Games I've beaten
- the guardian
- Hero of the Desert
- Posts: 1618
- Joined: Tue Apr 23, 2002 11:36 pm
- Location: israel
- Contact:
Well, there are pros to it. They can suprise you with an ememy out of no where(Mr.X in RE2, for instance, jumps at you from a few places you can't "see").Koki wrote:Silent Hill(And Resident Evil for that matter) has one big-ass problem. It's the camera. Nothing like getting your ass raped and not even be able to see a thing.
- satanisgreat
- Vault Veteran
- Posts: 300
- Joined: Fri Aug 08, 2003 3:12 am
- Location: Bridgewater, MA
You can adjust the camera in most of the environments in Silent Hill. It's one of the L or R buttons that makes the camera move behind the player. There are a few areas that have set angles, but those are there for accentuating an important location or just for the sake of having creepy camera angles. Most of the enemies move slowly anyway, and being able to know when one is near by listening to the static on the radio gives you a heads-up.Koki wrote:Silent Hill(And Resident Evil for that matter) has one big-ass problem. It's the camera. Nothing like getting your ass raped and not even be able to see a thing.
RE on the other hand has many problems with it's camera because of the prerendered environments, which is one of many reasons why I don't like any (except the new one) games in that series.
- Megatron
- Mamma's Gang member
- Posts: 8030
- Joined: Fri Apr 19, 2002 1:00 am
- Location: The United Kingdoms
I'm coming to deliver good news to everyone im like the arch-angel of games
http://taspring.clan-sy.com/
http://taspring.clan-sy.com/
- satanisgreat
- Vault Veteran
- Posts: 300
- Joined: Fri Aug 08, 2003 3:12 am
- Location: Bridgewater, MA
Silent Hill 2
This game, like it's predecessor, is amazing. There are multiple layers of subtext in the plot, giving it a more complex story than just about every other game out there. While the original Silent Hill was unique and had nothing to really compare it to but itself and others in the genre (which are crap compared to it), it's sequel has a high expectation to live up to. It succeeds, but in it's own way.
Silent Hill 2 is rated M for a reason. It tackles mature matierial in a mature way. Throughout the game, referrences are made to molestation, guilt, infidelity, seduction, torture, execution, and almost any mental disorder you can think of. Abnormal psychology majors should be required to play this game. While the original could get an M rating purely because of the nightmares it's guaranteed to give you, this one is a bit more sophisticated in it's approach to horror.
At it's core, Silent Hill 2 is a love story. You play James Sunderland, an average guy who gets a letter from his wife Mary asking him when he's going to take her to their "special place" in Silent Hill. The only thing is... Mary's been dead for three years. But James goes anyway, thinking Mary must be somewhere in Silent Hill.
If this all sounds a little soap opera-ish, that's because it is a bit. While the original Silent Hill went for classic shit-your-pants horror, part 2 goes more along the lines of a mystery/thriller. With lots of monsters. The good thing is it keeps it fresh and interesting throughout, and the story is very well done. One of the best and most complex in a video game.
The gameplay is unchanged for the most part. James is just as much as a shitty shot with a gun as Harry. Most of the game you'll be beating up monsters with a board with a nail in it, until you get your trusty steel pipe. The three guns from the original game return: pistol, shotgun, rifle. But it's much more fun to beat the piss out of monsters than shoot them, so you'll only really use the guns for boss battles or when there are two or more enemies coming after you.
There are a few changes, some good, some bad. A great addition is Harry's head looking at pick-ups, making it easier to locate ammo, keys, and other objects. The graphics are obviously updated, making everything look cleaner, while a cool fuzz effect is added to make the game look like it was shot on grainy film; not too clean. The flashlight and shadows it creates are very much improved.
One change I didn't like, however, was the increase in fixed camera angles. There still aren't that many, but there is a dramatic increase from the first game. Also, the ememies seem weaker and less menacing. It's much too easier to just run away from monsters, and when you do fight them it's not that much of a fight unless you get careless.
This time the puzzles have been simplified. Instead of Myst-like critical thinking, these puzzles push this game even further into the realm of a pure adventure game. You have to expore each room carefully, combine certain items, and do a bit of decoding from time to time. It's wise to keep a pen and paper handy, but this time it's more for just recording combinations and codes than decyphering cryptic puzzles. This could be a plus or minus depending on how you look at it, and I'm personally indifferent.
The large replay value remains intact. Not only are there multiple endings (four) and the acqusition of new item upon starting a new game, but there is a second senario that unlocks once you beat it. In this second mini game you play Maria, a supporting character from the main game. It's rather short, but it's still worth playing through a couple times. (Only available on Restless Dreams for XBox, Greatest Hits on PS2)
I'd estimate this is the sixth time I've beaten the main game. It's possible and quite probable this has led to alot of the freshness and shock value disapating for me, but the game is still a damn fun playthrough. While it falls a bit short of the original's mind bending horror atomosphere, the depressing, mournful story is something to behold.
Score: 587
Game Results
------------------------------------------------------------------------------
Action Level- Normal
Riddle Level- Normal
Ending- Leave
Ending Clear- 1/4
Saves- 31
Total Time- 6h 14m 27s
Walking Distance- 7.54km
Running Distance- 15.60km
Items- 243
Defeated Enemy by Shooting- 6
Defeated Enemy by Fighting- 133
Boat Stage Time- 2m 18s 80
Boat Max Speed- 2.12m/s
Total Damage- 1440 pts
Rank- 4/7 Stars
This game, like it's predecessor, is amazing. There are multiple layers of subtext in the plot, giving it a more complex story than just about every other game out there. While the original Silent Hill was unique and had nothing to really compare it to but itself and others in the genre (which are crap compared to it), it's sequel has a high expectation to live up to. It succeeds, but in it's own way.
Silent Hill 2 is rated M for a reason. It tackles mature matierial in a mature way. Throughout the game, referrences are made to molestation, guilt, infidelity, seduction, torture, execution, and almost any mental disorder you can think of. Abnormal psychology majors should be required to play this game. While the original could get an M rating purely because of the nightmares it's guaranteed to give you, this one is a bit more sophisticated in it's approach to horror.
At it's core, Silent Hill 2 is a love story. You play James Sunderland, an average guy who gets a letter from his wife Mary asking him when he's going to take her to their "special place" in Silent Hill. The only thing is... Mary's been dead for three years. But James goes anyway, thinking Mary must be somewhere in Silent Hill.
If this all sounds a little soap opera-ish, that's because it is a bit. While the original Silent Hill went for classic shit-your-pants horror, part 2 goes more along the lines of a mystery/thriller. With lots of monsters. The good thing is it keeps it fresh and interesting throughout, and the story is very well done. One of the best and most complex in a video game.
The gameplay is unchanged for the most part. James is just as much as a shitty shot with a gun as Harry. Most of the game you'll be beating up monsters with a board with a nail in it, until you get your trusty steel pipe. The three guns from the original game return: pistol, shotgun, rifle. But it's much more fun to beat the piss out of monsters than shoot them, so you'll only really use the guns for boss battles or when there are two or more enemies coming after you.
There are a few changes, some good, some bad. A great addition is Harry's head looking at pick-ups, making it easier to locate ammo, keys, and other objects. The graphics are obviously updated, making everything look cleaner, while a cool fuzz effect is added to make the game look like it was shot on grainy film; not too clean. The flashlight and shadows it creates are very much improved.
One change I didn't like, however, was the increase in fixed camera angles. There still aren't that many, but there is a dramatic increase from the first game. Also, the ememies seem weaker and less menacing. It's much too easier to just run away from monsters, and when you do fight them it's not that much of a fight unless you get careless.
This time the puzzles have been simplified. Instead of Myst-like critical thinking, these puzzles push this game even further into the realm of a pure adventure game. You have to expore each room carefully, combine certain items, and do a bit of decoding from time to time. It's wise to keep a pen and paper handy, but this time it's more for just recording combinations and codes than decyphering cryptic puzzles. This could be a plus or minus depending on how you look at it, and I'm personally indifferent.
The large replay value remains intact. Not only are there multiple endings (four) and the acqusition of new item upon starting a new game, but there is a second senario that unlocks once you beat it. In this second mini game you play Maria, a supporting character from the main game. It's rather short, but it's still worth playing through a couple times. (Only available on Restless Dreams for XBox, Greatest Hits on PS2)
I'd estimate this is the sixth time I've beaten the main game. It's possible and quite probable this has led to alot of the freshness and shock value disapating for me, but the game is still a damn fun playthrough. While it falls a bit short of the original's mind bending horror atomosphere, the depressing, mournful story is something to behold.
Score: 587
Game Results
------------------------------------------------------------------------------
Action Level- Normal
Riddle Level- Normal
Ending- Leave
Ending Clear- 1/4
Saves- 31
Total Time- 6h 14m 27s
Walking Distance- 7.54km
Running Distance- 15.60km
Items- 243
Defeated Enemy by Shooting- 6
Defeated Enemy by Fighting- 133
Boat Stage Time- 2m 18s 80
Boat Max Speed- 2.12m/s
Total Damage- 1440 pts
Rank- 4/7 Stars
- satanisgreat
- Vault Veteran
- Posts: 300
- Joined: Fri Aug 08, 2003 3:12 am
- Location: Bridgewater, MA
Nicolai wrote:THANKS FOR RUINING THE STORY!Kashluk wrote:I've only played SH2, 3 and 4 myself. I really, really digged number 2 but the latter were kinda disappointing. The whole I KILLED MY WIFE ALL ALONG I'M JUST A SAD WOMAN BEATER SWIMMING IN MY OWN MADNESS theme is very cool.
satanisgreat wrote:Yeah, way to ruin an ending, dude.Kashluk wrote:I've only played SH2, 3 and 4 myself. I really, really digged number 2 but the latter were kinda disappointing. The whole I KILLED MY WIFE ALL ALONG I'M JUST A SAD WOMAN BEATER SWIMMING IN MY OWN MADNESS theme is very cool.