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Right. Water tiles it is tonight. Haven't played through Tactics for a while and don't have a save game in the right place, so I'm hoping someone can tell me: can a character walk over water tiles by default, or do they have a special flag that makes them impassable?
See, I want to make a sunken canal whose edge the player can walk down to. This will make the edge of the tile he's standing on level with the surface of the (skanky) canal water. Now, will he be able to step out onto those tiles (which I don't want) or will their watery nature prevent this?
Also, as it occurs to me, I've made a crafty pile of rubble out of contiguous tiles that increase in height by single increments of the smallest tile unit as they go along. So basically, they're a sort of concealed staircase, if you see what I mean. If a player tries to walk up this pile (which is the idea!) will they be able to hop up from step to step? I'm pretty certain I've seen a character hop up and over a small, single unit pile of rubble before unbidden, so I'm hoping I can put that to use.
Map's not ready for testing yet, which is why I thought to ask.
Anyway, thanks for your help.
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