Fallout 3 is somewhat bland

Since Bethesda decided to make Fallout 3, we figured we might as well have a forum about it.
User avatar
Wolfman Walt
Mamma's Gang member
Mamma's Gang member
Posts: 5243
Joined: Sat Mar 15, 2003 1:31 pm
Location: La Grange, Kentucky
Contact:

Post by Wolfman Walt »

Manoil wrote:And not accepting that Fallout 3 has happened is just a state of denial; hold your eyes closed as long as you want, the raindrops have already hit the ground whether or not you watched it happen.
You...don't understand sarcasm well...do you?
User avatar
Manoil
Wastelander's Nightmare
Wastelander's Nightmare
Posts: 3701
Joined: Wed Feb 22, 2006 12:05 pm
Location: Drifting Onward

Post by Manoil »

Believe it or not, there are people who literally think like that, in behavioral psych. I didn't catch the sarcasm until just now.

You'd be suprised, but it's a helluva lot more obvious with voice, rather than text.

Or, maybe I just wasn't paying enough attention. Either one.
User avatar
Superhaze
Hero of the Desert
Hero of the Desert
Posts: 1686
Joined: Fri Jan 12, 2007 4:21 am
Location: Far north

Post by Superhaze »

Not enough smileys. :che:
User avatar
CloudNineGT
Striding Hero
Striding Hero
Posts: 1294
Joined: Sat Jan 17, 2004 10:38 pm
Location: Naked

Post by CloudNineGT »

Manoil wrote:Believe it or not, there are people who literally think like that, in behavioral psych.
The reason I simply could not handle psych classes. Too aggravating.
User avatar
Manoil
Wastelander's Nightmare
Wastelander's Nightmare
Posts: 3701
Joined: Wed Feb 22, 2006 12:05 pm
Location: Drifting Onward

Post by Manoil »

CloudNineGT wrote:
Manoil wrote:Believe it or not, there are people who literally think like that, in behavioral psych.
The reason I simply could not handle psych classes. Too aggravating.
You are in a state of denial; you couldn't keep up, so you blame the field, not yourself.

LOLOL JUST KIDDING BUDDEH
Edward_R_Murrow
Vault Dweller
Vault Dweller
Posts: 120
Joined: Sun Aug 26, 2007 8:08 am

Post by Edward_R_Murrow »

MedicPowerArmor wrote:Every game series needs to advance with the times. Final Fantasy, Metroid, Half Life, Donkey Kong, and Resident Evil all did, and look how popular they are. Why not Fallout?
Yo son, this is one of the biggest fallacies out there. Let's run it down shall we?

Final Fantasy? Please. It was a shit Wizardry clone from the beginning where it had some of the worst design flaws in the first (AD&D style casting coupled with hundreds of random encounters in dungeons making mages very weak to name one) to number twelve where the gameplay gimmick is fucking macroing the game to play for you. Shit city.

Metroid? This is interesting. Play Super Metroid. Then play Prime. Notice something? Core gameplay elements weren't axed in the transition to 3d. You still travel around, find items, fight enemies, and explore a semi-linear area with one end goal. Fallout 3 axes a huge part of Fallout's design goals just to shoehorn Oblivion in. It would be like if Retro took item collecting and exploring out of Prime and made it a linear, stage-based, Halo clone. Same general idea applies to Mario, Zelda, Donkey Kong, and such. They may have added more modern features, but didn't kill the classic design formulae that made the games what they were.

Half-Life? How did that "advance"? If anything, HL2 took a great shooter formula and fucked it by not designing awesome enemies, shoving pseudo-cutscenes down the player's throat with Alyx and locked doors, and the goddamn gimmick gun and all the stupid physics puzzles that totally broke the pace of gameplay.

Funny you mention Resident Evil. Number 4 is reviled by a lot of fans for abandoning any "survival" aspects in favor of giving the player lots of guns, ammo, and stuff to easily kill.

Old games can become modernized without sacrificing what made them great in the first place. I'd love a Jagged Alliance 3 with a full physics engine for shrapnel, destructible environments, and more aiming detail. Throw in lighting, and a rotatable 3d camera to be able to size up cover and visibility better and you'd be on your way to making a beast of a strategy title. Maybe even add vehicles.

But for crying out loud, don't just gut the designs which made the classics...well...classics.
User avatar
rad resistance
Striding Hero
Striding Hero
Posts: 1435
Joined: Wed Dec 17, 2008 3:56 am
Location: Penn's Woods

Post by rad resistance »

Edward how dare you talk shit about Half-Life 2.
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

Half-Life 2 is pretty shitty. It's pretty much like a top-budget tv-series aimed at teens, based off of an obscure cult classic. As with Oblivion, the physics and the post processing effects in HL2 managed to trick the minds of the weak, into thinking that they had gotten a quality product. If you had fun with it, obviously nobody can take that away, but it's still a deeply flawed game and does not deserve the praise it gets.
User avatar
MedicPowerArmor
SDF!
SDF!
Posts: 8
Joined: Thu Jan 22, 2009 5:50 pm
Location: Vault 13

Post by MedicPowerArmor »

St. toxic, First you badmouth Fallout 3, but now you talk shit about Half-Life? You have no soul.
Prepare for the future!
User avatar
MedicPowerArmor
SDF!
SDF!
Posts: 8
Joined: Thu Jan 22, 2009 5:50 pm
Location: Vault 13

Post by MedicPowerArmor »

Edward_R_Murrow wrote:
MedicPowerArmor wrote:Every game series needs to advance with the times. Final Fantasy, Metroid, Half Life, Donkey Kong, and Resident Evil all did, and look how popular they are. Why not Fallout?
Yo son, this is one of the biggest fallacies out there. Let's run it down shall we?

Final Fantasy? Please. It was a shit Wizardry clone from the beginning where it had some of the worst design flaws in the first (AD&D style casting coupled with hundreds of random encounters in dungeons making mages very weak to name one) to number twelve where the gameplay gimmick is fucking macroing the game to play for you. Shit city.

Metroid? This is interesting. Play Super Metroid. Then play Prime. Notice something? Core gameplay elements weren't axed in the transition to 3d. You still travel around, find items, fight enemies, and explore a semi-linear area with one end goal. Fallout 3 axes a huge part of Fallout's design goals just to shoehorn Oblivion in. It would be like if Retro took item collecting and exploring out of Prime and made it a linear, stage-based, Halo clone. Same general idea applies to Mario, Zelda, Donkey Kong, and such. They may have added more modern features, but didn't kill the classic design formulae that made the games what they were.

Half-Life? How did that "advance"? If anything, HL2 took a great shooter formula and fucked it by not designing awesome enemies, shoving pseudo-cutscenes down the player's throat with Alyx and locked doors, and the goddamn gimmick gun and all the stupid physics puzzles that totally broke the pace of gameplay.

Funny you mention Resident Evil. Number 4 is reviled by a lot of fans for abandoning any "survival" aspects in favor of giving the player lots of guns, ammo, and stuff to easily kill.

Old games can become modernized without sacrificing what made them great in the first place. I'd love a Jagged Alliance 3 with a full physics engine for shrapnel, destructible environments, and more aiming detail. Throw in lighting, and a rotatable 3d camera to be able to size up cover and visibility better and you'd be on your way to making a beast of a strategy title. Maybe even add vehicles.

But for crying out loud, don't just gut the designs which made the classics...well...classics.
I happen to be a Final Fantasy Uber fan. Final Fantasy is the basis of many modern RPGs. Final Fantasy 7 is still in the top 50. (last I checked.)

Metroid, well, you have me there.

Half life. That happens to be one of the biggest games out there right now, and physics is one of the things that make it great.

Resident Evil. It is always a classic, I don't care how good Left 4 Dead is. However, i will agree with #4, they ruined that.
Prepare for the future!
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

MedicPowerArmor wrote:Final Fantasy is the basis of many modern RPGs.
Name a few.
Final Fantasy 7 is still in the top 50. (last I checked.)
Says who?
User avatar
Superhaze
Hero of the Desert
Hero of the Desert
Posts: 1686
Joined: Fri Jan 12, 2007 4:21 am
Location: Far north

Post by Superhaze »

I found FF7 to be a breath of fresh air, say.. back in the OMG 3d wtf? days before I got jaded by drugs and self-loathing. Cyberpunk is always a good setting for games. Gameplay wise it wassnt much to brag about but I still have fond memories of playing it when I was a wee kid. I wont dare replay it though because I fear I will rape my childhood memories.
User avatar
Wolfman Walt
Mamma's Gang member
Mamma's Gang member
Posts: 5243
Joined: Sat Mar 15, 2003 1:31 pm
Location: La Grange, Kentucky
Contact:

Post by Wolfman Walt »

VasikkA wrote:
MedicPowerArmor wrote:Final Fantasy is the basis of many modern RPGs.
Name a few.
I'm pretty sure there's a database of every JRPG made during the SNES era to get started. Now Western RPGs.....that might be more difficult.
User avatar
Superhaze
Hero of the Desert
Hero of the Desert
Posts: 1686
Joined: Fri Jan 12, 2007 4:21 am
Location: Far north

Post by Superhaze »

And lets be honest here.. jRPGs and western rpgs have nothing in common except for the name. Different games for different people.
User avatar
Retlaw83
Goatse Messiah
Goatse Messiah
Posts: 5326
Joined: Sat Jul 17, 2004 1:49 am

Post by Retlaw83 »

MedicPowerArmor wrote:Resident Evil. It is always a classic, I don't care how good Left 4 Dead is. However, i will agree with #4, they ruined that.
Left 4 Dead is a run-and-gun gore splattering extravaganza. The only scary bits are when you realize you have 13 assault rifle rounds left and the tank music starts up.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller
User avatar
rad resistance
Striding Hero
Striding Hero
Posts: 1435
Joined: Wed Dec 17, 2008 3:56 am
Location: Penn's Woods

Post by rad resistance »

MedicPowerArmor you use Final Fantasy for a basis on all your RPGs. Are you fucking kidding?
User avatar
Retlaw83
Goatse Messiah
Goatse Messiah
Posts: 5326
Joined: Sat Jul 17, 2004 1:49 am

Post by Retlaw83 »

rad resistance wrote:MedicPowerArmor you use Final Fantasy for a basis on all your RPGs. Are you fucking kidding?
With Fallout 3 and Oblivion, you're not holding the bar much higher.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller
Kashluk

Post by Kashluk »

Superhaze wrote:
Wolfman Walt wrote:
VasikkA wrote: Name a few.
I'm pretty sure there's a database of every JRPG made during the SNES era to get started. Now Western RPGs.....that might be more difficult.
And lets be honest here.. jRPGs and western rpgs have nothing in common except for the name. Different games for different people.
Exactly. qfe
User avatar
Dogmeatlives
Living Legend
Living Legend
Posts: 3193
Joined: Mon Feb 27, 2006 5:35 am
Location: Junktown, Phil's doorstep

Post by Dogmeatlives »

Kashluk wrote:
Superhaze wrote:
Wolfman Walt wrote:I'm pretty sure there's a database of every JRPG made during the SNES era to get started. Now Western RPGs.....that might be more difficult.
And lets be honest here.. jRPGs and western rpgs have nothing in common except for the name. Different games for different people.
Exactly. qfe
wtf are you people blathering about?! If FO3 is so bland add some fucking salt, pepper, or paprika! Problemsolvedfuckers!
Wasteland Radio, with Charlie C.
User avatar
confound
Scarf-wearing n00b
Scarf-wearing n00b
Posts: 36
Joined: Wed Feb 11, 2009 3:05 am
Location: Ol' Timey Radio Land

Post by confound »

I think the blandness comes from Bethesda's theory that what you see should convey everything that you would normally get from narration (I remember some Beth guy saying this in an interview when asked if F3 would have a scrolling narration window).

Part of the reason most of us love F1/2 is from the narration and descriptions, which added a lot of the humor and color to the fairly repetitive images of the F1/2 world. I'm loving the F3 item descriptions mod and wishing someone would make a scrolling info/narration window mod for F3.

Beth overestimated their ability to deliver story/mood through visuals. I think the story conveyed by my current character is that she was born as some sort of deformed hermaphrodite because she has huge man-hands and a really long left arm.
Post Reply