Apart from that Fallout 2 and XIII in MP. Geekiness
![icon_chew :chew:](./images/smilies/icon_chew.gif)
I was thinking about doing that ever since I finished it the first time... just that it was such a big disapointment that I have not gotten around to actually do it...King Of Creation wrote:I'm going to start replaying KOTOR 2. What a shitty game. Maybe I can make it better by playing it as an evil character though.
hmm.. it did? perhaps.Kashluk wrote:Don't get your hopes up.
Even the original had more variation in good/evil gameplay.
I doubt it. The original had pretty much zero variation. You character could only "diverge" and choose either light or dark side at the very very end. You either choose to go with Bastila, or against her. I have high hopes that Obsidian had at least a little more variation.Kashluk wrote:Don't get your hopes up.
Even the original had more variation in good/evil gameplay.
Blargh wrote:While the way in which the stance is made could be done with at least a pretense of civility - being far more conducive to others actually paying attention than copious swearing - it just wouldn't be Mandy otherwise.
S4ur0n27 wrote:Dexter is getting MFG'ed for the first time
Koki wrote:He must be Mandallorian FaLLouT God'ded ASAP
I remember Deus Ex being more challenging when not playing a stealth game.Koki wrote:I kinda started replaying Deus Ex. Stealth as always, but this time I don't care about killing.
How much replay value did Half-Life 2 have?avenger69 wrote:half life 2 and Rome:Total War
the latter being the better and instantly replayable.
Yeah, you should.Mandalorian Fallout God wrote:I should play these KOTOR games you people speak of.
Given that with regard to shooting, maiming and killing things, Deus Ex is more a twitch game than an RPG, I usually boost my gunnery skills to master level before starting. In my mind it would be somewhat different if combat did not rely so much upon player reflexes. It's irritating enough to fight hordes of goons, it's all the more so if one is also fighting the interface.Koki wrote:Sure, as JC Parkinson spends 10 minutes trying to aim.
Well your doubt is in vain.King of Creation wrote:I doubt it. The original had pretty much zero variation. You character could only "diverge" and choose either light or dark side at the very very end. You either choose to go with Bastila, or against her. I have high hopes that Obsidian had at least a little more variation.Kashluk wrote:Don't get your hopes up.
Even the original had more variation in good/evil gameplay.