Name a SINGLE new feature you want in FO3.

Since Bethesda decided to make Fallout 3, we figured we might as well have a forum about it.
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Post by St. Toxic »

d'hygiène
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Post by SPRAWLER »

Hey everyone, new here, a feature i'd like to see is difinitive targeting. By that i mean being able to strike precisely any specific point on the target.

eg - target solar plexis, jugular, knees etc.

That with perhaps the need for specialised medical treatment for certain injuries and permanent effects for others. Thats my thought. :?
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Post by PiP »

no worries, you can do that in every FPP shooter, so why not in Fallout 3?
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Post by VasikkA »

I thought Fallout already had targeted shots... :?

difinitive isn't even a word. An established one, at least.
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Post by Redeye »

Arcanum had scars, fallout had targeted shots.
Easy to combine both.

The more important issue in FO3 will be the telepathic guards.
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Post by PiP »

imagine all New Reno dialogues (like with Bishop's daughter) made in the Oblivion 'polite' style :hahano:

is this what we're in for in Fo3? :no:
Last edited by PiP on Thu Mar 30, 2006 9:38 pm, edited 1 time in total.
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Post by Thor Kaufman »

you'll be able to fuck Gray Fox in FO3 if you ask him for the right directions. But maybe that's just rumours.
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Post by Nicolai »

VasikkA wrote:I thought Fallout already had targeted shots... :?

difinitive isn't even a word. An established one, at least.
Definitive, perhaps. :aiee:
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Post by S4ur0n27 »

PiP wrote:Oblivion 'polie' style
Define?
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Post by vx trauma »

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Post by S4ur0n27 »

What the hell is that? D: It looks like a little monster trapped in a flesh balls or something.
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Post by PiP »

S4ur0n27 wrote:
PiP wrote:Oblivion 'polie' style
Define?
I meant 'poliTe', of course; I mean this:
St. Toxic wrote:Another thing, which I thought was common in games with dialogue options, but that's missing in Oblivion, is the "Get the fuck away from me with your stinky bullshit" dialogue option. I know I can skip ahead in the dialogue ( thank god for that ) but honestly, 'Clyde' is still forced to listen. I'd like Clyde to say "Christ man, I don't care, alright?". As sometimes you'll mention "Bucket" and get a detailed story about buckets from all over the world, instead of what you hoped would be a brief account for where in the house you could vomit. That sort of thing needs a "Get the fuck away from me with your stinky bullshit" dialogue option. Overall, dialogue is messed up, and there are no options except "I'm a helpful, interested goody-two shoes" ones - which isn't what I've set out to be.
...
...or to "Resist arrest" which should in fact say "Screw you copper", because hardened criminals don't "Resist arrests".
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Post by S4ur0n27 »

Hmm yeah, but I'm sure these guys can make games which aren't all the same in every aspect. It's not like BG was mature like FO.
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Post by Jesus Christ »

I love games which aren't all the same in every aspect.
I have returned! (again)
FIGHT ME!
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Post by VasikkA »

But will there be Vault Midgets in Vault 16?
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Post by Blargh »

There will be rumours of Vault Midgets in Vault 17. :drunk:
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Post by Koki »

PiP wrote:imagine all New Reno dialogues (like with Bishop's daughter) made in the Oblivion 'polite' style :hahano:

is this what we're in for in Fo3? :no:
Bishop?
Family?
Daughter?
Fuck?
Serious Business.
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Post by S4ur0n27 »

I always play a woman in FO2 just so I can be a lesbian and fuck the 2 girls. Also, my character is 16 years old.
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Post by Baby arm's evil twin »

Calling you stupid would be an insult to stupid people.
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Post by S4ur0n27 »

That's a feature I definately want in FO3.
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