Galactic Civilizations II

Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
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S4ur0n27
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Galactic Civilizations II

Post by S4ur0n27 »

It rocks! :dance:
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Post by jetbaby »

I keep seeing it in stores but I always forget to look up reviews when I get home.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!

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Re: Galactic Civilizations II

Post by Stainless »

S4ur0n27 wrote:It rocks! :dance:
Indeed.
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Post by S4ur0n27 »

It's ab-so-lu-te-ly amazing D: I'll soon start a game on a large map :!
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Post by Naked_Lunch »

It's pretty sweet, but as far as 4x gaming goes, you can't do any better than the Dominions series.
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Post by St. Toxic »

I had some fun with it, but the buzz died in the end.
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Post by PiP »

I dunno.. I was kinda enthusiastic about this game, but when I finally got it.. uh.. kind of a let-down. It's civilisation all over again.
Some good things are actually missing.
the 3D is a joke - it's just a flat map viewed in 3D - how cool D;

the only good thing is that a weak enemy can surrender to a powerful enemy before your final blow. But it's just fun the first time you see it.

Winning by "influence" is a cool idea, but WTF is an "influence resource"?! You just go to a spot, build a mine and wait to win by spreading influence.. how idiotic - the sole difference between "cultural influence" and "military power" (and some others) is the colour of the dot inside a mine... now this is one varied choice of winning strategies, so immersive.. D:
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Post by St. Toxic »

That's what did it -- lack of variety. Just look at the building choices, there's like, what, 4 building types that get upgraded and "oh boy, wonders" that add to stuff.
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Post by TheShodan »

Don't forget Starforce Protection.

Those bastard publishers better be choking on that mustard gas I sent them.
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Post by Stainless »

Didn't Gal Civ 2 make a big deal about not using Starforce Protection? Going to the extent that a SFP staffer posted a pirate link of GC2 to prove that it was so much easier to pirate because it didn't have it?
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Post by Naked_Lunch »

Yeah. There was some buzz about them completely ditching all forms of copy protection but they got a lot of press when the Starforce guy posted the link and was like "SEE WHAT HAPPENS??!?!" It was a stupid thing to do, yes, but it netted a shitload of publicity in game rags, websites, forums etc. that Stardock otherwise wouldn't have got so in a way it sort of backfired for SFP.
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Post by Blargh »

Naked_Lunch wrote:"SEE WHAT HAPPENS??!?!"
'OmyBobtheycanACTUALLYPLAYTHEGAMENOW!!!1'-esque ?

No, I'm looking through. :drunk:
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Post by Naked_Lunch »

I appreciate your input, Jerry, but I am afraid it's too late...far too late for you lot. 09-15-00 Never Forget.
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