Skills
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- Devil times three go climb a tree
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- Thor Kaufman
- Mamma's Gang member
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Science is rather helpfull. Also do some doctoring + gambling and say hello to combat implants (FO2). Yes, you can get the money without gambling, but it's annoying to gather the money from vendors when they only have like 800-1000$ at times.
At the moment I'm going for a fastshot heavy weapons guy. 3-4 bursts with heavy weapons usually clear the battlefield quite effectively.
At the moment I'm going for a fastshot heavy weapons guy. 3-4 bursts with heavy weapons usually clear the battlefield quite effectively.
"Reality is that which, when you stop believing in it, doesn't go away."
Philip K. Dick (1928 - 1982), Do Androids Dream of Electric Sheep?
Philip K. Dick (1928 - 1982), Do Androids Dream of Electric Sheep?
Gambling - if you need a lot of money, quick. Not that necessary at all.
Science & Repair - good for plenty of quests, at least in Fallout 2. Getting NPCs that have those skills (Vic, Myron) you can pretty much get away with low % in these, however.
Speech is pretty much the ultimate skill, which you'll need to aqcuire most quests and to achieve the highest xp reward and stuff So it isn't really that simple to just say that combat skills are more important.
Throwing stuff and hassling around with explosives + outdoorsman are pretty much the most useless skills, the rest serve, at least some sort, of purpose.
Science & Repair - good for plenty of quests, at least in Fallout 2. Getting NPCs that have those skills (Vic, Myron) you can pretty much get away with low % in these, however.
Speech is pretty much the ultimate skill, which you'll need to aqcuire most quests and to achieve the highest xp reward and stuff So it isn't really that simple to just say that combat skills are more important.
Throwing stuff and hassling around with explosives + outdoorsman are pretty much the most useless skills, the rest serve, at least some sort, of purpose.
- Thor Kaufman
- Mamma's Gang member
- Posts: 5081
- Joined: Mon Dec 16, 2002 11:56 am
- Contact:
-
- Devil times three go climb a tree
- Posts: 3995
- Joined: Wed May 09, 2007 9:32 pm
- Contact:
FO2: Mac Version
FO2: Mac Version
Have read Per's Commentaries, and do not recall any specific tips.
I think there's a suggestion to not invest skill points in Gambling.
Some betting tables may be more predictable then others.
Have gambled out of perceived necessity in Den.
Spend some time with the craps mini game at the first table in Becky's.
Not playing 'Iron' persona, so used 'save' to limit loses and find less risky bets.
Power saving buys the time to learn where to bet with a good pay off.
A double 5 pays 8 to 1, I think. A relatively safer place to let some money ride.
After the first roll, if no '7', I remember only a 4 and 6 will lose.
After a while, ride on the more likely numbers. but these are easily 'crapped'.
If confident that the mini game is 'fair', then can make $100 bets and try some of the 30 to 1 pay offs.
With 4 thousand can arm and ammo PC and Vic.
With 8 thousand can armor all and buy up the healing powders and stimpacs.
The deadly early game encounters between Den and Modoc have less flight and more fight.
The dungeon crawl mountain caves are opportunities to level up before the random encounters start wielding H+K shotguns or worse.
Believe that, making your own luck, 'gaming' the gambling, at Becky's works in PC version.
4too
Have read Per's Commentaries, and do not recall any specific tips.
I think there's a suggestion to not invest skill points in Gambling.
Some betting tables may be more predictable then others.
Have gambled out of perceived necessity in Den.
Spend some time with the craps mini game at the first table in Becky's.
Not playing 'Iron' persona, so used 'save' to limit loses and find less risky bets.
Power saving buys the time to learn where to bet with a good pay off.
A double 5 pays 8 to 1, I think. A relatively safer place to let some money ride.
After the first roll, if no '7', I remember only a 4 and 6 will lose.
After a while, ride on the more likely numbers. but these are easily 'crapped'.
If confident that the mini game is 'fair', then can make $100 bets and try some of the 30 to 1 pay offs.
With 4 thousand can arm and ammo PC and Vic.
With 8 thousand can armor all and buy up the healing powders and stimpacs.
The deadly early game encounters between Den and Modoc have less flight and more fight.
The dungeon crawl mountain caves are opportunities to level up before the random encounters start wielding H+K shotguns or worse.
Believe that, making your own luck, 'gaming' the gambling, at Becky's works in PC version.
4too
+1
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
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