<strong>[Game -> Interview]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... title=Auto Assault">Game: Auto Assault</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... l">Company: NetDevil</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... title=Ryan Seabury">Person: Ryan Seabury</a>
<a href="http://www.gamespy.com">Gamespy</a> have put up an <a href="http://pc.gamespy.com/pc/auto-assault/5 ... >interview with Ryan Seabury</a>, the Design Director of <a href="http://www.autoassault.com/">Auto Assault</a>.
<blockquote><em><strong>GameSpy:</strong> Talk a bit about the game's three races. What makes them distinct from one another? What are their motivations in the game?
<strong>Ryan Seabury:</strong> Humans are
attempting to re-establish their version of civilization. Due to some
recent refinements in shielding technology they developed from salvaged
alien technology, they are now capable of equipping personnel with
effective and portable radiation and contamination shields. Humans
generally are proficient with energy manipulation in all of its forms:
electricity, lasers, shielding, that sort of thing. Human culture is
organized as a quasi-corporate structure that governs those who still
remain underground.
</em>
<div><em>Mutants have formed an
entire religion around their status as "The Changed." They believe they
have been chosen by a higher power to prepare the planet for divine
ascension, and they pursue this goal with incredible zeal. Due to their
nature, mutants share a close relationship with the contaminated
environment. In fact, as masters of contamination they even infuse
their construction materials with it. Mutants seek to "spread the
gospel" and actively help the alien contamination spread and grow.
</em></div>
<div><em>The Biomeks are composed entirely of bio-mechanically enhanced
humans. After they were betrayed by the humans, Biomeks began to
actively recruit wasteland survivor volunteers to receive mechanical
enhancement. Since original memories are often lost during the process,
though, it is unclear how many Biomeks actually joined of their own
free will. Biomeks have little regard for most organic life except as
material that can be bio-mechanized. They are masters of hazardous
materials such as corrosive, radioactive, or incendiary devices. They
generally regard efficiency as a paramount virtue, and tight
integration with robotics and electronics pervades the cultural mind of
the Biomeks.
</em></div>
</blockquote>
I can't really think of much to say about this game. I couldn't even
see any stupid mistakes in Gamespy's content, which is unusual. The
only MMO I've ever paid for is <em>World of Warcraft</em>, which I bought yesterday.
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Spotted @ <a href="http://ve3d.ign.com/">Voodoo Extreme</a>
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