I found a way to make you start where you want on the worldmap in fallout2.
It really works.
Map Start Location
- fallout ranger
- Hero of the Glowing Lands
- Posts: 2205
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[Map 005]
lookup_name=Arroyo Bridge
map_name= <----- map name here
music=16FOLLOW
;ambient_sfx=hmxxxxbg:100
;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:5, gustwin1:5
saved=Yes
;destroyed_maps_as=22 ; Which map does this map re-map as when destroyed?
;destroyed_maps_on_var=0 ; Which global script variable determines
; that an area is destroyed?
if you link a map from the artemple to this map you can start where you wan't on the worldmap except for a small offset to the right.
it must be in the map 005 Arroyo bridge.
lookup_name=Arroyo Bridge
map_name= <----- map name here
music=16FOLLOW
;ambient_sfx=hmxxxxbg:100
;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:5, gustwin1:5
saved=Yes
;destroyed_maps_as=22 ; Which map does this map re-map as when destroyed?
;destroyed_maps_on_var=0 ; Which global script variable determines
; that an area is destroyed?
if you link a map from the artemple to this map you can start where you wan't on the worldmap except for a small offset to the right.
it must be in the map 005 Arroyo bridge.
If hell broke loose i would be satan.