Mutants Rising Updates
- King of Creation
- Righteous Subjugator
- Posts: 5103
- Joined: Sat Dec 20, 2003 3:00 pm
- Contact:
Mutants Rising Updates
<strong>[Mod -> Update]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... le=Fallout 2: A Post Nuclear Role Playing Game">Game: Fallout 2: A Post Nuclear Role Playing Game</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... le=Mutants Rising">Mod: Mutants Rising</a>
<strong>Trolle</strong> sends word of a whole slew of <a href="http://www.mutantsrising.com/">Mutants Rising</a> updates. <blockquote><em>- Andyspacetrain from Fanout has joined the MR dev team, remember everything is recycled in the wasteland!
- We have made a small mini-game called 'Vertibird Assault' which is
set after Fallout 2. The BOS has built their first Vertibird from the
stolen Enclave plans. Take command of a Vertibird and mow down wave
after wave of the wastelands inhabitants.
Features:
~ Ghouls
~ Super Mutants x 2
~ Mutant Wasps
~ FO weapons
~ Three poorly designed levels by wild_qwerty
~ Somewhat tested
~ Free to a good home!
Get it while it's hot!
http://evilde.ath.cx/eimink/files/Verti ... ssault.exe
<strong>EDIT: You can also download it now from <a href="../../forums/dload.php?action=category&cat_id=13">Duck and Cover</a>.</strong>
- There is a new version of the MR website due for release.
- A new version of the dialog editor is in Development.
- Wav2Lip v.1.0. This tool generates LIP and ACM (with aid of snd2acm)
files on the fly and seems to sync frames almost perfectly using
'PPFind' technology (Phoneme Position Finder)
Features:
~ Accepts any type of pcm wave file
~ Changes the wave to correct format
~ Generates a LIP file
~ Doubles the speed of wav
~ Passes the wav to snd2acm which generates ACM automatically
~ LIP files are directly compatible with Anchorite's LIP Editor
It's waiting to get to do it's thing boys.. where are the voice actors??
Anyway, you can download it from here:
http://evilde.ath.cx/eimink/files/wav2lip.zip
And From the Lance Mathers Interview Collection:
Exerpt from this reporter's interview with Chip Howell(reference
number 25, From the Special Investigative Series: Explore with
Lance Mathers).
The sound of murmured voices clarifies. "Great shot, Richie. Get
me a panoramic video shot of the muralled foyer and the tiled
floor. Save the Blast Doors and the turrets for last. Yeah, that's
it, now cut to Mr. Howell and I."
The camera settles on two men, one slim, tall, dark-haired and
good-looking and holding a microphone, the other stocky and
powerful, older with a regal mien and bearing.
"Lance Mather's here in the foyer of Luxury Haven Number Three,
Heavenly Haven. With me is Chip Howell, founder of the Howell
Luxury Haven Company."
Mathers: "Quite an impressive entryway you have here, Mr Howell.
Are those Gatling Gun Turrets?"
Howell: (grins broadly) "Gatling Laser Turrets, Lance. Remember
you aren't talking to Chucky here."
Mathers: "Ah, you mean your competitor, Charles Morton's Vault Tec..."
Howell: "You are calling Chucky a competitor, Lance? The guy is
building vaults. Do you know what a vault is---It's a goddamn tomb
is what it is... a place you bury people..."
Mathers: "Please Mr. Howell..."
Howell: "We are building Havens Mathers! (raises both hands above
his head) Not just refuges from the world's cares, but luxurious
havens
prepared for every eventuality!"
</em></blockquote>Glad to know that this project is alive and very well!
<blockquote><em>
</em></blockquote>
<strong>Trolle</strong> sends word of a whole slew of <a href="http://www.mutantsrising.com/">Mutants Rising</a> updates. <blockquote><em>- Andyspacetrain from Fanout has joined the MR dev team, remember everything is recycled in the wasteland!
- We have made a small mini-game called 'Vertibird Assault' which is
set after Fallout 2. The BOS has built their first Vertibird from the
stolen Enclave plans. Take command of a Vertibird and mow down wave
after wave of the wastelands inhabitants.
Features:
~ Ghouls
~ Super Mutants x 2
~ Mutant Wasps
~ FO weapons
~ Three poorly designed levels by wild_qwerty
~ Somewhat tested
~ Free to a good home!
Get it while it's hot!
http://evilde.ath.cx/eimink/files/Verti ... ssault.exe
<strong>EDIT: You can also download it now from <a href="../../forums/dload.php?action=category&cat_id=13">Duck and Cover</a>.</strong>
- There is a new version of the MR website due for release.
- A new version of the dialog editor is in Development.
- Wav2Lip v.1.0. This tool generates LIP and ACM (with aid of snd2acm)
files on the fly and seems to sync frames almost perfectly using
'PPFind' technology (Phoneme Position Finder)
Features:
~ Accepts any type of pcm wave file
~ Changes the wave to correct format
~ Generates a LIP file
~ Doubles the speed of wav
~ Passes the wav to snd2acm which generates ACM automatically
~ LIP files are directly compatible with Anchorite's LIP Editor
It's waiting to get to do it's thing boys.. where are the voice actors??
Anyway, you can download it from here:
http://evilde.ath.cx/eimink/files/wav2lip.zip
And From the Lance Mathers Interview Collection:
Exerpt from this reporter's interview with Chip Howell(reference
number 25, From the Special Investigative Series: Explore with
Lance Mathers).
The sound of murmured voices clarifies. "Great shot, Richie. Get
me a panoramic video shot of the muralled foyer and the tiled
floor. Save the Blast Doors and the turrets for last. Yeah, that's
it, now cut to Mr. Howell and I."
The camera settles on two men, one slim, tall, dark-haired and
good-looking and holding a microphone, the other stocky and
powerful, older with a regal mien and bearing.
"Lance Mather's here in the foyer of Luxury Haven Number Three,
Heavenly Haven. With me is Chip Howell, founder of the Howell
Luxury Haven Company."
Mathers: "Quite an impressive entryway you have here, Mr Howell.
Are those Gatling Gun Turrets?"
Howell: (grins broadly) "Gatling Laser Turrets, Lance. Remember
you aren't talking to Chucky here."
Mathers: "Ah, you mean your competitor, Charles Morton's Vault Tec..."
Howell: "You are calling Chucky a competitor, Lance? The guy is
building vaults. Do you know what a vault is---It's a goddamn tomb
is what it is... a place you bury people..."
Mathers: "Please Mr. Howell..."
Howell: "We are building Havens Mathers! (raises both hands above
his head) Not just refuges from the world's cares, but luxurious
havens
prepared for every eventuality!"
</em></blockquote>Glad to know that this project is alive and very well!
<blockquote><em>
</em></blockquote>
- King of Creation
- Righteous Subjugator
- Posts: 5103
- Joined: Sat Dec 20, 2003 3:00 pm
- Contact:
You can also now download Vertibird Assault from our Downloads section.
<a href="http://www.duckandcover.cx">Duck and Cover: THE Site for all of your Fallout needs since 1998</a>
Last edited by Kahgan on Sat Apr 02, 2005 8:39 pm, edited 1 time in total.
- DarkUnderlord
- Paragon
- Posts: 2372
- Joined: Wed May 01, 2002 7:21 pm
- Location: I've got a problem with my Goggomobil. Goggo-mobil. G-O-G-G-O. Yeah, 1954. Yeah, no not the Dart.
- Contact:
Don't you just LOVE the way Kahgan decided to begin his rampage amidst a throng of little girls. 

Mutants Rising in an internet location near you!
http://forum.nwsgames.net/index.php
Nuclear Winter Studios
http://forum.nwsgames.net/index.php
Nuclear Winter Studios
Well I do. It's the thing to do when you're the leader of the Khans! Don't you know that?!? hehe.
Mutants Rising in an internet location near you!
http://forum.nwsgames.net/index.php
Nuclear Winter Studios
http://forum.nwsgames.net/index.php
Nuclear Winter Studios
sigh... Oh, no...MR Snake wrote:Lets have some excitement people. Were here to stay.
There are no 'knowns'. There are thing we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know we don't know. So when we do the best we can and we pull all this information together, and we then say well that's basically what we see as the situation, that is really only the known knowns and the known unknowns. And each year, we discover a few more of those unknown unknowns.
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