MASS EFFECT r teh c001
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Basically the engineer is precision designed to RAPE GETH. You destroy their shields and then you stop their guns from working, then just in case they might not have already been proper fucked you can hack them and turn them on one another, oh and you can only use pistols, but pistols are specially designed to rape once you get the special spectre one and put 2 extended rails on it.
- POOPERSCOOPER
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- SenisterDenister
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- Hero of the Desert
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the differences in paragon/renegade aren't that big. the words you say are highlighted in red and then you end up fighting the foozle anyways. the biotic skill tree isn't too bad... singularity + lift will clear out pretty much everything. all of the spectre class weapons turn the game into easy mode.
The answer to your first question is shaddup.
- Smiley
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I noticed some engineering options on the ice-planet, first base, and not as much dialogue, but still it's a different approach... to something
Should've said that as well.
Maybe I can throw some stuff around to make a difference later.
wont be too dissapointed if I can't, it seems like a nice game to me. I feel content, for once, in a long time.
Should've said that as well.
Maybe I can throw some stuff around to make a difference later.
wont be too dissapointed if I can't, it seems like a nice game to me. I feel content, for once, in a long time.
Testicular Pugilist
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- Smiley
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You don't have to be evil just because you cut corners and wont take bullshit answers.
I see Renegade as the cowboy diplomacy way, and paragon as the goody two-shoes one, reserved for the suits on citadel.
I'll be damned if I ever turn over my weapons to some dyke just 'cause that's how they do things there.
I see Renegade as the cowboy diplomacy way, and paragon as the goody two-shoes one, reserved for the suits on citadel.
I'll be damned if I ever turn over my weapons to some dyke just 'cause that's how they do things there.
Testicular Pugilist
- entertainer
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Another example of dumbing down is the highlighting of dialogue options(charm/intimidate). That pissed me off in Bloodlines, as well. There's also no 'traps' in dialogue so you might as well just click through all dialogue lines without reading them and occasionally click a colored line for desired effect. All else is just yadayada. Gone are the days of PS:T, BG and Fallout when you actually had to think beforehand what you'll say. Gone are the days when you actually had to TAKE FUCKING NOTES when playing a CRPG.
Only dumb fucking kiddies couldn't play CRPGs, because they were too stupid to follow clues. The same dumb fucking kiddies make computer RPGs nowadays.
Only dumb fucking kiddies couldn't play CRPGs, because they were too stupid to follow clues. The same dumb fucking kiddies make computer RPGs nowadays.
- Thor Kaufman
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- SenisterDenister
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