Map Start Location

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
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Natanael
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Map Start Location

Post by Natanael »

I found a way to make you start where you want on the worldmap in fallout2.
It really works. :joy:
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fallout ranger
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Post by fallout ranger »

Can you...tell us?
does this work
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Natanael
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Post by Natanael »

ok, let see here. If you try just moving arroyo then start the game. When you leave the bridge out to the wasteland you spawn where arroyo is on the map. You can use your own maps also. I have not fooled around with it som much, but it works for me.
If hell broke loose i would be satan.
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Post by Natanael »

[Map 005]
lookup_name=Arroyo Bridge
map_name= <----- map name here
music=16FOLLOW
;ambient_sfx=hmxxxxbg:100
;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:5, gustwin1:5
saved=Yes
;destroyed_maps_as=22 ; Which map does this map re-map as when destroyed?
;destroyed_maps_on_var=0 ; Which global script variable determines
; that an area is destroyed?

if you link a map from the artemple to this map you can start where you wan't on the worldmap except for a small offset to the right.

it must be in the map 005 Arroyo bridge.
If hell broke loose i would be satan.
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