Problem with Moore's briefcase

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S4ur0n27
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Problem with Moore's briefcase

Post by S4ur0n27 »

So, yes, I think I fucked up in the dialogues with Moore, and he slipped that stupid note in the briefcase, with the result that Bishop kills me once I give it to him D:

I did try 2 inventory editors(in the items database, there are 2 Moore's briefcase), but it seems like they won't work with the F2 restoration project or something. One says it can't open the save.dat file, and the other one makes FO2 crash when I load my game after I've added the other Moore's briefcase.

Any solution?
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S4ur0n27
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Post by S4ur0n27 »

Thank you assholes, solved it myself.
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Post by VasikkA »

You're welcome :)
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Post by Blargh »

You equipped the ring, did you not ?

You could have saved yourself much gnashing of teeth. BUT NO. :drunk:
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Post by S4ur0n27 »

:gnasher: indeed
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Post by Thor Kaufman »

:gnahser:
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Post by Aneurysm »

Blargh wrote:You equipped the ring, did you not ?

You could have saved yourself much gnashing of teeth. BUT NO. :drunk:
He used the leather sandals...
:dead: In remembrance of Porcu :dead:
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Post by rabidpeanut »

All you need to do is shoot all of the kiddies in fallout. Then you get bounty hunted and get fuck loads of gauss ammo. Grave digger ftw.
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Post by Drunk_Squid »

rabidpeanut wrote:All you need to do is shoot all of the kiddies in fallout. Then you get bounty hunted and get fuck loads of gauss ammo. Grave digger ftw.
+1 :drunk:
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Post by Blargh »

Nasty arterial trauma wrote:sandals...
This is a dire accusation. :drunk:
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Post by Nicolai »

:gnahser:
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Post by S4ur0n27 »

:gnasher:
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Post by Redeye »

S4ur0n27 wrote:Thank you assholes, solved it myself.
Did you get rid of the extra briefcase?



I had a Moore problem, too.

I was killing Vault City (except for the doctor and nurse. Also I was going to let McClure and some other guy plus the slaves live... but the higher ups disappeared somehow.) and I hadn't received the briefcase yet.

So Moore was always in combat mode running away.

So I Sneaked up to him and initiated convo. Problem solved.
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Post by S4ur0n27 »

I got to use f2ie2, some funky inventory editor. It used to say "unable to load save01.dat" or something. I thought it was because I had the restoration pack.

Turned out it was because I had a manual install, and the editor was looking up for my FO2 directory in the registry, which it didn't find because of he manual install. Added a key and voilà.
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