Borderlands: "Diablo meets Mad Max"
Borderlands: "Diablo meets Mad Max"
<strong>[ Game -> Images ]</strong> - More info on <a href="#Gearbox Software">Company: Gearbox Software</a> | More info on <a href="#Borderlands">Game: Borderlands</a>
<p>A preview of GameInformer's september cover reveals its main feature — <em>Borderlands</em>, Gearbox Software's new project, a sci-fi FPS/RPG four-person coop being developed for the PC, xbox360 and ps3. A game that 2K, the publisher for Borderlands, president Christoph Hartmann claims will be "an important evolutionary leap in game design and technology".</p><p>From <a target="_blank" href="http://www.gamesindustry.biz/content_pa ... biz</a>:<a target="_self" href="http://www.gamesindustry.biz/content_pa ... orderlands represents an important evolutionary leap in game design
and technology," said 2K president Christoph Hartmann. "By utilizing
revolutionary new technology to create thousands of unique, randomly
generated missions, weapons and situations, Borderlands will raise the
bar for next gen action games."</em></p></blockquote><p>From <a target="_blank" href="http://www.shacknews.com/onearticle.x/4 ... acknews</a>: </p><blockquote><p><em>It appears a road warrior influence is in the air; just days after id
Software announced Rage, Brothers in Arms developer Gearbox Software
has revealed Borderlands, which a Game Informer cover story describes
as "Diablo meets Mad Max."</em></p><p><em>/.../</em></p><p><em>A science fiction RPG/FPS hybrid, with support for up to four cooperative
players online. Vehicles are likely to be significantly involved. </em></p></blockquote><p align="left"><a target="_blank" href="http://www.gameinformer.com/News/Story/ ... meinformer cover</a>:</p><p align="center"><a target="_blank" href="http://www.gameinformer.com/News/Story/ ... .htm"><img width="500" height="598" border="1" align="middle" title="Gameinformer, September 2007" alt="Gameinformer, September 2007" src="http://img114.imageshack.us/img114/355/cov640wg3.jpg" /></a>
</p><p> </p><p>Gearbox is aiming at a 2008 holiday season release for this title. </p><p>Looks like id might not be alone in the post-apoc racing ganre.</p><p>Spotted @ <a href="http://www.kotaku.com/gaming/death/vide ... aku</a></p>
<p>A preview of GameInformer's september cover reveals its main feature — <em>Borderlands</em>, Gearbox Software's new project, a sci-fi FPS/RPG four-person coop being developed for the PC, xbox360 and ps3. A game that 2K, the publisher for Borderlands, president Christoph Hartmann claims will be "an important evolutionary leap in game design and technology".</p><p>From <a target="_blank" href="http://www.gamesindustry.biz/content_pa ... biz</a>:<a target="_self" href="http://www.gamesindustry.biz/content_pa ... orderlands represents an important evolutionary leap in game design
and technology," said 2K president Christoph Hartmann. "By utilizing
revolutionary new technology to create thousands of unique, randomly
generated missions, weapons and situations, Borderlands will raise the
bar for next gen action games."</em></p></blockquote><p>From <a target="_blank" href="http://www.shacknews.com/onearticle.x/4 ... acknews</a>: </p><blockquote><p><em>It appears a road warrior influence is in the air; just days after id
Software announced Rage, Brothers in Arms developer Gearbox Software
has revealed Borderlands, which a Game Informer cover story describes
as "Diablo meets Mad Max."</em></p><p><em>/.../</em></p><p><em>A science fiction RPG/FPS hybrid, with support for up to four cooperative
players online. Vehicles are likely to be significantly involved. </em></p></blockquote><p align="left"><a target="_blank" href="http://www.gameinformer.com/News/Story/ ... meinformer cover</a>:</p><p align="center"><a target="_blank" href="http://www.gameinformer.com/News/Story/ ... .htm"><img width="500" height="598" border="1" align="middle" title="Gameinformer, September 2007" alt="Gameinformer, September 2007" src="http://img114.imageshack.us/img114/355/cov640wg3.jpg" /></a>
</p><p> </p><p>Gearbox is aiming at a 2008 holiday season release for this title. </p><p>Looks like id might not be alone in the post-apoc racing ganre.</p><p>Spotted @ <a href="http://www.kotaku.com/gaming/death/vide ... aku</a></p>
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Funny how it says, first person coorperative shooter, while everybody goes for da big shiny items. There aren`t any coorperative games, humans aren`t made to think coorparative, expect it involves some money or in gamelanguage, XP points.
Stop reading here. You suck.
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"Borderlands represents an important evolutionary leap in game design and technology,"
In other words, it has good graphics... for now.
"By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games."
See that magic? It's easy to make something really old like a random mission generator sound new by saying "revolutionary." And random situations? Like the enemy might shoot you or he might try to pull your pants down?
In other words, it has good graphics... for now.
"By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games."
See that magic? It's easy to make something really old like a random mission generator sound new by saying "revolutionary." And random situations? Like the enemy might shoot you or he might try to pull your pants down?
- Goretheglowingone
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I always stayed away from multiplayer because I can't stand death match games. When they do co-op half the time it's half assed and no good, or its deathmatch with teams. Co-op was my favorite way to play multi-player in the original Doom and Quake. I liked being able to play through the single player game with a team mate. I know they did it in Halo 2 but I don't own an x-box and I refuse to buy Vista so I haven't experienced it yet. I'm interested in seeing if they actually get it right. Rainbow Six would have been cool if all your team members could be real people. Maybe it'll be like that?
The AK-47. When you absolutely positively got to kill every mother#$^#&* in the room...... Accept no substitute.
Sounds fucking shitty to me.thoth43 wrote:
"By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games."
"I've decided that if positive affirmations can "cure cancer" then negative affirmations can cause cancer. Chant with me: Fuck you and Die, Todd Howard. Fuck you and Die, Todd Howard. Fuck you and Die, Todd Howard."
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VasikkA wrote:If Diablo would meet Mad Max, there'd be no Diablo.
FUCK YES!!!!!!!!!!! Rock on MAX, ROCK ON!!!!
I'm actually surprised a kiddy magazine like that would use such aged refernces as Diablo and Mad Max... what's he so mad about? Someone took his IPod.
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It's more like please stop posting.Goretheglowingone wrote:its more like a post apoc roadrash
"I've decided that if positive affirmations can "cure cancer" then negative affirmations can cause cancer. Chant with me: Fuck you and Die, Todd Howard. Fuck you and Die, Todd Howard. Fuck you and Die, Todd Howard."
- Goretheglowingone
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popscythe wrote:It's more like please stop posting.Goretheglowingone wrote:its more like a post apoc roadrash
AND NOW!!!!
the larch.
Last edited by Goretheglowingone on Wed Sep 26, 2007 10:13 pm, edited 1 time in total.