Space Rangers 2
- Mr. Teatime
- Righteous Subjugator
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- POOPERSCOOPER
- Paparazzi
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- Mad Max RW
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This game looks pretty goddamn sweet but never thought it would get a North American release. I'm bored out of my mind so decided to order it. $25 aint bad. The codex review from a while back got me interested.
It's too much for my simple mind to grasp that a Russian game developer was more than just talk.
It's too much for my simple mind to grasp that a Russian game developer was more than just talk.
- Wolfman Walt
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- Mad Max RW
- Paparazzi
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All I can see is wow. Got the game today around noon and have been playing for almost 4 and a half hours. So far I've been collecting minerals, did an escort mission, killed a handful of pirates, trading, and had a taste of the RTS mode. It's pretty easy to get a handle on everything. The first pirate encounter kicked my ass, but I reloaded, switched to some missiles then called for help from several nearby rangers and chased this guy with me in the lead. After a while the guy begs me to let him go by paying 250 credits. I accept the money then kill him the following turn.
Some things do bother me, though. Planets and asteroids move way to fast. Reaching an asteroid with my crappy starting pirate level ship is damn near impossible, even when knowing the trajectories.
In space everything has a real time with pause feel. I wish I could cancel a move if I accidentally double click, or go back a turn. It's not a big deal.
The RTS portion is cool, but way too fucking easy. Maybe it's too early for me to judge, but one suped up mech in first person control can conquer the whole map with the right loadout.
Is there any voice acting besides the background robot chatter or whatever it is I hear? Maybe that's a good thing because the dude in the intro movie had me in stitches for how awful he sounded.
The solar systems feel way too condensed.
Aside from the few minor problems I'm loving it. Graphics, sound, all that jazz is very good for what they do. There seems to be an actual economy and stuff happening in other systems and planets. Basically everything missing from Freelancer is here.
Oh yeah. My box came with 3 CD's in these weird "CSHELL" dealies I never heard of. Way better than paper sleeves, but I prefer actual cases. One of them is Space Rangers 1. The manual is thick enough and contains lots of info. I also got 2 identical posters...huh?
Some things do bother me, though. Planets and asteroids move way to fast. Reaching an asteroid with my crappy starting pirate level ship is damn near impossible, even when knowing the trajectories.
In space everything has a real time with pause feel. I wish I could cancel a move if I accidentally double click, or go back a turn. It's not a big deal.
The RTS portion is cool, but way too fucking easy. Maybe it's too early for me to judge, but one suped up mech in first person control can conquer the whole map with the right loadout.
Is there any voice acting besides the background robot chatter or whatever it is I hear? Maybe that's a good thing because the dude in the intro movie had me in stitches for how awful he sounded.
The solar systems feel way too condensed.
Aside from the few minor problems I'm loving it. Graphics, sound, all that jazz is very good for what they do. There seems to be an actual economy and stuff happening in other systems and planets. Basically everything missing from Freelancer is here.
Oh yeah. My box came with 3 CD's in these weird "CSHELL" dealies I never heard of. Way better than paper sleeves, but I prefer actual cases. One of them is Space Rangers 1. The manual is thick enough and contains lots of info. I also got 2 identical posters...huh?
The planets start selling new ship parts as the game progresses. Once you get a decent engine, you fly through the galaxy in no time and the combat becomes easier.Mad Max RW wrote:Some things do bother me, though. Planets and asteroids move way to fast. Reaching an asteroid with my crappy starting pirate level ship is damn near impossible, even when knowing the trajectories.
Check out what's going on in the galaxy in the News screen and enjoy those text adventures if you haven't already.
I got one dvd, a crappy manual and no posters. Huh that!Oh yeah. My box came with 3 CD's in these weird "CSHELL" dealies I never heard of. Way better than paper sleeves, but I prefer actual cases. One of them is Space Rangers 1. The manual is thick enough and contains lots of info. I also got 2 identical posters...huh?
- Mad Max RW
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This game is really fucking addictive. I can't remember the name of the ship I have, but it's this new Human thing that showed up somewhere. With missiles, the best fragmenter money can buy, an upgraded Hull and Engine, and this Lasik laser thing (I don't remember the names, but it's several times more powerful than the worthless industry lasers) I got off a pirate, I crush anybody that opposes me. I faced down these "Peleng" pirates, and after taking out a battleship and 3 regular pirates I had to land for repairs. My mission was to strike just the pirates, but I think I blasted a few too many neutrals when I got there. Earlier I would've run clear across the system to avoid them.
Making money is easy, but you spend it fast. I find pumping up my leadership skill and ordering others to battle with me makes things a little less costly.
I'm starting to see blackholes everywhere. Will probably explore them later and see what kinda minigames or something it brings me to.
Making money is easy, but you spend it fast. I find pumping up my leadership skill and ordering others to battle with me makes things a little less costly.
I'm starting to see blackholes everywhere. Will probably explore them later and see what kinda minigames or something it brings me to.
I'm now ranked #2 in the Rangers rating :yay:
What kind of annoys me is that at some point in the game, there are no more quests. I'm flying all over the galaxies to find planets with quests, and when I find dominators and fight them, each time costing me around 20 000$ of repair, but can't find any quests to get some money. I need to scavenge ship parts and sell them to afford repairing and refueling. my bank account went from 190 000$ to 40 000 $ in no time. Still, no pirate tries to rob me.
Thinking about this, I think I'll start pirating, too. I can get around 4000-5000$ each time I attack a pirate.
Oh and one advice, like Saint said, pump up your repair skills. I maxed it and it still cost me that much.
What kind of annoys me is that at some point in the game, there are no more quests. I'm flying all over the galaxies to find planets with quests, and when I find dominators and fight them, each time costing me around 20 000$ of repair, but can't find any quests to get some money. I need to scavenge ship parts and sell them to afford repairing and refueling. my bank account went from 190 000$ to 40 000 $ in no time. Still, no pirate tries to rob me.
Thinking about this, I think I'll start pirating, too. I can get around 4000-5000$ each time I attack a pirate.
Oh and one advice, like Saint said, pump up your repair skills. I maxed it and it still cost me that much.
Sounds like you need to start collecting nodes and get on with this Dominator thing. Order an attack on a Dominator system, for example.S4ur0n27 wrote:I'm now ranked #2 in the Rangers rating :yay:
What kind of annoys me is that at some point in the game, there are no more quests. I'm flying all over the galaxies to find planets with quests, and when I find dominators and fight them, each time costing me around 20 000$ of repair, but can't find any quests to get some money. I need to scavenge ship parts and sell them to afford repairing and refueling. my bank account went from 190 000$ to 40 000 $ in no time. Still, no pirate tries to rob me.
Thinking about this, I think I'll start pirating, too. I can get around 4000-5000$ each time I attack a pirate.
Oh and one advice, like Saint said, pump up your repair skills. I maxed it and it still cost me that much.
And I agree, the repair skill is a huge money saver.
Also, if you're really short on cash, you can try trading goods or probing planets for goodies.
- Mad Max RW
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Just completed my first text adventure. I thought it would be this quick 5 minute deal, but it ended up being a drawn out prison story that took me about an hour to complete. Spent 30 days in jail on a 90 day sentence. Became Don, kicked some people's asses when necessary, worked hard, and was released early. I like the illustrations that go with it.
heh, all of a sudden my home system (Earth) is filled with impossibly hard Pirates. The dominators are easier.
heh, all of a sudden my home system (Earth) is filled with impossibly hard Pirates. The dominators are easier.
- Mad Max RW
- Paparazzi
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OK, after a week of playing nonstop, I can honestly say this is the best game I've played in years. There's so much depth to things, and you can get away with ignoring whatever you want. Get a ridiculous mission to set up a ski resort? Skip it and liberate a star system instead. Or pick a fight with an alien you don't like.
My ship is this large Peleng ship called the "Nighthawke" I think. All spaces are open except 1 artifact slot. After a bunch of upgrades, micromodules, and the right combination of gear, the hull is somewhere between amazing and godly and a 900+ speed. The droids repair cladding at around 80+. It's built for hit and run tactics against Dominators. Some fragmentation weapons upgraded to all hell + an artifact that makes them explosive, a stolen Keller energy weapon, 1 stolen dominator torpedo launcher which acts like a nuke, and some other atomic vision thing, a multi resonator I think, and stuff. I forget my rating exactly. It's Hero, and my rank is somewhere in the single digits.
The RTS game is too boring for me. It's awesome you can skip them altogether. Not being able to remap the controls is annoying.
However, I really enjoy the blackholes. The combat reminds me of Solar Winds dropped into a weird pinball machine deathmatch arena.
I like the ability to land on any planet, leave probes, come back later, then collect the goodies.
At this point I'm so powerful the only hostile ships are Dominators. Sometimes the odd pirate will pick a fight, but for the most part I'm good with them. I've only revealed half the starmaps.
It's funny I'm reading other forums throughout the net to see impressions of more players. Most are clueless. The game is either too hard, weapons too weak, can't travel very far, and a lack of things to do. People who thought Morrowind was overwhelming in the first 15 minutes will have a nervous breakdown when touching SR2.
When you collect nodes from Dominators (killing or wounding them) sell them to Science stations. Then go to a military base (or maybe it was ranger or both) and get some anti-dominator interface dealies. This makes it so you can initiate chat with one and order it to self destruct, shut down, or drop weapons depending on what you can get.
My ship is this large Peleng ship called the "Nighthawke" I think. All spaces are open except 1 artifact slot. After a bunch of upgrades, micromodules, and the right combination of gear, the hull is somewhere between amazing and godly and a 900+ speed. The droids repair cladding at around 80+. It's built for hit and run tactics against Dominators. Some fragmentation weapons upgraded to all hell + an artifact that makes them explosive, a stolen Keller energy weapon, 1 stolen dominator torpedo launcher which acts like a nuke, and some other atomic vision thing, a multi resonator I think, and stuff. I forget my rating exactly. It's Hero, and my rank is somewhere in the single digits.
The RTS game is too boring for me. It's awesome you can skip them altogether. Not being able to remap the controls is annoying.
However, I really enjoy the blackholes. The combat reminds me of Solar Winds dropped into a weird pinball machine deathmatch arena.
I like the ability to land on any planet, leave probes, come back later, then collect the goodies.
At this point I'm so powerful the only hostile ships are Dominators. Sometimes the odd pirate will pick a fight, but for the most part I'm good with them. I've only revealed half the starmaps.
It's funny I'm reading other forums throughout the net to see impressions of more players. Most are clueless. The game is either too hard, weapons too weak, can't travel very far, and a lack of things to do. People who thought Morrowind was overwhelming in the first 15 minutes will have a nervous breakdown when touching SR2.
When you collect nodes from Dominators (killing or wounding them) sell them to Science stations. Then go to a military base (or maybe it was ranger or both) and get some anti-dominator interface dealies. This makes it so you can initiate chat with one and order it to self destruct, shut down, or drop weapons depending on what you can get.
- Thor Kaufman
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I downloaded and installed it, but couldn't get past that initial alien, that talks to the main player, since I was too lazy to read the dialogue and random clicking didn't help.
Is it like a fps so I can kill lots of stuff, or should I just uninstall it? Or is there something else that makes it omg incredibly rewarding?
Is it like a fps so I can kill lots of stuff, or should I just uninstall it? Or is there something else that makes it omg incredibly rewarding?
- POOPERSCOOPER
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