphical, and a few sound, glitches as well. From NPCs in walls, talking heads that are halfway off the screen, blood flickering on and off walls (elizebeth dane quest is particularly bad), NPCs zoomng across the screen so they're in their correct position, sounds being way out of proportion (really loud music vs really quiet talkng, or the other way around), cut scenes not working properly... the list goes on.

And Troika should work on the basis that any game they're about to ship has a huge memory leak, as it's been the case with all their games IIRC, Vampire being no exception. Seems assuming there is one just before shipping would solve some problems.
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Post by S4ur0n27 »

My game hasn't crashed once, I never got stuck anywhere, I never had to reload a game due to a bug/glitch. What's wrong with it?

Is it the gun thing you were talking about Spaz?
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Post by King of Creation »

blood flickering on and off walls (elizebeth dane quest is particularly bad)
Yeah, I did notice that. Right as you walk in, on the left wall.

About this memory leak thing, though...I'm not sure what you mean by it.
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Spazmo
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Post by Spazmo »

S4ur0n27 wrote:Is it the gun thing you were talking about Spaz?
No, that's a design issue. Read the text I put in really small letters to avoid spoiling.
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Post by Greeny »

Luckily that bug can be sorted out with the console, didn't stop me swearing at the screen though :crazy:
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Post by S4ur0n27 »

Hah, yeah, by the time I wrote my post, yours hadn't loaded or something.
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Post by PsychoSniper »

As long as I save regulary, it works fine for me.

The main problem I have is it crashes without fail after about 4-6 hours of steady gameplay.
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Post by jiujitsu »

*remembers all the arcanum bugs*

aaaah memories...
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Post by Kashluk »

It's a trademark.
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Sovy Kurosei
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Post by Sovy Kurosei »

I hope SOE doesn't start a lawsuit over that trademark infringement with Troika. ;)
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