Troika's PA game video clip

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Mr. Teatime
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Troika's PA game video clip

Post by Mr. Teatime »

<strong>[Game -> Images]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... tle=Troika Games">Company: Troika Games</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... le=Mystary! Troika's Post-Apocalyptic Game">Game: Mystary! Troika's Post-Apocalyptic Game</a>

In classic Van Buren style, now that the game is probably not going to
get a release, material starts leaking out. You can view a <a href="http://www.nma-fallout.com/forum/dload. ... 654">video clip (49 MB) of Troika's PA game engine over at NMA</a>. I really don't have much to say on it, actually.


<strong>Edit by King of Creation</strong>:&#160; You can now also download the <a href="http://www.duckandcover.cx/troika/DEMO_ ... v">clip</a> from our server.
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Post by Pope Viper »

Seems to have a few of the points we were hoping with VB/Fallout 3.

Love the perspective and the shading. Textures looked good as well.
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Post by King of Creation »

The engine does look pretty nice. Great shadow effects. The PC runs kind of laggy, though. Wouldn't mind Fallout 3 like that at all, however. And it just lifts my spirits to see the first to iso perspective switch in action. Makes me feel that not only CAN Bethesda do it, but SHOULD.
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Post by Pope Viper »

Yeah, considering it's a "tech demo", it seems pretty solid, or at least this one area does.

Thumbs up Troika.
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Post by Retlaw83 »

Pope_Viper wrote:Yeah, considering it's a "tech demo", it seems pretty solid, or at least this one area does.

Thumbs up Troika.
Thumbs up on a game that will never be released, because your company's dead on account of you guys not coding things well.
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Post by POOPERSCOOPER »

host it here so we dont have to wait and so people who are banned dont have to change proxy :anger:
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Post by King of Creation »

Fiiiiiiiiiiiiine.

You can get it here now.

http://www.duckandcover.cx/troika/DEMO_Gameplay.wmv
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Post by S4ur0n27 »

What pooper said, a lot of us are banend from NMA.

Dunno why d:

Edit - Thanks Clint.
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Post by S4ur0n27 »

I just watched it, it's sad it's dead, but it somewhat proves that Bethesda could do an iso game.

And the interface menu is fallouty.
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Post by Pope Viper »

What did you guys think of the transition to FP from ISO?
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Post by ApTyp »

You mean the way the demo does it, or the whole FP+Iso concept?
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Post by POOPERSCOOPER »

The Demo shows some stuff in FP view which looked alright but they werent really doing anything. The day/night cycles look real good but the game seemed like it was running like shit.
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Post by Spazmo »

It looked awesome, too bad Rex killed Troika.
How appropriate. You fight like a cow.

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Post by Retlaw83 »

It was very flashy, looked real good. But to what end?

Just because the engine is purdy doesn't mean the game would have been any good.

I do like the inclusion of the first person camera, though. I think an option for one in Fallout 3 wouldn't be too bad, just so long as it wasn't a) the default mode of play and b) wasn't designed to be played from that view.
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Post by S4ur0n27 »

I'm hungry.
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Post by Pope Viper »

Granted, it doesn't show that it would have been "good" but it does show that they were trying to give that Fallout "feel" to those who wanted it, as well as the FP view to those who wanted that.

Hopefully Beth will take some clues, although I don't know if the engine they're planning can handle it.

I'm doubtful...
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Post by King of Creation »

Oh yeah...I also enjoyed the music. Very Fallouty.
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Post by RGE »

Except for the growing shadows and the post-apocalyptic theme it looked like NWN to me, especially when the view switched to first person (what with the visible 'outside of area' void). The jerky motions when the camera was turning didn't impress me at all, and I would've expected smoother camera movements from a demo that's supposed to show off the tech.
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Post by ApTyp »

No one optimizes tech demos, you idiot.
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Post by Raymondo »

Nice engine, looked pretty good except in First Person mode. I liked the music too, it reminded me somewhat of Fallout, that idea of being alone, lost and different from the world.
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