Kashluk wrote:It's all basic math: a conflict between groups A, B and C means the victor (if any) comes from this group and this group only. This little swell guy D over here doesn't have anything to do with it.
Lets make a Civ example:
a) The Krauts and the Frenchies are at it again. You being Dutch, close to the action to say the least, refuse to pick sides, and stay neutral. While they're drafting their cities dry and wasting money on getting those units out to combat, you're improving your military, science and domestics.
b) At the end of the war, you have gained more points on neutrality, than K&F gained on the war. You also have a functional military, while they're left with scraps.
This gives you an opportunity to attack both parties and overtake their cities, an opportunity you'd take in a 'normal' world. If you decide to play it peaceful, at least you got a good reputation with both media and population, on how your stance on the war was negative, while the other two countries are considered troublemakers. It also grants you more decisive power in the UN, and you're more likely to get away with a war against two former agressor parties as a "war for peace".
c) Any city won over by the former agressor parties, may be 'reclaimed' peacefully and returned to the original owner ( for a fee ), but not before it's introduced with your population and industry. You've also won another ally, if you plan on starting a war.
Whatever you choose to do, you are the winner of this era.