Eschalon - Book I
http://basiliskgames.com/book1.html
An indie RPG (magic and shit) in Ultima type of setting.
Downloading the demo right now, and giving it a try tomorrow.
Eschalon
- entertainer
- Vault Hero
- Posts: 1079
- Joined: Sat Dec 30, 2006 6:40 pm
- Location: Lithuania
Linear, seen-many-times-before plot elements and devices including such gems as amnesia, heavily telegraphed betrayal and hunt the MacGuffin(s), forgettable characters mostly divided between quest dispensers and vendors of things-soon-obsolete, no real 'choice and consequence' beyond 'continue' and 'cease playing', repetitive combat, bland magic system, uninspired RNG loot tables, extremely tedious travel.
Comma comma comma.
The cartography and alchemy systems were refreshing, though I've seen both done better. Infrequently in the same game.
Purchased it at some point mid last year, in the hope that the often trumpeted 'return to old school values' wasn't for the sake thereof alone. Was wrong. Rationalised it as support for an author still finding their creative feet, optimistic that the next game would be vastly superior.
Exposure to their forums indicates that in some ways, it might be, in others, it won't.
An Exercise in Masochism and/or Nostalgia.
And so I turn to other prospects.
Comma comma comma.
The cartography and alchemy systems were refreshing, though I've seen both done better. Infrequently in the same game.
Purchased it at some point mid last year, in the hope that the often trumpeted 'return to old school values' wasn't for the sake thereof alone. Was wrong. Rationalised it as support for an author still finding their creative feet, optimistic that the next game would be vastly superior.
Exposure to their forums indicates that in some ways, it might be, in others, it won't.
An Exercise in Masochism and/or Nostalgia.
And so I turn to other prospects.