<strong>[ -> Interview]</strong>
Chasing <a href="http://www.duckandcover.cx/forums/viewt ... esterday's Q&A</a>, today it's the turn of <a href="http://www.gamerstemple.com/games5/0007 ... 1.asp">The Gamer's Temple to preview Auto Assault</a>. They talk to someone known only as <b>Scorch</b>.<blockquote><i><b>GT: What kind of MMOG is Auto Assault? Would you describe it as a driving sim, an action game, an RPG, or as a different type of game entirely?</b>
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<br>Scorch: A good description for Auto Assault is an Action RPG. There is not much out there to compare the game to right now. We are working hard to make a game that balances player skill with character advancement.
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<br><b>GT: What MMORPG elements will the game incorporate? Will there be experience, leveling, classes, crafting, etc?</b>
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<br>Scorch: Most features of today's MMORPGs can be found in Auto Assault including: leveling and experience, classes, crafting, attributes, skills, missions, clans (guilds), convoys (parties), a persistent living world to explore, community, loot and currency, PvE and PvP, visual character and vehicle customization, integrated voice chat, and more.</i></blockquote>I'm currently playing a lot of <i>Anarchy Online</i>, and enjoying myself, so maybe a post-apocalyptic MMORPG won't be so bad after all (as long as it has nothing to do with <i>Fallout</i>).
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<br><b>Update</b>: You can also view some more locations feature in the game <a href="http://www.autoassault.com/recon/">here on the official site</a>.
<br><BR>Spotted at: <A HREF="http://www.homelanfed.com">HomeLAN Fed</A>
Auto Assault at The Gamer's Temple
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm