nigga pleez..Thor Kaufman wrote:I wouldn't mind if FO3 would turn out to be a brilliant FPS with cool death animations
Name a SINGLE new feature you want in FO3.
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my idea of a fallout 3:
- postal 2 crazyness with all the blood and gore
- some sensless dumbass sarcasm dialouges
- feature for shooting bodies into thousand pieces
- duke nukem 3d humor like the charakter speaks when you click on something
- mutants as number one enemys right after tribe civilians
- drug effects
- nice ego perspective highdetailed postapocalyptic weapons
- and of course prostitutes, a lot prostitutes
- and much Slavery, MUCH SLAVERY!! muhaha
i want to have my own slave fights and cages for them
...
my dream lives on.
- postal 2 crazyness with all the blood and gore
- some sensless dumbass sarcasm dialouges
- feature for shooting bodies into thousand pieces
- duke nukem 3d humor like the charakter speaks when you click on something
- mutants as number one enemys right after tribe civilians
- drug effects
- nice ego perspective highdetailed postapocalyptic weapons
- and of course prostitutes, a lot prostitutes
- and much Slavery, MUCH SLAVERY!! muhaha
i want to have my own slave fights and cages for them
...
my dream lives on.
Nominar karous Rageia.
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that's why, congsFrater Perdurabo wrote:Actually, that sounds like the best thing that Bethesda could possibly come up with.Thor Kaufman wrote:I wouldn't mind if FO3 would turn out to be a brilliant FPS with cool death animations
but as said it will turn out shit no matter what so these mind experiment lead to nothing anyway
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PiP is correct. Everything has been brought up at least twice. Except the slave cage death match idea of SFS. I'm shocked Bloorgg did not come up with it first???
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I just hope it stays true to the original concept. I can't imagine it in from an Oblivion point of view. Perhaps Bethesda has found a more innovative way to immerse us in the game. I still think the tried and true formula would work. Just put it on a higher resolution and inject a superb storyline. Period. WE JUST WANT MORE FALLOUT!
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I want it to not suck.
Last edited by PsyckoSama on Sat Oct 21, 2006 7:09 am, edited 1 time in total.
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FEV infected Raccoons. The Holodiscs from FO1 indicated that some of these escaped the testing facilities. I'd like to see these giant super-smart coons.
I had originally thought that the Deathclaws were perhaps from these but why would Raccoons lay eggs? I could see the Deathclaws from FOT being from those raccoons though. :-P
I had originally thought that the Deathclaws were perhaps from these but why would Raccoons lay eggs? I could see the Deathclaws from FOT being from those raccoons though. :-P
"For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life. " -John 3:16
Hopes. Dreams. You have to live these things. If not, they will remain prisoner within the confines of your mind for the rest of your life.
Hopes. Dreams. You have to live these things. If not, they will remain prisoner within the confines of your mind for the rest of your life.
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Ha-ha... I want it not to suck.Wolfman Walt wrote:Then stop sucking and also; work on that stutter you got.PsyckoSama wrote:I want to to not suck.
Honestly, I'm not quite as hateful as most of the people here. I'm going to wait until I atleast seem some screens before I start to throw stones. And really, if its crap I'm still getting it, just not using a method the publishers'd much apriciate if you get my meaning...
And before you think I'm some kind of dumbass Oblivion Fanboy, I've been in this fandom (about rather on and off) since the Fallout Interplay forum. Infact I remember the big switch to the FO2 forum and all the bitching about the much delayed (atleast for our tastes at the time) patch. ;p
PaladinHeart wrote:FEV infected Raccoons. The Holodiscs from FO1 indicated that some of these escaped the testing facilities. I'd like to see these giant super-smart coons.
I had originally thought that the Deathclaws were perhaps from these but why would Raccoons lay eggs? I could see the Deathclaws from FOT being from those raccoons though. :-P
It was established in FO2 that they were a type of lizard.
(Enclave data?)
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Fallout bible explains it.PaladinHeart wrote:FEV infected Raccoons. The Holodiscs from FO1 indicated that some of these escaped the testing facilities. I'd like to see these giant super-smart coons.
I had originally thought that the Deathclaws were perhaps from these but why would Raccoons lay eggs? I could see the Deathclaws from FOT being from those raccoons though. :-P
When it comes to NPCs, Planescape: Torment is the example game to look at. You learned almost as many things about your NPCs during the adventure than you learned about yourself. It's not just how the NPC looks and sounds like, but how its background and agenda is incorporated with the gameworld.SandmanX wrote:A myriad of NPCs, each with their own unique characteristics.