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Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
Franz Schubert
250 Posts til Somewhere
Posts: 2714 Joined: Sun May 25, 2003 9:59 am
Location: Vienna
Post
by Franz Schubert » Mon Sep 12, 2005 9:12 am
Maybe he started with 7 INT, and the mod chip + the perk only brought him up to 9? I personally try to start with at least 8 INT, normally.
FalloutDude
Scarf-wearing n00b
Posts: 39 Joined: Thu Aug 18, 2005 12:55 am
Location: Deep in the Vats
Post
by FalloutDude » Fri Sep 23, 2005 2:43 am
I did it easily the 1st time although i forget what IN and science i had
Sincerely,
FalloutDude
Caveman
SDF!
Posts: 9 Joined: Sat Jan 01, 2005 4:31 pm
Location: Texas
Post
by Caveman » Fri Sep 23, 2005 7:21 am
Kashluk wrote: ... turn the difficulty slider to "Easy" and have a whopping(?) bonus in your science skill. 121 is more than enough (by 1, mebbe?).
Heh, I always forget that one. I just tried it and going from Normal to Easy raised the score 20 points.