Thorgrimm wrote:
Just saw this thread, and to answer your question Frissy, yes Rosh has been wrong, And I called him on it.
In one thread he made the extremely funny claim that logistics has no place in modern war. Man myself and my friends in the Corps got one hell of a belly laugh out of that. And the funny thing was he was berating a poster who claimed that logistics were relevant. Talk about an arrogant know-it-all who did not know shit about the subject.
When you fail to apply it into the proper context that it might not have been solely the power itself attacking, but perhaps they might have gotten aid from an ally, your argument is sound. When put into proper context, if there is a bridging ally, then it
extends a logistic reach. If someone is able to bridge the gap between two land masses for a massive land force...you put it together. Not all alliances are going to be finicky about floating in someone else's boat as the US Marines, so the possibility of a join force would be entirely possible. Hell, it was a consideration of the Russians, and I lived in Alaska for quite a bit of that time.
Yes, I do remember that thread, and the steadfast refusal to read about concepts more complex than A fights B. Have a brain when thinking about tactics, as today's allies are not going to be there tomorrow, not always.
Then I caught him i a bald faced lie when he said he had won THREE or more purple hearts in the US navy. Talk about delusions of granduer.
Hrm, I do recall...hell, you can't even count anymore. Forget about it. A bullet wound and a bit of scatter (which I do presume to have some concrete still in my ass...hrm, could be why it's sagging a bit more lately) might argue otherwise to your claims of any, but I'm not about to plaster pictures of my ass and shoulder up onto this forum. You're cute in a butch kinda way, but you're still not my type.
Now on the subject of wielding two firearms in a Fallout setting, Rosh is quite incorrect to say it is not part of Fallout's setting, EC Comics had quite a few comics that had characters wielding two weapons. So by his own logic, it should be allowed.
In science fiction? I do recall stating that it may be found in EC Comics Westerns, but we weren't discussing the westerns. We were discussing the science fiction, which is Fallout's setting takes its roots, instead of Wild West. Wiki has a nice list of who authored what. Congratulations to whomever greps the list and finds some connections between the two, but...no.
Two wepons is another matter entirely, as I said. It is one thing to hold a weapon in each hand, say,
like the two action slots, and another to fire them at the same time or in fast alternation. For larger weapons, one could be said to be slung over the shoulder on a strap.
Now that being said, and I shudder to think I actually agree with him on something, anybody who has fired a real firearm will know that recoil and muzzle climb will prevent you from hitting anything more than five feet in front of you, and even then only with the first five ropunds. In fact the safest place to be with somebody wielding two firearms is right in front of them.
So I would say if it was allowed, make it a minor miracle to hit anything. But I would say leave the two weapon armed fantasy abilities where they belong, in a fantasy, not sci fi setting.
It is more Western, wuxia, and Modern Science Fiction. Oh, wait, it wouldn't be Western since they often had to cock the guns before they fired, meaning that it was just a matter of ammunition to have two guns instead of one. Otherwise, if two hands were going to be holding a weapon in older sci-fi - it was generally going to be a large weapon. Which is usually the first to go in the fiction, too, but they're the sci-fi equivalent of a red shirt.
Again, back to the multiple weapons being merely held until fired (paced, alternatively, like the quickslots) and larger weapons being held upon straps for quick switching. SMG is tucked under an arm while you pop the pistol, pause, whip out the machine gun and burst, then go back to shots with the pistol. That technically is not "akimbo", as akimbo doesn't mean two or both hands. It means, in this context, "spread", which is in reality nothing what people think of in terms of games.
I state again, there's nothing wrong with holding two weapons at the same time. Firing them at the same time or quickly like in modern sci-fi, again, is just bullshit. Same with as taking the definition of guns akimbo as dual-wielded guns firing at the same time or nearly at the same time. No. That is a convention in gaming first started in FPS games and reinforced by Blood (by calling it that), and it was a wholly inaccurate one that crept in from wuxia and other forms of fiction, of two guns firing at the same time.
So, I argue, that Fallout by design already has guns truly "akimbo", expressed by the quick slots. As per...that pic, the original explanations of the designers, and...hell, it's really amusing to talk about history, but I have more productive things to do. Not that this hasn't been amusing, because it has, but teh funny plays out in the long run. Fallout DOES have guns akimbo, but it's not what Teh Matriks kiddies were thinking of.
Their gun-fu is WEAK!
And I would like to cite references, since Knowledge is Power:
http://en.wikipedia.org/wiki/Akimbo_%28firearms%29
As for Snake and Haris, now I am fully convinced the drinking water in Sweden contains more heavy metals than the country has music of the same name.