Wasteland Merc 2 stuff

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King of Creation
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Wasteland Merc 2 stuff

Post by King of Creation »

<strong>[ Mod -> Update ]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... =Wasteland Merc 2">Mod: Wasteland Merc 2</a>

<p><strong>Haris</strong> let us know that his <em>Fallout 2</em> mod <strong><em>Wasteland Merc 2</em></strong> is almost complete! According to him, it's at the 80% mark. This certainly is a rare thing in the <em>Fallout</em> modding community. He also sent along some screenshots, which you can view on our forums <a target="_self" href="http://www.duckandcover.cx/forums/viewt ... 7">here</a>.

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Post by Haris »

We still need more Static talking head pictures. So if you think that you would look good in Fallout 2 than contact me.
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Re: Wasteland Merc 2 stuff

Post by Brother None »

You can remove sid when linking to forum topics, dude, it only needs to topic marker. Sid is personal, not sure what it does

Good going, Haris. Most productive indeed
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Post by King of Creation »

Yeah...I didn't even look at that. I just copied and pasted from the address bar.
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Kashluk

Post by Kashluk »

And one more thing.... Do the enemies drop loot?
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Re: Wasteland Merc 2 stuff

Post by DarkUnderlord »

Kharn wrote:
You can remove sid when linking to forum topics, dude, it only needs to topic marker. Sid is personal, not sure what it does

Good going, Haris. Most productive indeed
If you're fast enough, theoretically you can hijack someone elses account if you have the session ID (though there are a bunch of factors you have to take into consideration - like IP address and such so it's a low possibility probably only easily exploited by AOL users).
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Post by Haris »

Well only enemies that drop loot are cows, rats, and geckos and its raw meat. But its not 100% imposible to loot enemies. If you knock them down and they dont die you can loot them. Otherwise all loot will come from boxes at combat locations that drop random mission items and some resources.
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Post by Kashluk »

That seems kinda akward. I mean, if you kill a guy who's packing tons of ammo, wouldn't it be kinda logical to get his stuff? Especially, if you can *knock* him out and then have the loot?
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Post by Brother None »

Kashluk wrote:That seems kinda akward. I mean, if you kill a guy who's packing tons of ammo, wouldn't it be kinda logical to get his stuff? Especially, if you can *knock* him out and then have the loot?
Ehehehe, yeah, logic it is not, but I guess it's for gameplay reasons.

Though you should turn off knock-out-loot too, that just makes no sense, I'll be spending all my time hitting people over the head with sledgehammers
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Post by Haris »

Yea good luck sledge hammering 30 super mutants with miniguns and flamers. :chew:
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Post by Brother None »

Dude

Super sledge
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Post by Haris »

Sure you will be able to get hold of 1-3 out of 30 npcs loot. And thats acceptable. You can allso blow them up and get the loot. Now there is at least some advantage of using unarmed, explosives and close combat weapons. Allso when there is 30 super mutants for example i tryed blowing one up. Than other one just came and picked his minigun up.
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