Go for it.POOPERSCOOPER wrote:I may write a review if people are interested in one?
Connect 4.
Go for it.POOPERSCOOPER wrote:I may write a review if people are interested in one?
It was really fun at first, looting, wandering around the ruins of some town. But it gets old really fast, the looting never ends for the leafblowers and scrap metal and the vats is seriously annoying.Gecko wrote:My opinion after the second walkthrough:
- biggest disappointment of 2008
- it's not what we waited for 10 years
- idiot dialogue options
- shitty stolen main story
- vats is annoying and only useful for small guns, energy weaps
- shitty vaults
- not enough weapons
- lifeless puppet npcs
- ghouls are zombies and super mutants are orcs now.
- tons of unanswered things
- there's no point to bring an npc with you
- pathetic AI
- not enough quests
- no gambling
- lvl limit is stupid
- idiot minigames: lockpicking and hacking are fucking annoying
- ingame music is shit
+ nice graphics
+ t51b power armor
+ some interesting side quests and places
that is exactly the same with me. Except i may add, i put the fallout 1 and 2 music into fallout 3 and gives it a lot more fallout feel. I very much so miss the random encounters and interesting places. Mods might be the only thing that my keep this game out of the ground in a month. Hopefully they come out in time for me to be interested. Everyone knows what need to be improved. Just start working on them.MR Snake wrote:It was really fun at first, looting, wandering around the ruins of some town. But it gets old really fast, the looting never ends for the leafblowers and scrap metal and the vats is seriously annoying.Gecko wrote:My opinion after the second walkthrough:
- biggest disappointment of 2008
- it's not what we waited for 10 years
- idiot dialogue options
- shitty stolen main story
- vats is annoying and only useful for small guns, energy weaps
- shitty vaults
- not enough weapons
- lifeless puppet npcs
- ghouls are zombies and super mutants are orcs now.
- tons of unanswered things
- there's no point to bring an npc with you
- pathetic AI
- not enough quests
- no gambling
- lvl limit is stupid
- idiot minigames: lockpicking and hacking are fucking annoying
- ingame music is shit
+ nice graphics
+ t51b power armor
+ some interesting side quests and places
I was playing it till the end for the secret stuff, but turns out the secrets all suck bigtime. Did not even get to do a skynet secret military base mission which is one of my favourite parts of fallout 2.
They do not make them like they used to.
Seriously, why couldn't they keep the perk and trait system like how it was in the first two?MadBill wrote:The level 20 cap is annoying. Just another nail in the shit coffin though.
You can make mods for the game without the toolkit but you have to be a lifeless nerd.First Force wrote:ok, i was at fileplanet a couple of days ago, and there are some mods for FO3 but no developer tools...... so wassup, where the hell did they come from?
Yeah, it was a bit untasteful to have things end with the giant SUPArobot absolutely violating everything in its wake. STOLE MY KILL, NICCAKashluk wrote:Yeah, the accidental side is the problem. But it's quite tricky, really, because it also sucks if it's made so way obvious: "Hey, come on! You really sure you want to go to this island X? You sure? Because THERE IS NO COMING BACK, luelz, it might like, END THIS ALL? Ok, you sure? OK, let's go to Boss Fig.. I mean Island X."