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Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
frissy
Strider
Posts: 707 Joined: Sun Jul 14, 2002 9:43 pm
Location: Finland, shit it's cold.
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by frissy » Fri Apr 13, 2007 6:06 pm
Brains, without those it's darn hard to do anything without those.
"Reality is that which, when you stop believing in it, doesn't go away."
Philip K. Dick (1928 - 1982), Do Androids Dream of Electric Sheep?
Askagorn
SDF!
Posts: 4 Joined: Sun Apr 22, 2007 12:42 pm
Location: Sweden
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by Askagorn » Sun Apr 22, 2007 12:52 pm
Gauss gun for sniping, and the best energy rifle for close quarters (the one you can find in the BOS bunker in SanFran).
"I'll get you during my next save game."
--The Chosen One
Nameless_One
Desert Wanderer
Posts: 538 Joined: Sat Jul 21, 2007 1:53 pm
Location: Nowhere
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by Nameless_One » Sat Jul 28, 2007 9:51 am
Gauss Rifle,Gauss Pistol / Pulse Rifle,Pulse Pistol...I wrote down four weapon because of A.P. usin` differences/Enemy resistance differences/Enemy combat tactics differences.Also Spiked knuckles&Wakizashi Blade at melee...
Redeye
I lied
Posts: 4170 Joined: Mon Mar 07, 2005 3:10 pm
Location: filth
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by Redeye » Sat Jul 28, 2007 7:08 pm
For RP badassery I go for combo of sniper rifle/.223 pistol.
Keep an extra .223 pistol for close-in.
That way you can swap to full one and have 10 shots total before reloading.
Two .44 revolvers with fastloader is good, too.
fallout ranger
Hero of the Glowing Lands
Posts: 2205 Joined: Wed Sep 08, 2004 5:26 am
Location: Shady sands (no really!!)
Contact:
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by fallout ranger » Sun Jul 29, 2007 12:04 am
I take a gauss rifle and plasma rifle. Good long range/ low ap cost combo. Not to mention they kill almost anything.
does this work
Nameless_One
Desert Wanderer
Posts: 538 Joined: Sat Jul 21, 2007 1:53 pm
Location: Nowhere
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by Nameless_One » Sun Jul 29, 2007 2:50 am
yip! but .233 pistol and revolver makes sense too at earlier levels
Khan Noonien Singh
Regular
Posts: 60 Joined: Sat Jul 28, 2007 5:10 am
Location: Ceti Alpha V
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by Khan Noonien Singh » Sun Jul 29, 2007 6:45 am
Redeye wrote: For RP badassery I go for combo of sniper rifle/.223 pistol.
Keep an extra .223 pistol for close-in.
Amen. IIRC the .223 pistol got me through about half of the first game, and then it was sniper rifle the rest of the way through, except for the time I found the Alien Blaster.
LoneGunman
Vault Veteran
Posts: 317 Joined: Tue Dec 26, 2006 12:59 pm
Location: Behind you!!
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by LoneGunman » Sun Jul 29, 2007 9:35 am
LoneGunman
Vault Veteran
Posts: 317 Joined: Tue Dec 26, 2006 12:59 pm
Location: Behind you!!
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by LoneGunman » Sun Jul 29, 2007 9:35 am
:double-post:
The .223 carried me through most of the game! Later on when i got my hands on some larger weaponary i found myself using the gatling laser quite a bit! has to be the best one in FO2
Even though Tictacs doesnt count, i have to admit i enjoyed the Browning M2 with depleted uranium shells!
Redeye
I lied
Posts: 4170 Joined: Mon Mar 07, 2005 3:10 pm
Location: filth
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by Redeye » Sun Jul 29, 2007 11:40 am
LoneGunman wrote: :double-post:
Even though Tictacs doesnt count, i have to admit i enjoyed the Browning M2 with depleted uranium shells!
Super Mutant team members are a pain to keep alive, but with Fast Shot, Bonus Rate of Fire, Bracing (I think), 3 APs are removed from firing. And you can have an M2 in each hand. Throw in Quick Pockets and that is a very destructive Mutant.
With Ag10, or psycho/Action Boy you can get 3-4+ bursts/turn.
Wolfman Walt
Mamma's Gang member
Posts: 5243 Joined: Sat Mar 15, 2003 1:31 pm
Location: La Grange, Kentucky
Contact:
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by Wolfman Walt » Sun Jul 29, 2007 7:38 pm
Fat-man. Best weapon in the 3rd game. Also fits in the setting, you'll see.
Nameless_One
Desert Wanderer
Posts: 538 Joined: Sat Jul 21, 2007 1:53 pm
Location: Nowhere
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by Nameless_One » Mon Jul 30, 2007 7:39 am
LoneGunman wrote: i have to admit i enjoyed the Browning M2 with depleted uranium shells!
Yeah! MOST destructive shit through that game.
Nameless_One
Desert Wanderer
Posts: 538 Joined: Sat Jul 21, 2007 1:53 pm
Location: Nowhere
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by Nameless_One » Mon Jul 30, 2007 7:42 am
Wolfman Walt wrote: Fat-man. Best weapon in the 3rd game. Also fits in the setting, you'll see.
Did I miss something? What is the Fat-man? Some kinda grenade like throwin` weapon?
Wolfman Walt
Mamma's Gang member
Posts: 5243 Joined: Sat Mar 15, 2003 1:31 pm
Location: La Grange, Kentucky
Contact:
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by Wolfman Walt » Mon Jul 30, 2007 7:45 am
Nuclear Grenade throwing device! Genius and is completely retro-sci fi!
Khan Noonien Singh
Regular
Posts: 60 Joined: Sat Jul 28, 2007 5:10 am
Location: Ceti Alpha V
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by Khan Noonien Singh » Mon Jul 30, 2007 4:11 pm
The mention of a toaster as a ranged weapon left this superman scratching his head.
Redeye
I lied
Posts: 4170 Joined: Mon Mar 07, 2005 3:10 pm
Location: filth
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by Redeye » Mon Jul 30, 2007 6:27 pm
Khan Noonien Singh wrote: The mention of a toaster as a ranged weapon left this superman scratching his head.
Pet name for a flamer?
entertainer
Vault Hero
Posts: 1079 Joined: Sat Dec 30, 2006 6:40 pm
Location: Lithuania
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by entertainer » Wed Dec 19, 2007 7:10 pm
YK42B Pulse Rifle
Oh yeah.
Fallout 3 - By Morons, For Morons
Nameless_One
Desert Wanderer
Posts: 538 Joined: Sat Jul 21, 2007 1:53 pm
Location: Nowhere
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by Nameless_One » Wed Dec 26, 2007 1:27 pm
+ a high level of energy weapon skill=
Patrick
Vault Elite
Posts: 326 Joined: Sat Nov 10, 2007 1:19 pm
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by Patrick » Sun Dec 30, 2007 2:41 am
u all sux lol i beet frank horrigan wit da fist.
U Guise want n00ds?
Nameless_One
Desert Wanderer
Posts: 538 Joined: Sat Jul 21, 2007 1:53 pm
Location: Nowhere
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by Nameless_One » Wed Jan 02, 2008 8:37 am
Patrick wrote: u all sux lol i beet frank horrigan wit da fist.
U Guise want n00ds?
All of these guys beated Frankie at least once.Poor Frank Holligan