Fuck no, dickweed.the demon wrote:do you want fallout 3 to be fps/rpg tipe game
fallout 3 fps
Re: fallout 3 fps
no fps
It would not have the same efect if it waz a FPS i no you guys dont care but think how much the game play wold change it mite have some cool stuf lick looking at a vault in first person but think it just wold not be fallout.
I am the demon I am the destroyer of man bow down now
Re: no fps
You know you just contradicted yourself several times in that post right?the demon wrote:It would not have the same efect if it waz a FPS i no you guys dont care but think how much the game play wold change it mite have some cool stuf lick looking at a vault in first person but think it just wold not be fallout.
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------------------------------------------------
FallOut3 Patch Version 1.2 Game Fixes
------------------------------------------------
LIST OF GAME FIXES README
The Brotherhood of Steel used to give you a daedric claymore as a reward
Reward item has been changed to Warding Ring of Rad-Away.
That talking tumbleweed outside of Junktown, that you can sell goods to with no cash limit, has been scrapped for game balance issues.
Actually, our research dept. just sent up that tumbleweeds evolved from the whole radiation/FEV thing, and so that's why they look like medieval knights on horses.
Orc starting race has been changed to Supermutant.
Ghoul bandits no longer leave mort flesh at the Fishglow Bandit Camp.
Stealing Miss Cleo's calcinator at her shop in the Citadel no longer triggers the Glowing Fox rumor.
Graphical corruption suffered by Nvidia card owners has been masked by really cool midi music and a picture of Todd Howard inserting a rolled-up copy of the fallout bible into his rectum.
---------------------------------------------------
Download Patch Now!! Only $14.95 USD
---------------------------------------------------
FallOut3 Patch Version 1.2 Game Fixes
------------------------------------------------
LIST OF GAME FIXES README
The Brotherhood of Steel used to give you a daedric claymore as a reward
Reward item has been changed to Warding Ring of Rad-Away.
That talking tumbleweed outside of Junktown, that you can sell goods to with no cash limit, has been scrapped for game balance issues.
Actually, our research dept. just sent up that tumbleweeds evolved from the whole radiation/FEV thing, and so that's why they look like medieval knights on horses.
Orc starting race has been changed to Supermutant.
Ghoul bandits no longer leave mort flesh at the Fishglow Bandit Camp.
Stealing Miss Cleo's calcinator at her shop in the Citadel no longer triggers the Glowing Fox rumor.
Graphical corruption suffered by Nvidia card owners has been masked by really cool midi music and a picture of Todd Howard inserting a rolled-up copy of the fallout bible into his rectum.
---------------------------------------------------
Download Patch Now!! Only $14.95 USD
---------------------------------------------------
Definitely worth the 15 bucks, in my opinion.box wrote:really cool midi music and a picture of Todd Howard inserting a rolled-up copy of the fallout bible into his rectum.
---------------------------------------------------
Download Patch Now!! Only $14.95 USD
---------------------------------------------------
- minigunwielder
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- minigunwielder
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- Smiley
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not that I think this is a good idea...Koki wrote: Real time with pause SHOULD work somehow.
but if it's forced to first person view, then turns could work.
Kind of like worms in 3d.. whenever it's your turn you have an amount of time to move/shoot/stimm up...
I guess you could integrate a kind of AP system as well, but then you loose the ability to aim/shoot. Which isn't a bad thing imo, just because it's FP, doesn't mean you have to aim/fire. Although this would probably be better in third person...
(Best of all though; isometric/viewed from above...)
You could also combine the two; time and AP.. the thought is that you spend "time" on doing an action, like you spend AP on doing one..
It's the one and same, I know, but it gains a new name and it might make better sense to hardcore FPS'ers.. thus making it a selling point for beth/and satisfying a part of our turn-based need.
Maybe you could further develop this.. kind of like FoT was turnbased/"realtimed"*cough*, you could let the game flow as you want, or choose to take it in turns, giving you a much higher survivability chance + saving ammo/stimmies since you're not spraying and healing up by mashing buttons (because it *WILL* be both PC and consol =( )
Testicular Pugilist