Wasteland Merc News

Comment on events and happenings in the Fallout community.
Post Reply
User avatar
S4ur0n27
Mamma's Gang member
Mamma's Gang member
Posts: 15172
Joined: Sat Jun 01, 2002 10:14 am
Contact:

Post by S4ur0n27 »

Their satelites are spying on us :tired:
User avatar
vx trauma
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2568
Joined: Sat Apr 09, 2005 3:12 pm
Location: trapped in memory
Contact:

Post by vx trauma »

DAC decides whats hot in the game biz. Every big playa reads carefully what is written here. Even the posts that are witten with feces.
Please Kill Yourself So I Can Rock
User avatar
PaladinHeart
Strider
Strider
Posts: 747
Joined: Sun Feb 02, 2003 5:28 am
Contact:

Post by PaladinHeart »

I just check this site to see if there's any news I might have missed about Fallout 3 or Oblivion. (yes I have gotten useful information about Oblivion from the news on DAC, go figure)

So I seen this mod and figured I'd try it.

I figure there are people here for the modding community, the news, or the flaming and the porn. xD

Oh back on topic: I still think the weapons factory thing would have been cool in the original game. It would have been handy for making additional Mauser ammunition. There are so few bullets for that gun in the game. Especially in the original Fallout.

Hey. Someone should put the weapons factory with the original game and combine the areas from Fallout 1 and Fallout 2 into one game. That would be cool. It wouldn't make any sense but it would still be fun. :-D

How hard would that be to do? Do the editors work with both games? The only problem would be the time limits and such.. hmm..
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. " -John 3:16

Hopes. Dreams. You have to live these things. If not, they will remain prisoner within the confines of your mind for the rest of your life.
ApTyp
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2694
Joined: Wed May 29, 2002 1:59 am

Post by ApTyp »

how do you power the shell casing stamping machines? where do you get the raw material?

you would need at least a mine or a refinery plant.

no, i'd rather believe in the idea that US military have seen it to the country being washed in ammunition.
Kashluk

Post by Kashluk »

Well you can always recycle the used cartridges D:
It's not that hard, really, nor does it require hi-tech top-end super-dooper machinery.
ApTyp
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2694
Joined: Wed May 29, 2002 1:59 am

Post by ApTyp »

Eventually you will run out of casings. They tend to be lost to the weather and general wear and tear. You can't reuse shell casings indefinitely. Extractor claw will eventually chip the rim away.

And besides, how many people own reloading machines anyway? These things have limited life span too! Not to mention that you kinda need small-size chemical industry to manufacture modern gunpowder. We aren't talking about black powder here. Too much powder or a bullet seating too deep, and your gun could blow up. Hopefully that won't involve having a mortician to remove a bolt from your skull.
User avatar
PaladinHeart
Strider
Strider
Posts: 747
Joined: Sun Feb 02, 2003 5:28 am
Contact:

Post by PaladinHeart »

If you make something like making bullets overly complicated then it takes a huge portion of the fun out of a game.

Look at fantasy RPG's and the little thought given to repairing weapons. You usually either do it yourself with a whetstone or armorer's hammer. I'm sure it's more complicated than that in real life but for simplicity's sake, and fun, they made it... simple.

Same thing goes with patching yourself up. Put in the details and you'd have a whole minigame about healing yourself. "Operation" anyone? xD

Okay so it might be more fun if these things were thought through more. But it's suppose to be an RPG. Not rocket science.
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. " -John 3:16

Hopes. Dreams. You have to live these things. If not, they will remain prisoner within the confines of your mind for the rest of your life.
ApTyp
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2694
Joined: Wed May 29, 2002 1:59 am

Post by ApTyp »

Look, I'm not saying Fallout 3 should have ammo manufacturing plants, or having to choose betw. surplus soft-primer ammo or frangible hard-primer being loaded to your Unitd-States made frame with 99% foreign parts kit. Either way sucks. Personally, I think simply estabslishing that US army had a lot of surplus ammo buried is a best reason for me.
Kashluk

Post by Kashluk »

Well you're making it sound way too complicated. I know plenty of people who aren't exactly the sharpest knives in the drawer and stuff but they've been reusing the casings a lot. It doesn't really take that much engineering or chemistry skills or even that great equipment if we're talking about getting a ball of lead to move fast and kill shit. Well, high-quality gun powder sure... that might cause a problem. But you can fix power armors and get brain implants in Fallout 1 so why the hell not?

This one hunter I know actually said that the last time he bought (ready) ammo was in 95 or 97 or something... He hunts a lot every year and just reuses the casings. And you'd think he would've lost a few in the bit more difficult conditions?

Anyways, I agree with the surplus ammunition stuff... But you have to have continuity(sp?). Even if you had kazillion mega billion rounds of ammo lying around they would run out eventually. But if you managed to reuse, say half of them at least once it'd add a whole whollopy-whop to the total amount.

I'm just starting sound incoherent again, so I guess I'll just stop and forget I ever posted this.
ApTyp
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2694
Joined: Wed May 29, 2002 1:59 am

Post by ApTyp »

Actually it does take a lot of brain power to start making ammo from scratch. Today, all you need is to buy gunpowder and primers, and you're all set to recycle. But in the future, even in the most ideal conditions, chemicals in those components will eventually deteriorate, or they will simply run out.

Besides, being an idiot and being able to make your own ammo doesn't really vindicate the process. Last week when I was at the range, the owners have just banned the guy who kept blowing his guns up with his reloads.
User avatar
hat_man99
Bombastic Mullet
Bombastic Mullet
Posts: 1078
Joined: Mon Sep 06, 2004 6:20 am
Location: Arse End

Post by hat_man99 »

Just use a knife :stab: :stab: D:
"Banned in 2 posts" :salute:
Subhuman wrote:A guy ripping open his anus, a man in chaps getting fucked by a horse, and a girl spewing enema all over her face in a bathtub are okay, but a 15 year-old's cock is off-limits. Only on DAC.
King of Creation wrote: Aaannnnnnnnd to the wasteland :salute:
Image
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

PaladinHeart wrote:I just check this site to see if there's any news I might have missed about Fallout 3 or Oblivion. (yes I have gotten useful information about Oblivion from the news on DAC, go figure)
I don't think DaC will give many updates on Oblivion, it being a fantasy game and yadayadayada. Check RPGCodex instead. And about Fallout 3... BethSoft hasn't even begun working on that. They're trying to finish Oblivion as soon as possible so I assume they've allocated all resources on that project. I guess we wont be hearing any news on Fallout 3 for a while.
I figure there are people here for the modding community, the news, or the flaming and the porn.
I'd guess the latter, but hey I just post here. :rolleyes:
Oh back on topic: I still think the weapons factory thing would have been cool in the original game. It would have been handy for making additional Mauser ammunition. There are so few bullets for that gun in the game. Especially in the original Fallout.
I've always believed that weapons, armors and ammo should be a rarity in the wastelands. That means unusual, old and poorly functioning weapons(piperifle, for example) with limited ammunition. Using a minigun or a bozar most of the time would be too easy and boring(as it was in Fallout 2). If you run out of ammo or your gun breaks, well, tough luck, I hope you still have a spear. A weapons factory could disrupt the game balance as well as too many hi-tech energy weapons. I too think government stashes and (gun)shops restocking every now or then would be more plausible alternatives.
combine the areas from Fallout 1 and Fallout 2 into one game. That would be cool. It wouldn't make any sense but it would still be fun.
It would mess up the story really bad, but I guess some may consider it as 'fun'.
Post Reply