Beth artist thinks Fallout is BORING
I can't believe some Fallout 3 developers haven't bothered playing the first two Fallouts over and over again. I thought that was a prerequisite when you're making a sequel, even though you're an artist. Perhaps we'll see idiocies like this in Fallout 3, after all.
As for the age old argument of turn-based being slow... eh, you're probably just as likely to spend as much time in combat with a real time system. Only difference being that you're going to kill 10x the amount of critters. I can't get the comparison with Diablo though, unless he assumes Diablo is considered as 'standard CRPG combat'. Try again.
As for the age old argument of turn-based being slow... eh, you're probably just as likely to spend as much time in combat with a real time system. Only difference being that you're going to kill 10x the amount of critters. I can't get the comparison with Diablo though, unless he assumes Diablo is considered as 'standard CRPG combat'. Try again.
- Goretheglowingone
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VasikkA wrote:I can't believe some Fallout 3 developers haven't bothered playing the first two Fallouts over and over again. I thought that was a prerequisite when you're making a sequel, even though you're an artist. Perhaps we'll see idiocies like this in Fallout 3, after all.
As for the age old argument of turn-based being slow... eh, you're probably just as likely to spend as much time in combat with a real time system. Only difference being that you're going to kill 10x the amount of critters. I can't get the comparison with Diablo though, unless he assumes Diablo is considered as 'standard CRPG combat'. Try again.
That woulda sucked like Beths FO3 will suck.
BTW, this def is a fucking retard
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Technically, that's how Oblivion worked as well.Arjuna wrote:I think he meant that the combat system is still essentially clicking your opponent to death like diablo.
Last edited by Wolfman Walt on Tue May 01, 2007 4:11 pm, edited 1 time in total.
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I don't think he meant it was boring pr. se. It was just slower than say Diablo or Baldur's gate or Fallout or Arcanum's combat. If you haven't played FO before, it does take some time getting used to playing the tb system that's in the Fallout games.
And to know how to use your action points wisely.
It also just sounded like he only played the first area of the game or so. But since the dev. is an artist, he could only have been instructed to play the first area of FO1, just to get the hang of the look in the game and so on and so forth.
PS:Yes, I like the Gasbot as well
And to know how to use your action points wisely.
It also just sounded like he only played the first area of the game or so. But since the dev. is an artist, he could only have been instructed to play the first area of FO1, just to get the hang of the look in the game and so on and so forth.
PS:Yes, I like the Gasbot as well
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So why are they whinging about Fallout being slow?
I mean, hey! Let's make Sonic the Hedgehog go turn based! Ooooh! It's gonna suck? Sorry why? Oh yeah. I forgot. BECAUSE IT'S NOT MEANT TO BE TURN BASED!
Same way as Fallout (and sequels) are/were never meant to be real time.
We need some militant internet taskforce. They'll take care of annoying gamecompanies, their developers and locked up tasks.
I mean, hey! Let's make Sonic the Hedgehog go turn based! Ooooh! It's gonna suck? Sorry why? Oh yeah. I forgot. BECAUSE IT'S NOT MEANT TO BE TURN BASED!
Same way as Fallout (and sequels) are/were never meant to be real time.
We need some militant internet taskforce. They'll take care of annoying gamecompanies, their developers and locked up tasks.
Last edited by Dreadnought on Wed May 02, 2007 8:38 am, edited 1 time in total.
glittering gems of hatred itt
He also said he liked it for the most part:
He also said he liked it for the most part:
And that he didn't like everything in Oblivion:However, I have enjoyed what I have played for the most part. I like the setting and dialogue and I like how your skills affect you ability to communicate with people a lot.
Why does the glass always have to be half-full?I could, along with the 60 or so others immediately around me, offer a laundry list of things I wish were different about the game, but I know we are proud of it as a whole.
That would seem as a pretty careless and negligent attitude to your work. If you are to develop a previously unknown franchise, I'd assume you at least do a thorough background research - for inspiration if not else.aries100 wrote:But since the dev. is an artist, he could only have been instructed to play the first area of FO1, just to get the hang of the look in the game and so on and so forth.
I hope he simply misspoke.
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I agree and put that on my blog, but still he's just trying to learn to communicate with us, give him time, he's still young, and tries to be a bit unbiased about Oblivion, and I prefer someone like him that talks straight, than the usual double talk and bullshit I have to listen on gaming press releases, god how I hate press releases...MRhappy wrote:It seems strange that he hasnt played much fallout, considering he's on the team. Even as an artist, there is a lot to be learned from fallouts art style. Also, its seems likely that he didnt use the combat speed metre
I was recently tooling around in Morrowind- in virtual god mode. Just wandering/etc.
I have a suspicion that FO3 will have a lot of Dwemer type stuff. In 50's pastels, with spark plugs and vacc. tubes, etc.
And the Gasbot wouldn't be totally out of place. I don't think it was really going to be in Van Buren, but if the 50's really did last to 2077 and stuff like Mr. Handy was around, maybe they would have Gasbots. Just reprogram them post-war as enforcers.
I have a suspicion that FO3 will have a lot of Dwemer type stuff. In 50's pastels, with spark plugs and vacc. tubes, etc.
And the Gasbot wouldn't be totally out of place. I don't think it was really going to be in Van Buren, but if the 50's really did last to 2077 and stuff like Mr. Handy was around, maybe they would have Gasbots. Just reprogram them post-war as enforcers.
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uh... i feel like Pokemon - Catch `em all right now.
here is (probably) another Fallout 3 dev, i dont know if somebody has seen it yet... here´s the link to his profile on Bethforums
http://www.bethsoft.com/bgsforums/index ... ser=366626
His first post was made in the Fallout 3 Forum, its a hint, i think.
He has worked on following
http://random.imdb.com/name/nm2254412/
... look for yourselve, dont quote me boy, cause i aint said shit
edit: okay, now its official, it stands on his website
http://www.doctorspooky.com/
here is (probably) another Fallout 3 dev, i dont know if somebody has seen it yet... here´s the link to his profile on Bethforums
http://www.bethsoft.com/bgsforums/index ... ser=366626
His first post was made in the Fallout 3 Forum, its a hint, i think.
He has worked on following
http://random.imdb.com/name/nm2254412/
... look for yourselve, dont quote me boy, cause i aint said shit
edit: okay, now its official, it stands on his website
http://www.doctorspooky.com/
Stop reading here. You suck.
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Incase it hasn't been mentioned - the Matrix online was HORRIBLE and any developer that was involved needs to be put in the rack and then shot.DaC-Sniper wrote:http://random.imdb.com/name/nm2254412/