<strong>[ Game -> Interview ]</strong> - More info on <a href="#Fallout 3">Game: Fallout 3</a>
<p><a target="_self" href="http://gamesblog.ugo.com/index.php/game ... w/">UGO</a> has interviewed <strong>Jeff Gardiner</strong>, the lead producer for the <em>Fallout 3 </em>DLC. There are a few new things here:</p><blockquote><p>
<em><strong>UGO: Will players be allowed to play as their existing characters in
the DLC? Since “Broken Steel” takes place after the main story, how
will this be addressed? Will it work similarly to Shivering Isles,
where the new quests simply get added to your Pipboy, or will you have
to load up a brand new game?</strong></em>
</p><em>
Jeff Gardiner: Yes, all of our DLC drops right into an existing game.
Which is a double edged sword, or course, it requires a lot of testing
and fine balance tuning on our part! In our third DLC, “Broken Steel,”
we’ve come up with a way of allowing the player to continue on past the
game ending… by changing it! You will not have to load in a new game
to play any of the DLC material – though you will have to finish the
main quest to experience most of what “Broken Steel” has to offer.
That being said, we are raising the level cap, so even if you don’t
complete the main quest you can experience the expanded content by
leveling up past 20.</em></blockquote>
<p>
</p><p>Go <a target="_self" href="http://gamesblog.ugo.com/index.php/game ... /">here</a> to read the rest of it.
</p><p> </p>
More info on the DLC
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