Mmm, add RT combat, a near Oblivion/Gothic style viewpoint, and some art that suggests they should have used the Fallout d20 art, and you're about right on.Killzig wrote:hahaha I hate you Kharn. You know someone is going to take this as a sincere hope and second your motion and before you know it we're going to end up with an insanely bland, meandering, unfocused mess of a game.Kharn wrote:Imagine Fallout 3 with randomly generated dungeons, randomly generated quests and NPCs, and levelling enemies.
Best Game Ever?
In other words, Oblivion with guns.
Oh, and when you hear bits of the story, you're going to be wishing for Van Buren, and I tended to loathe the concept of that game for a reason.
Hate++;
Hugs and kisses,
Rosh
PS: The design has been cemented into a development schedule nobody can do anything about, because by the time the people who have been waiting for it have been told through the official news sources - it's far too late! Which is why the "dungeons" are being worked on "separately" with some loose connections to storyline scripting. You know, the same weak crap they did with Oblivion, with the number of cheaply-bought industry newbies they had then.
Sorry to burst anyone's disillusions.
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