News roundup part 2
- Mr. Teatime
- Righteous Subjugator
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News roundup part 2
<strong>[Community -> Update]</strong>
Two more minor bits of news, courtesy of <b>Briosafreak</b>. Firstly, <a href="http://www.pcformat.co.uk/">PC Format</a> list their top science fiction games of all time (issue 169, Christmas 2004). Those games are, in no particular order, <i>Halo</i>, <i>Homeworld</i>, <i>Beneath a Steel Sky</i> and <i>Fallout</i>. The accompanying quote:<blockquote><i>Simultaneously nasty, hillarious and perverse, Fallout`s post-apocaçyptic, mutant-beset world remains a breath of fresh roleplaying air.</i></blockquote>I guess it's nice to see <i>Fallout</i> listed as a classic again.
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<br>The second newsbit is that <a href="http://rpgcodex.com/phpBB/viewtopic.php ... >according to this thread on RPG Codex</a>, german magazine <i>Gamestar</i> gave away <i>Fallout 2</i> on its DVD in its Christmas issue. I wonder who they had to license that from - I can't imagine <b>Interplay</b> wanting to give away a game for free.
Two more minor bits of news, courtesy of <b>Briosafreak</b>. Firstly, <a href="http://www.pcformat.co.uk/">PC Format</a> list their top science fiction games of all time (issue 169, Christmas 2004). Those games are, in no particular order, <i>Halo</i>, <i>Homeworld</i>, <i>Beneath a Steel Sky</i> and <i>Fallout</i>. The accompanying quote:<blockquote><i>Simultaneously nasty, hillarious and perverse, Fallout`s post-apocaçyptic, mutant-beset world remains a breath of fresh roleplaying air.</i></blockquote>I guess it's nice to see <i>Fallout</i> listed as a classic again.
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<br>The second newsbit is that <a href="http://rpgcodex.com/phpBB/viewtopic.php ... >according to this thread on RPG Codex</a>, german magazine <i>Gamestar</i> gave away <i>Fallout 2</i> on its DVD in its Christmas issue. I wonder who they had to license that from - I can't imagine <b>Interplay</b> wanting to give away a game for free.
It just seems strange really - I mean, BASS, Fallout, Homeworld and Halo in the same list? Sure they're all quite similar. After all, they all are Post-apocalyptic RPGs.
Yeah, yeah, it was a sci-fi list, I know. But still. Can't you make a teeny-weeny bit more accurate list, that's all I'm asking, PC Format? Oh shite, your magazine sucks anyway.
Yeah, yeah, it was a sci-fi list, I know. But still. Can't you make a teeny-weeny bit more accurate list, that's all I'm asking, PC Format? Oh shite, your magazine sucks anyway.
- Spazmo
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Halo wasn't particularly interesting sci-fi. Aliens attack the Earth--wowee. Homeworld is slightly more interesting, but Christ, it's just Battlestar Galactica all over again. I can't speak for BASS, but Fallout and System Shock 2 are really great because aside from being terrific games, they're just good sci-fi. Fallout is juicy post-apoc stuff that explores evolution and how science can fuck things over if handled by the wrong people (the latter theme being downright central to much of SF). SS2 is a particularly interesting examination of natural fleshy stuff versus mechanical electrical stuff and is really compelling (though I think the conclusion the game presents is that both are fairly distressing, which works, too). Halo and Homeworld are pretty damn shallow in comparison. Homeworld 2's plot is especially vapid and hell, downright nonsensical at times.
- Subhuman
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Homeworld was a piece of fucking genius, and deserves to be on the list for its gameplay alone. No other real-time strategy game had even attempted a fully-3D play environment. And not only did Homeworld set the bar, it had one of the most intuitive interfaces in the genre.
The effectiveness of its plot is debatable, but the list isn't about which games had the best stories.
The effectiveness of its plot is debatable, but the list isn't about which games had the best stories.
- Stainless
- Living Legend
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BASS was fantastic. Halo shouldn't be given the light of day on that list. Homeworld is more of a so-so/fair enough vote though.
Heh. As soon as I found the assault rifle and switched it to single shot, that pissy little thing become obsolete. It was hard enough to keep ammo for the assault rifle, let alone a pistol too.'Where the fuck did I get that pistol from ? I haven't even carried one since Engineering !' - Goggles.
- Mr. Teatime
- Righteous Subjugator
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BASS was fairly interesting, but as most adventuring games of that time, it doesn't offer much in terms of gameplay. Clicking hot spots and trying to guess which item works on that specific hotspot (and in what order). It gets kinda boring after a while. But as said, the setting and the story in BASS was enjoyable at least.