<strong>[ Game -> Interview ]</strong>
<p>Emily is some big shot who made that Dark Brotherhood quests in Oblivion that everyone seemed to love. Here are his thoughts about the community: </p><p> </p><blockquote>
<em><strong>The Fallout series has a fairly strong following, was it
difficult to balance their expectations with the game that you wanted
to create? What are some of the more "interesting" feedback you've
received with your approach to the game?
</strong>Look, in the years since Fallout 2 was released, the game’s
community has only grown stronger. You know, it never dissipated – it
survived, and those fans became incredibly attached to the existing
games. They knew what they liked, and what they wanted from a new
Fallout. There are some people who love our vision of the game, and
others who clearly aren’t as enthused at our approach to the license.
And that’s what’s great about the internet – that “interesting”
feedback is just a click away! It doesn’t take long to find some of the
more colorful comments.</em></blockquote><p> </p><blockquote><em /></blockquote><p><em> :Pyschosniperpreparesbombingofbethesdaheadquarters:</em></p><p><em>Here the rest of the interview <a target="_self" href="http://www.gamingnexus.com/Article/Fall ... x">here</a>.
</em></p><p>Spotted @ <a href="http://www.bluesnews.com">Blues News</a></p>
Game Nexus Interviews Emily(FO3 Lead Designer and Writer)
- POOPERSCOOPER
- Paparazzi
- Posts: 5035
- Joined: Sat Apr 05, 2003 1:50 am
- Location: California
- Thor Kaufman
- Mamma's Gang member
- Posts: 5082
- Joined: Mon Dec 16, 2002 11:56 am
- Contact:
Re: Game Nexus Interviews Emily(FO3 Lead Designer and Writer
lolwutPOOPERSCOOPER wrote:(...)Emily(...)his(...)
- POOPERSCOOPER
- Paparazzi
- Posts: 5035
- Joined: Sat Apr 05, 2003 1:50 am
- Location: California
- Thor Kaufman
- Mamma's Gang member
- Posts: 5082
- Joined: Mon Dec 16, 2002 11:56 am
- Contact: