<strong>[ Game -> Editorial ]</strong>
<p>As promised GoG has done a retrospective of the development of Fallout with Tim Cain and another guy who I forget. Here is a small excerpt from the article;</p><p> </p><blockquote><em>"Wasteland designer Brian Fargo had us vote on which license for
Interplay to acquire, and there were more GURPS fans at Interplay than
gothic horror or fantasy fans," explains Chris Taylor. "But after the
GURPS project started, Interplay acquired the actual D&D license
... and GURPS sort of fell off to the wayside. It helped that we had
some very experienced RPGers on the team. Tim Cain, Jess Heinig and I
were all familiar with different RPGs and we all worked together to
craft SPECIAL."</em></blockquote><p> </p><blockquote><em /></blockquote><p> </p><blockquote><em /></blockquote><p>You can read the rest of it <a href="http://www.gog.com/en/editorial/editori ... e89a68e0b8" target="_self">here. </a>I don't know how much of it is actually new information to the Fallout Elite like us.
</p><p> </p><p>Spotted @ <a href="http://www.rpgcodex.com">RPG Codex</a></p>
Fallout Retrospective at GoG
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