Successor to Wasteland/Fallout in the works?
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Successor to Wasteland/Fallout in the works?
<strong>[ Game -> Article ]</strong> - More info on <a href="#Brian Fargo">Person: Brian Fargo</a> | More info on <a href="#Wasteland">Game: Wasteland</a>
<p>1Up Managing Editor Garnett Lee dropped an interesting hint at the 80:50 mark <a target="_self" href="http://www.1up.com/do/feature?cId=3149993">in a podcast</a> two weeks ago:</p><blockquote><p><em>I think we are going to see a spiritual successor to Fallout One and
Two from the guy who originally did Wasteland, and I'm just going to
leave it at that.</em></p></blockquote><p>As most of us know, <strong>Brian Fargo</strong> (the founder of Interplay and producer of <em>Wasteland</em>) now owns the rights to <em>Wasteland</em> with his company <a target="_self" href="http://www.inxile-entertainment.com/">InExile Entertainment</a>. Frankly, I'd love to see this happen. </p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
<p>1Up Managing Editor Garnett Lee dropped an interesting hint at the 80:50 mark <a target="_self" href="http://www.1up.com/do/feature?cId=3149993">in a podcast</a> two weeks ago:</p><blockquote><p><em>I think we are going to see a spiritual successor to Fallout One and
Two from the guy who originally did Wasteland, and I'm just going to
leave it at that.</em></p></blockquote><p>As most of us know, <strong>Brian Fargo</strong> (the founder of Interplay and producer of <em>Wasteland</em>) now owns the rights to <em>Wasteland</em> with his company <a target="_self" href="http://www.inxile-entertainment.com/">InExile Entertainment</a>. Frankly, I'd love to see this happen. </p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
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Holy shit! Great news. If this gets confirmed, it would be very awesome.
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Right. Which is why I wrote in the newspost that Fargo was "the founder of Interplay and producer of Wasteland."Cthulhu wrote:Good. But wait. He did Wasteland? Thought he was only the producer.
As for Bard's Tale, I never actually played it.
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http://www.rpgcodex.com/phpBB/viewtopic.php?t=7029Our old buddy Brian Fargo, who used to be cool when he made The Bard's Tale and Wasteland long time ago when dinosaurs were still roaming the Earth, is now hiring some people to work on a Next-Gen Console Multiplayer Networked Game Project using Unreal engine. Yay!
This news is from 2005, maybe they canceled it, or it`s gonna be a Wasteland MMORPG
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Here is also some old news, yeah, there are like the name says, old.
Jeah Brian Fargo is probably the only one, who could make something great, but making a game better than Fallout 1/2 is liek :future 2104: impossibleWasteland Ranger wrote:June 13, 2003: Brian Fargo and his new game company, inXile, acquire the rights to Wasteland with the United States Patent Office. Soon after, Mr. Fargo shows up at Snake Squeezins to ask for comments about the game from its loyal fans. He notes the reason he didn't get the rights sooner was that Electronic Arts was sitting on them. When they expired, Konami grabbed it for use with their Yu-Gi-Oh series, but they were kind enough to let him have the trademark back. And the new Wasteland will be "darker in nature than the first one," and touts that it will be "very much an old school RPG that uses the skill systems, open ended nature of design, and puts the player into a world that is not black and white but shades of grey." Soon after joining Squeezins, he bails out as others were cross-posting his posts to other forums, and I guess he didn't like that.
By the way, since Wasteland was made in the 80s, it had a very 80s style (especially in character portraits), so it would be great if they made it 80s retro-future. I'd love to have a post-apocalyptic game with 80-style pink clothing, 8-bit electronic music and Commodore 64-like advanced supercomputers
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This is good news. Maybe we should focus our attention on this instead of Fo3?
On a side note, I've been trying to get Wasteland to work properly on my comp. for over a year now... is running it through DOSbox the only way?
On a side note, I've been trying to get Wasteland to work properly on my comp. for over a year now... is running it through DOSbox the only way?
There are no 'knowns'. There are thing we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know we don't know. So when we do the best we can and we pull all this information together, and we then say well that's basically what we see as the situation, that is really only the known knowns and the known unknowns. And each year, we discover a few more of those unknown unknowns.
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nah. make it Scarface meets 60`s Mafia, coke against alcohol, ja. And then tommy guns and 80`s suits versus mafia suits. No niggas, only latinos allowed.Ausir wrote:By the way, since Wasteland was made in the 80s, it had a very 80s style (especially in character portraits), so it would be great if they made it 80s retro-future. I'd love to have a post-apocalyptic game with 80-style pink clothing, 8-bit electronic music and Commodore 64-like advanced supercomputers.
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Stop reading here. You suck.
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