Beth artist thinks Fallout is BORING
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Beth artist thinks Fallout is BORING
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<p>Just to add a bit of fire...</p><p><a href="http://www.bethsoft.com/bgsforums/index ... user=59172" target="_self">TheGragster</a>, an artist at Bethesda, wrote a kind of <a href="http://www.bethsoft.com/bgsforums/index ... try9904780" target="_self">interesting post</a> yesterday where he spoke about how he had never played <em>Fallout</em> til recently, and when he did, he thought: </p><blockquote><p><em>[Fallout combat] feels like an excruciatingly slow Diablo. I don’t see it as being particularly more involving, just much, much slower.</em></p></blockquote><p>He did, however, make a point to say he has nothing to do with design or gameplay. So take from it what you will. There's no real substance to his comments, but I'm sure some of you would love to dissect them. Have at it!</p><p>Thanks to <strong>DaC-Sniper</strong> and <a href="http://fallout3.wordpress.com/2007/04/3 ... -bethesda/" target="_self">Briosafreak's Blog</a>. </p>
<p>Just to add a bit of fire...</p><p><a href="http://www.bethsoft.com/bgsforums/index ... user=59172" target="_self">TheGragster</a>, an artist at Bethesda, wrote a kind of <a href="http://www.bethsoft.com/bgsforums/index ... try9904780" target="_self">interesting post</a> yesterday where he spoke about how he had never played <em>Fallout</em> til recently, and when he did, he thought: </p><blockquote><p><em>[Fallout combat] feels like an excruciatingly slow Diablo. I don’t see it as being particularly more involving, just much, much slower.</em></p></blockquote><p>He did, however, make a point to say he has nothing to do with design or gameplay. So take from it what you will. There's no real substance to his comments, but I'm sure some of you would love to dissect them. Have at it!</p><p>Thanks to <strong>DaC-Sniper</strong> and <a href="http://fallout3.wordpress.com/2007/04/3 ... -bethesda/" target="_self">Briosafreak's Blog</a>. </p>
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He´s a good example for that, how the average gamer think.
"Uhh SLOW COMBAT, I FEEL DUMB LOL 1!!1 GOTTA EAT FASTFOOD NOW! YUM YUM"
His post started good, though. Funny, how the community reacts, thats definitely the best quote:
edit: Make Signatures, there is very signatureworthy stuff over there.
"Uhh SLOW COMBAT, I FEEL DUMB LOL 1!!1 GOTTA EAT FASTFOOD NOW! YUM YUM"
His post started good, though. Funny, how the community reacts, thats definitely the best quote:
"R0CK LIKA WAULT DWELLER LOL!!" "GUARTANE IM GONNA BUY THAT GAME; ROXXOR YOU BOXXOR"Thank you. Believe it it not that's all I wanted to hear. With an attitude like that I guarantee I will buy the game. Not gonna guarantee I'm gonna like it. And I do disagree on the combat system. Rock it like a Vault Dweller.
edit: Make Signatures, there is very signatureworthy stuff over there.
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Re: Beth artist thinks Fallout is BORING
I don't know how this guy can come to conclusions about Fallout gameplay after only a couple of hours of experience. Thank God he's not on the mechanics team.Hack n' Slash Art OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone wrote:"[Fallout combat] feels like an excruciatingly slow Diablo. I don’t see it as being particularly more involving, just much, much slower."
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Inside. He's this guyfrissy wrote:Is he a inhouse artist or outside?
Ozrat wrote:I haven't been so oppressed since prom in 9th grade.
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He's the gay looking one in this picture:Brother None wrote:Inside. He's this guyfrissy wrote:Is he a inhouse artist or outside?
Is he related to Sally Struthers?
ADHD I WANT MORE TWITCH GAMING ROFL FPS
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
Duck and Cover: THE site for all your Fallout needs
Duck and Cover: THE site for all your Fallout needs
Odd. Usually the artists like the background and the feel of things, not the action that much.
Oh well, i'm just a industrial designer practising graphical arts. What do I know.
Oh well, i'm just a industrial designer practising graphical arts. What do I know.
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Demoralising.
My response on the Beth forums:
Ok.
The combat in Fallout was slow. It was very annoying when you faced 100 rats who all wanted to run away from you.
First off, you could speed it up in the oiptions menu, if you are new to Fallout you probably wouldn't have done that.
Secondly, just because it is turn based, doesn't mean it HAS to be slow. I'm not asking for the combat system to remain static since 1998. No one is, I think. We're asking for it to be kept turn based.
See, for instance, Throne of Elemental Evil for a much updated combat system that remains turn based, but has lots of tweaks and things that make it play a LOT faster. It just retains the thing about turn based we want - combat based solely on tactics rather than reflex, in keeping with a large part of what made Fallout great -the whole 'playing a board game' thing (the viewpoint is a big part of this as well), but removes annoyances like lots of enemies who don't particularly want to attack you (or even do). It reduces player 'downtime' whilst keeping it turn based.
TB combat is much more like a puzzle than a reflex thing that RT combat is. It's like a mini game of chess each time the combat starts, where you sit back and outwit and consider your options. People who want hardKORE Diablo or Oblivion action won't like that. My response? Screw 'em. Fallout wasn't meant to appeal to you, and keep the hell out of my game. 99.9% of the gaming market is designed for that sort of person - let's keep this 0.1% for us, eh?
Pretty please?
My response on the Beth forums:
Ok.
The combat in Fallout was slow. It was very annoying when you faced 100 rats who all wanted to run away from you.
First off, you could speed it up in the oiptions menu, if you are new to Fallout you probably wouldn't have done that.
Secondly, just because it is turn based, doesn't mean it HAS to be slow. I'm not asking for the combat system to remain static since 1998. No one is, I think. We're asking for it to be kept turn based.
See, for instance, Throne of Elemental Evil for a much updated combat system that remains turn based, but has lots of tweaks and things that make it play a LOT faster. It just retains the thing about turn based we want - combat based solely on tactics rather than reflex, in keeping with a large part of what made Fallout great -the whole 'playing a board game' thing (the viewpoint is a big part of this as well), but removes annoyances like lots of enemies who don't particularly want to attack you (or even do). It reduces player 'downtime' whilst keeping it turn based.
TB combat is much more like a puzzle than a reflex thing that RT combat is. It's like a mini game of chess each time the combat starts, where you sit back and outwit and consider your options. People who want hardKORE Diablo or Oblivion action won't like that. My response? Screw 'em. Fallout wasn't meant to appeal to you, and keep the hell out of my game. 99.9% of the gaming market is designed for that sort of person - let's keep this 0.1% for us, eh?
Pretty please?
Last edited by Mr. Teatime on Tue May 01, 2007 10:13 am, edited 1 time in total.