Gamespy: Four Hours in the Wasteland
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Gamespy: Four Hours in the Wasteland
<strong>[ Game -> Preview ]</strong> - More info on <a href="#Fallout 3">Game: Fallout 3</a>
<p><a href="http://xbox360.gamespy.com/xbox-360/fal ... 010p1.html" target="_self">Gamespy</a> had the opportunity to play <em>Fallout 3</em> for four hours. Here are some of their impressions:</p><blockquote><p><em>We sent two editors, Miguel Lopez, a long-time </em><em>Fallout fan, and
Sterling McGarvey, who normally doesn't play RPGs, to test-drive four
hours of post-apocalyptic madness for the first time on PC and
PlayStation 3 [Edit by KoC: Great.]</em></p><p><em><strong>Miguel:</strong> Pete Hines of Bethesda encourages us to go nuts in the four hours we've been allotted with </em><em>Fallout 3,
so long as we don't write about The Main Quest. And like a minotaur who
police-tapes one single passage in his sprawling hedge maze, he tells
us precisely how to avoid it: "Just don't talk to Colin Moriarty." This
would be easy enough to do if basically every character in Megaton
weren't out to convince me that Moriarty was the most interesting thing
in town. All roads led to him, and most of the interesting quests in
the early portions of the game we were allowed to play brought us
within spitting distance of the post-nuke feudal lord. I'll admit to
having talked to him, but I didn't ask him the magic question
(essentially, "Where's my daddy?"). Four hours is a long time for a
demo, but not enough for me to start something I couldn't finish (let
alone write about).</em></p><p><em>...</em></p><p><em>I don't need to play it in first-person, because it would lull me into
playing it like a shooter, when it's anything but that. The burbs of
this atomic Potomac have plenty to explore and enjoy, from mutant
Chinese soldiers near Arlington National Cemetery to gruesome deaths at
the claws of Mirelurks, crab-like mutant creatures that live below the
tunnels of the DC Metro.</em></p><p><em>...</em></p><p><em><strong>Miguel:</strong> I'm hesitant to reduce [quests] to the sorts of courier
runs, fetch quests, and hunting forays that have come to pervade MMOs,
but I'm afraid that they're going to sound similarly prosaic if I give
you a blow-by-blow.</em></p><p><em>...</em></p><p><em>One started out as a "fed ex" quest from Megaton to a remote settlement
built on a ruined overpass overlooking the Potomac. When I got there, I
found that the settlers were <strong>under siege by a group of vampire people</strong>.</em></p></blockquote><p>Again, there's a whole lot more of the <a href="http://xbox360.gamespy.com/xbox-360/fal ... 010p1.html" target="_self">article for you to read</a>. Definitely worth the time. I wish we could embed videos here...</p><p>Shout out to <strong>MR Snake </strong>for the heads up.
</p>
<p><a href="http://xbox360.gamespy.com/xbox-360/fal ... 010p1.html" target="_self">Gamespy</a> had the opportunity to play <em>Fallout 3</em> for four hours. Here are some of their impressions:</p><blockquote><p><em>We sent two editors, Miguel Lopez, a long-time </em><em>Fallout fan, and
Sterling McGarvey, who normally doesn't play RPGs, to test-drive four
hours of post-apocalyptic madness for the first time on PC and
PlayStation 3 [Edit by KoC: Great.]</em></p><p><em><strong>Miguel:</strong> Pete Hines of Bethesda encourages us to go nuts in the four hours we've been allotted with </em><em>Fallout 3,
so long as we don't write about The Main Quest. And like a minotaur who
police-tapes one single passage in his sprawling hedge maze, he tells
us precisely how to avoid it: "Just don't talk to Colin Moriarty." This
would be easy enough to do if basically every character in Megaton
weren't out to convince me that Moriarty was the most interesting thing
in town. All roads led to him, and most of the interesting quests in
the early portions of the game we were allowed to play brought us
within spitting distance of the post-nuke feudal lord. I'll admit to
having talked to him, but I didn't ask him the magic question
(essentially, "Where's my daddy?"). Four hours is a long time for a
demo, but not enough for me to start something I couldn't finish (let
alone write about).</em></p><p><em>...</em></p><p><em>I don't need to play it in first-person, because it would lull me into
playing it like a shooter, when it's anything but that. The burbs of
this atomic Potomac have plenty to explore and enjoy, from mutant
Chinese soldiers near Arlington National Cemetery to gruesome deaths at
the claws of Mirelurks, crab-like mutant creatures that live below the
tunnels of the DC Metro.</em></p><p><em>...</em></p><p><em><strong>Miguel:</strong> I'm hesitant to reduce [quests] to the sorts of courier
runs, fetch quests, and hunting forays that have come to pervade MMOs,
but I'm afraid that they're going to sound similarly prosaic if I give
you a blow-by-blow.</em></p><p><em>...</em></p><p><em>One started out as a "fed ex" quest from Megaton to a remote settlement
built on a ruined overpass overlooking the Potomac. When I got there, I
found that the settlers were <strong>under siege by a group of vampire people</strong>.</em></p></blockquote><p>Again, there's a whole lot more of the <a href="http://xbox360.gamespy.com/xbox-360/fal ... 010p1.html" target="_self">article for you to read</a>. Definitely worth the time. I wish we could embed videos here...</p><p>Shout out to <strong>MR Snake </strong>for the heads up.
</p>
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woooo, in your face entertainer!
I am sooo looking forward to this game. It has every aspect so far ive been looking for in a game, sure there arent THAT many post apoc games out there but this one fits the bill pretty good.
I though Stalker Clear Sky would, but I am in the beginning of the game and cannot move forward because the game is unbalanced, badly coded and pure shit.
From what ive read of Fallout 3 it is going to be one sweet game. Finally, since 1998 there is only one month left!
I am sooo looking forward to this game. It has every aspect so far ive been looking for in a game, sure there arent THAT many post apoc games out there but this one fits the bill pretty good.
I though Stalker Clear Sky would, but I am in the beginning of the game and cannot move forward because the game is unbalanced, badly coded and pure shit.
From what ive read of Fallout 3 it is going to be one sweet game. Finally, since 1998 there is only one month left!
Do these glasses and my two chins make me look sexy?
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If this is not irony... I'm telling DU or medde cock.MR Snake wrote:woooo, in your face entertainer!
I am sooo looking forward to this game. It has every aspect so far ive been looking for in a game, sure there arent THAT many post apoc games out there but this one fits the bill pretty good.
I though Stalker Clear Sky would, but I am in the beginning of the game and cannot move forward because the game is unbalanced, badly coded and pure shit.
From what ive read of Fallout 3 it is going to be one sweet game. Finally, since 1998 there is only one month left!
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Oblivion was hyped as much and still turned out to be imbalanced, badly coded and pure shit. How do you think this is going to be any different?MR Snake wrote:I though Stalker Clear Sky would, but I am in the beginning of the game and cannot move forward because the game is unbalanced, badly coded and pure shit.
From what ive read of Fallout 3 it is going to be one sweet game. Finally, since 1998 there is only one month left!