<strong>[Game -> Interview]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... tle=Targem Games">Company: Targem Games</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... hina">Game: ExMachina</a>
The post-apocalyptic truck driving game <a href="http://targem.ru/exmachina_eng/content/ ... Machina</a> is the subject of a <a href="http://www.cgonline.com/content/view/609/2/">new interview with Svetlana Tchestnikh of Targem (the game's developer)</a>. It's not that detailed, but considering we know very little about the game, all the information is new.
<blockquote>
<p><em><strong>Computer Games -</strong> What other gameplay elements in ExMachina do you consider to be important?</em></p>
<p><em><strong>Svetlana Tchestnikh -</strong> Besides driving and fighting,
you will have to earn money to keep your truck up to date. That's where
the trade element comes in. Dozens of towns and villages varying in
technological development level will offer you all sorts of goods.
You'll be able to sell loot or buy yourself some new gadgets there.
Also, there will be mini-games, where you will have to race with other
cars, fight in exotic conditions, find the way out of the labyrinth and
more.</em>
</p>
</blockquote>
I've recently sent off some questions to the company which they've
agreed to answer, so look out for that on DaC soon. There's not enough
information on the game to make an informed opinion on its quality, but
at least it sounds different...
<p>
</p>
ExMachina interview
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm
THe graphics look good according to me... also the concept-art looks interesting, some of the proportions of the cars and trucks they have drawn remind me of MicroMachines (i think the name was) some.
There are no 'knowns'. There are thing we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know we don't know. So when we do the best we can and we pull all this information together, and we then say well that's basically what we see as the situation, that is really only the known knowns and the known unknowns. And each year, we discover a few more of those unknown unknowns.
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