New leaked footage for you cretins to thumb your noses at

Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
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Aonaran
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New leaked footage for you cretins to thumb your noses at

Post by Aonaran »

my vocabulary skills is above you.
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Thor Kaufman
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Post by Thor Kaufman »

What's so special? A report from a german gaming magazine about a shitty game. D;
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VasikkA
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Post by VasikkA »

Reminds me of the time when everyone went 'OMFG Orgazm!' when they saw the NWN and KOTOR trailers.

Oh well, enjoy while it still looks good.
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Post by Mad Max RW »

Oblivion is looking increasingly mediocre every time I see it. Apparently objects don't cast shadows anymore. I know it's not a big deal, but isn't this one of the main features of "next gen" games these days? Trying to go for realism and all that jazz.

Anyway, combat is leaning more towards Hexen than any kind of RPG I've seen.
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Post by ExtremeDrinker »

I'll download it.
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Nicolai
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Post by Nicolai »

I might consider downloading it. D:
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Koki
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Post by Koki »

I won't even click the link.
Serious Business.
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Post by Blargh »

Pointing and laughing. Pointing and laughing. And smirking. :drunk:
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Wolfman Walt
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Post by Wolfman Walt »

Congrats on 3000 posts friend Blargh.
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Post by Blargh »

Unhuzzah. :drunk:
Naked_Lunch

Post by Naked_Lunch »

All of them absolute rubbish.
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Aonaran
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Post by Aonaran »

Thor Kaufman wrote:What's so special? A report from a german gaming magazine about a shitty game. D;
Just providing some new footage for the closeted fans residing in these forums.
Mad Max RW wrote:Oblivion is looking increasingly mediocre every time I see it. Apparently objects don't cast shadows anymore. I know it's not a big deal, but isn't this one of the main features of "next gen" games these days? Trying to go for realism and all that jazz.
About the shadows:
They are a form of shadow maps, though the technique we’re using currently differs from the one we showed at E3. Our initial shadow tests were done using cube maps on every surface, but after extensive testing we found them to be too slow overall to use as a general solution. We have switched to doing single shadow maps directed at characters. The system supports full self-shadowing and we do multiple samples and depth comparisons to provide a soft-shadowing effect. The net effect we’ve achieved is a system general enough to handle Oblivion’s diverse environments while still providing great visuals and good performance.
my vocabulary skills is above you.
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Post by Blargh »

Naked_Lunch wrote:All of them absolute rubbish.
Oho. Your saccharine barbs wound me.

Need the point be drawn to glare ? Doubtful. :drunk:
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S4ur0n27
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Post by S4ur0n27 »

Bah, just looks like a Morrowind with better graphics.
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Koki
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Post by Koki »

Looks like Fallout 3 without guns.
Serious Business.
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Post by S4ur0n27 »

+ dragons.
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Wolfman Walt
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Post by Wolfman Walt »

Fallout 3 will probably have those too. They'll be called "Desert Dragons" or something though.
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Thor Kaufman
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Post by Thor Kaufman »

rad-dragons
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Mad Max RW
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Post by Mad Max RW »

Aonaran wrote:
They are a form of shadow maps, though the technique we’re using currently differs from the one we showed at E3. Our initial shadow tests were done using cube maps on every surface, but after extensive testing we found them to be too slow overall to use as a general solution. We have switched to doing single shadow maps directed at characters. The system supports full self-shadowing and we do multiple samples and depth comparisons to provide a soft-shadowing effect. The net effect we’ve achieved is a system general enough to handle Oblivion’s diverse environments while still providing great visuals and good performance.
Does anyone know what the fuck all that shit means? Anybody? I read a post by one of the Bethesda folks clearly saying they had to remove shadows from things like apples, cups, and all sorts of shit or else they'd have to dramatically cut down on the numbers of "stuff" in the game.

OK here's the real deal. They have to cut that stuff out because no system can handle that much shit going on at once and remain playable. Not the Xbox360, and not the fastest PC money can buy. Oh, you can get it to work, but it will be terribly unstable. No matter how much game developers, Microsoft, Sony, public relations nitwits, fanboys and whoever say it can be done, it simply CAN'T and still be affordable. Maybe in 5 years when the technology catches up with itself.
Naked_Lunch

Post by Naked_Lunch »

Wolfman Walt wrote:Fallout 3 will probably have those too. They'll be called "Desert Dragons" or something though.
Deathclaws :blob:
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