Mod update stuff

Comment on events and happenings in the Fallout community.
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Mr. Teatime
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Joined: Mon May 19, 2003 12:07 pm

Mod update stuff

Post by Mr. Teatime »

<strong>[Mod -> Update]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... e=Roadkill Warriors">Mod: Roadkill Warriors</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... title=Blue Moon Rising">Mod: Blue Moon Rising</a>

It looks like the <a href="http://www.roadkillwarriors.com/">Roadkill Warriors</a> team are pleased with the reception of their first release, and <strong>JuanDaMan</strong> has made an update to the mod's site saying what the group plan for the future.

<blockquote>
<p><em>And now last but not least.</em></p>


<p><em>We
are planning on releasng a patch (Alpha v0.5). We have still not set a
date but we have gathered a nice todo list. Some features/bugfixes will
be implemented and some might be moved to the third patch Here are some
snippets from the internal todo list:</em></p>


<ul>
<li><em>Weapons balancing.</em>
</li><li><em>Vehicle handling improvement.</em>
</li><li><em>New Weapons / Items</em>
</li><li><em>General bugfixing.</em>
</li><li><em>Reload system for all weapons.</em>
</li><li><em>Special features for vehicles.</em>
</li><li><em>Destructable models in maps.</em>
</li>
</ul>


<p><em>We're also planning on releasing a mappack, hopefully before the patch.</em>

</p>
</blockquote>
I haven't played it, partly because I can't be bothered to reinstall <em>UT2004</em>. Is the mod any good?


Secondly, the mod with the pretty webpage, <a href="http://www.bluemoonrising.co.uk/">Blue Moon Rising</a>,
had an update about a week ago with one of those "we're not dead"
posts, to follow up their previous "we're not dead" post.
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LlamaGod
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Post by LlamaGod »

I'm still sticking to my idea of games coming out with a presentation and name totally opposite of what they are about

Their team should be called 'Teddybear Drycleaners' and the mod should be called 'Goodnight, Moon'
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