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<p>New Inside the Vault article, today on Grant Struthers, one of the Bethesda's artists. Not too much about Fallout:</p><blockquote dir="ltr" style="margin-right: 0px"><p><strong><em>What have you drawn on for inspiration in developing Fallout 3?
</em></strong></p><p><em>For the effects work, more than anything I think I get inspiration from observing real life. Obviously I don’t get to see very many explosions in my usual day to day, but I do find myself staring at things like camp fires or snowdrifts or the exhaust from the car in front of me. I like to try to imagine how these fluid shapes can be believably re-created using our tools.</em></p><p><em>If I had to pick a single tangible resource that I have used I think it would be the film Trinity and Beyond: the Atomic Bomb Movie. This is the definitive film for anyone who is looking for nuclear explosion reference. It’s also a disturbing look at how close we could have been to something like the world of Fallout becoming a reality.</em></p></blockquote><p>Read: <a href="http://bethblog.com/?p=183#more-183" target="_blank">Inside the Vault - Grant Struthers</a></p><p>Spotted @ <a href="http://bethblog.com/">Bethesda Blog</a></p>
Inside the Vault: Grant Struthers
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