NMA Has Some Quotes From the PSM3 Magazine Review
- POOPERSCOOPER
- Paparazzi
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NMA Has Some Quotes From the PSM3 Magazine Review
<strong>[ Game -> Review ]</strong>
<p>Here is a tidbit of how Fallout 3 compared to Oblivion.</p><p> </p><blockquote><p><em>Is it better? Well, frankly, no, it improves a lot of gameplay niggles,
but the overall experience is less consistently entertaining. And also,
because so much is unchanged, it doesn't feel as fresh as Oblivion did
when we first played it. The dialogue is a lot better, as are the
character models. They're still ugly and slightly emotionless, but a
far cry from the sloth-mouthed meat puppets of Cyrodiil. But the quests
they give aren't as interesting or memorable. Remember stepping into
the painting in Cheydinhal? Or pirates hijacking the Bloated Float? And
the Dark Brotherhood quests? There's nothing nearly as imaginative or
memorably in Fallout, save for a few key missions in the main quests.
And the environment's just not as much fun to explore. It's gorgeous,
sure, but the sweeping fields of Oblivion were a joy to ramble in,
unlike Fallout's desolate wasteland. Cyrodiil was split into distinct,
varied regions - the mountains, the swamps, the forest - whereas DC is
all grey gloom and lots of scattered debris and rubbled.</em> </p></blockquote><p> </p><p><a href="http://www.nma-fallout.com/" target="_self"> Read the rest of the stuff here.</a>
</p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
<p>Here is a tidbit of how Fallout 3 compared to Oblivion.</p><p> </p><blockquote><p><em>Is it better? Well, frankly, no, it improves a lot of gameplay niggles,
but the overall experience is less consistently entertaining. And also,
because so much is unchanged, it doesn't feel as fresh as Oblivion did
when we first played it. The dialogue is a lot better, as are the
character models. They're still ugly and slightly emotionless, but a
far cry from the sloth-mouthed meat puppets of Cyrodiil. But the quests
they give aren't as interesting or memorable. Remember stepping into
the painting in Cheydinhal? Or pirates hijacking the Bloated Float? And
the Dark Brotherhood quests? There's nothing nearly as imaginative or
memorably in Fallout, save for a few key missions in the main quests.
And the environment's just not as much fun to explore. It's gorgeous,
sure, but the sweeping fields of Oblivion were a joy to ramble in,
unlike Fallout's desolate wasteland. Cyrodiil was split into distinct,
varied regions - the mountains, the swamps, the forest - whereas DC is
all grey gloom and lots of scattered debris and rubbled.</em> </p></blockquote><p> </p><p><a href="http://www.nma-fallout.com/" target="_self"> Read the rest of the stuff here.</a>
</p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
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Re: NMA Has Some Quotes From the PSM3 Magazine Review
Eww, that's tough to achieve.POOPERSCOOPER wrote: but the overall experience is less consistently entertaining.
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Wow, wouldn't expect that from a console mag's review. Take that corporate puppets!
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