Fallout 3 Previews Galore!

Comment on events and happenings in the Fallout community.
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King of Creation
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Fallout 3 Previews Galore!

Post by King of Creation »

<strong>[ Game -> Preview ]</strong> - News related to <a href="http://www.duckandcover.cx/archives.php ... ry=19">Top Story: Fallout 3 Previews</a> | More info on <a href="#Fallout 3">Game: Fallout 3</a>

<p>There are a ton of <em>Fallout 3</em> previews out today (July 1), as I had <a target="_self" href="http://www.duckandcover.cx/forums/viewt ... edicted</a> yesterday. When posting quotes from the previews, I've ignored most rehashed stuff. For the sake of organization, I have consolidated all of the previews
into this one central newspost, which I've made the "Top Story." I'll
update this post as more previews come in, so keep checking. Now read
on! </p><p>I have added much higher resolution screenshots and concept art to <a target="_self" href="http://www.duckandcover.cx/gallery/inde ... t=7">DAC's gallery</a>. Unfortunately, there are no new screenshots.</p><ul><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... 17965">IGN previews Fallout 3</a>. This is the most comprehensive of the previews.
</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... 17990">IGN interviews Todd Howard</a>. Even Todd thinks VATS is risky.
</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... ">Gamespot previews Fallout 3</a>. Interesting stuff on Paradise Falls.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... 67">Voodoo Extreme previews Fallout 3</a>. Cool pic of a "Bloody Mess" cake.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... rthplaying previews Fallout 3</a>. Lunchbox and toaster weapons!</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... ">Next-Gen previews Fallout 3</a>. The teaser is apparently the game's intro.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... 0">Joystiq previews Fallout 3</a>. Interesting stuff on the tech aspects of the environment.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... >Joystiq's bullet-points article on Fallout 3</a>. Lots of cool points.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17978" target="_self">Eurogamer previews Fallout 3</a>. NPCs and children.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17975" target="_self">Destructoid previews Fallout 3</a>. Vacuum weapons or something?</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... ">Critical Hits previews Fallout 3</a>. Isometric? And cake.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17980" target="_self">Part One of the Fallout 3 Q&A from the press event</a>. TONS of info here.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17982" target="_self">Part Two of the Fallout 3 Q&A from the press event</a>. Gotta love information.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... railer.com does a video preview with Gavin Carter</a>. Blowing up Megaton is NOT the end of that quest series afterall. <strong>New location revealed: Ten Penny Tower</strong>
</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17984" target="_self">1Up previews Fallout 3</a>. No heavy metal music!</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... >GameDaily previews Fallout 3</a>. More on weapons and upgrades.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17973" target="_self">Kotaku chronicles the press event and posts their reactions</a>. Nice photo gallery there too.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17991" target="_self">Kotaku's list of facts from the demo</a>. Nicely organized.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... >Shacknews previews Fallout 3</a>. Info on the Vault jumpsuit and called shots to the groin are out.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=17995" target="_self">Gamespy previews Fallout 3</a>. The Behemoth is apparently 20 feet tall.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... =18007">PC Gamer UK previews Fallout 3</a>. Cool cover shot.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... 011">Major Nelson interviews Pete Hines</a>. Xbox is the main development platform.</li><li><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=18012" target="_self">Indirect Critical Hits Q&A</a>. Elaborates on some things.</li><li><a target="_self" href="http://www.duckandcover.cx/forums/viewt ... >Eurogamer interview Emil and Kathode</a>. Great interview.
</li></ul>Duck and Cover is <a target="_self" href="http://www.duckandcover.cx/forums/viewt ... porting</a> on the discovery of of two previously unknown locations in Fallout 3: <a target="_self" href="http://www.duckandcover.cx/forums/viewt ... Springvale and Ten Penny Tower</a>!
<p>In addition, I've put up a new poll on the main page that asks: <strong>Now that we've seen all these previews of Fallout 3, are you feeling better about the game?</strong></p><strong /><p><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong><strong>Also, be sure to check out our <a href="http://fallout.wikia.com/wiki/Fallout_3_FAQ" target="_self">Fallout 3 FAQ</a>! </strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></strong></p>
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Re: Fallout 3 Previews Galore!

Post by DaC-Sniper »

The teaser is apparently the game's intro.
D: ...


D:

.

Thanks Bethesda, now i can skip the beginning.
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Post by Gecko »

Now that we've seen all these previews of Fallout 3, are you feeling better about the game?
No.
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Post by Amis »

Aint really seen anything yet. Good stuff on the previews seems like they aint really flushing it down the toilet. I find the ideas of the minigames stupid, a waste of time. But yeah maybe this has improved my standing on the game.
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Post by POOPERSCOOPER »

Wouldn't all the previews be pretty much the same but written by someone else?
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Post by King of Creation »

You'd think that...
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Post by Blargh »

POOPERSCOOPER wrote:same
The essence of <strike>mediocre</strike> contemporary 'journalism'. Games or otherwise. :drunk:
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Post by Brother None »

POOPERSCOOPER wrote:Wouldn't all the previews be pretty much the same but written by someone else?
In good journalist habit, they all left a useless facet for different people to discuss. Gamelength of 40 hours, unkillable children, unkillable RPGs, toaster-weapons, VATS really just being RTwP, FP being the primary view. You name it, they'll suck it.

The press is diving into this even easier than I expected. Still, maybe the early attempts at hype'll mean that it breaks up at some point.
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Post by Urizen »

joystiq's bullet points has some info that the other's don't, it's prolly the best one.
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Post by Mori »

CLEARLY Todd Howard masturbates with the tears of Fallout fans as his lube.
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Post by Urizen »

nicely put :salute:
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Post by Zetura Dracos »

Christ! Where did all of these news posts come from?I've never had to scroll down that far on the DAC main page unless I've been away for a year.
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Post by King of Creation »

I actually am a little heartened by some of the stuff I've read today. Isometric seems possible from what we've heard, for instance.
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Post by Cimmerian Nights »

Brother None wrote:In good journalist habit, they all left a useless facet for different people to discuss.
It's like politicians repeating their talking points...soulless tools.
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Post by Ghetto Goose »

If mutants and the Brotherhood aren't as rampant(as in both being very scarce) as they made them seem before, and they make the mutants look more like mutants, we're getting somewhere.
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Post by Wolfman Walt »

On Difficulty Ramping - In certain areas the level of the creatures and challenges within with be fixed as soon as the character enters, giving players the chance to go back after they've leveled up and basically feel like Billy badass, as opposed to the game leveling with the character to provide constant challenge.
The way that quote is phrased bothers me.
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Post by Ausir »

It looks like the Brotherhood is only one platoon, which sounds good, but their main missions seems to be killing mutants, which sounds worse.
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Post by Ghetto Goose »

I could deal with one small platoon, something like the size of those little outposts in Fallout 2. But yeah, them just killing the shit out of everything doesn't sound great.

Also they need to remove the nuke-a-pult.
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Post by Ausir »

The conversations with Simms and Burke show off both the new AI system and the new focus on NPC interaction. An improved radiant AI system allows for even more behavior and dialogue options on the screen and your speech skill allows you to influence an NPC to do things that might not necessarily be in their best interests. For each dialogue option that makes use of the speech skill, you'll see a percentage chance of success. You'll want to take note of these numbers because if you fail, it's likely that you'll really irritate the person you're talking with.
This is funny as well. What does Radiant AI have to do with that? Wasn't this "innovative system" in Fallout 1 and 2 already?
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Post by Dreadnought »

Lots of cunts wrote:Shite
I am not amused. :paper:
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