Quotes of the year: Beth Forums addition

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Yonmanc
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Post by Yonmanc »

And I'm not saying I want Fallout 1 again. I'm saying I want a role-playing game, not an action-rpg with a slice of every gameplay style to hit as many sales figures as possible.
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Post by Kickstand27 »

Yonmanc wrote:And I'm not saying I want Fallout 1 again. I'm saying I want a role-playing game, not an action-rpg with a slice of every gameplay style to hit as many sales figures as possible.
perhaps i shoulda said "like fallout 1".
i get you.. like i said though, they dont really make a whole lotta games like that enymore, cause games evolve..
look back through gaming.. see where pen an paper started and where we are now with RPG's that are essentially movies witha few choices ehre and there.

heh, i wonder if there is a dungeons and dragons forum somewhere where people are bashing videogamers because real RPGs are played pen and paper
Last edited by Kickstand27 on Thu May 06, 2010 10:54 pm, edited 1 time in total.
typos are bound to happen. fuck it
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Post by Frater Perdurabo »

Fuck you guys, I want VEHICALS and SPLOSUNS.
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Yonmanc
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Post by Yonmanc »

But they havn't evolved though, they're less good now than they were 10 years ago (with a FEW exceptions). If they had evolved, I'd be right there with them. But somewhere along the lines, rendering became more important than gameplay, and 'splosions became more important than storyline. And it isn't just Fallout 3.

The "next-gen" gaming scene is terrible, I've seen so many franchises I love go to the shitter: Tomb Raider became a game based on the movie based on the game, rather than just the fucking game. SimCity has been dramatically dumbed down, made cute, and packaged to casual gamers and children, to the point it has nothing to do with running a city anymore. They're WoW-ifying Diablo, Resident Evil became a mindless shoot-em up.

This isn't evlotion, this is called maximising profits, and the end product is almost always either an empty shell of itself, or a completely different game with fucked up canon and dire gameplay.

Look at it like this. Let's say, i ONLY loved Fallout for the gameplay, and nothing else. And stayed loyal, for the gameplay. Then a new company bought it, realised there was more money in making a shitty shooter: that's evolution? What a lazy argument.

"I'd like a good game, but games have evolved now! Now they're louder, and flashier, and don't make you think as much. Now it's all about cars and guns!"

Which is why I set up this thread in the first place, to laugh at all the mindless dickheads that want to see the franchise be torn apart and rebuilt for them, and usually have no good reason for it other than "but fallout 1 is wel old man!"

I'm from the school of "if it ain't broke, don;t fucking break it and then tell me it's fine"

Whereas you seem to be from the school of "I think what would improve the game is some bland ideas seen in every other game".

Ask yourself this, how would cars improve Fallout really? Would it make the gameplay more gripping? Wuld it improve the dialogue, or fix the combat system, or develop and interesting story? Would add anything new to the industry?

No, it'd simply tack on another few hours onto the game to keep the core audience from killing themselves. That's all today's gamers want. Just a really long distraction from the fact their mobile phone never rings and they don't like to think about that too much.
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Post by Jeff »

Yonmanc wrote:But they havn't evolved though, they're less good now than they were 10 years ago (with a FEW exceptions). If they had evolved, I'd be right there with them. But somewhere along the lines, rendering became more important than gameplay, and 'splosions became more important than storyline. And it isn't just Fallout 3.

The "next-gen" gaming scene is terrible, I've seen so many franchises I love go to the shitter: Tomb Raider became a game based on the movie based on the game, rather than just the fucking game. SimCity has been dramatically dumbed down, made cute, and packaged to casual gamers and children, to the point it has nothing to do with running a city anymore. They're WoW-ifying Diablo, Resident Evil became a mindless shoot-em up.

This isn't evlotion, this is called maximising profits, and the end product is almost always either an empty shell of itself, or a completely different game with fucked up canon and dire gameplay.

Look at it like this. Let's say, i ONLY loved Fallout for the gameplay, and nothing else. And stayed loyal, for the gameplay. Then a new company bought it, realised there was more money in making a shitty shooter: that's evolution? What a lazy argument.

"I'd like a good game, but games have evolved now! Now they're louder, and flashier, and don't make you think as much. Now it's all about cars and guns!"

Which is why I set up this thread in the first place, to laugh at all the mindless dickheads that want to see the franchise be torn apart and rebuilt for them, and usually have no good reason for it other than "but fallout 1 is wel old man!"

I'm from the school of "if it ain't broke, don;t fucking break it and then tell me it's fine"

Whereas you seem to be from the school of "I think what would improve the game is some bland ideas seen in every other game".

Ask yourself this, how would cars improve Fallout really? Would it make the gameplay more gripping? Wuld it improve the dialogue, or fix the combat system, or develop and interesting story? Would add anything new to the industry?

No, it'd simply tack on another few hours onto the game to keep the core audience from killing themselves. That's all today's gamers want. Just a really long distraction from the fact their mobile phone never rings and they don't like to think about that too much.
MOTORCYLCES
WROOOOM :wheelie:
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Post by TwinkieGorilla »

Kickstand27 wrote:i know you want fallout 1 all over again.
pretty soon i'm not going to need to visit the Bethforums in order to quote douchebaggery.
i am merely saying that if a take it or leave it vehicle option was there in a manner that didnt take away from other aspects, then theres really no reason for all the crying.
no. you're merely being a fucking idiot. Obsidian had a little over a year. working on ridable bullshit and other similarly idiotic and useless suggestions floating in every single thread on the Bethforums is merely a waste of time if we're to hope for even a decent Fallout game. time spent on those kinds of idiotic implementations is less time spent on worthwhile implementations like...oh gee...i dunno...making S.P.E.C.I.A.L. actually fucking relevant again?
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Post by SenisterDenister »

TwinkieGorilla wrote:making S.P.E.C.I.A.L. actually fucking relevant again?
That's all I've ever wanted. Honestly, if the actual RPG system isn't necessary in the game then its just a shooter with RPG elements, which (besides the plot and dialog) was my biggest problem with the game. Not even the gameplay changes or anything, just the relevance of the actual RPG system Fallout 3 itself was derived from but proclaimed it kept.

Oh, and Fallout canon, but that's just being knitpicky.
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Post by Kickstand27 »

But they havn't evolved though, they're less good now than they were 10 years ago (with a FEW exceptions). If they had evolved, I'd be right there with them. But somewhere along the lines, rendering became more important than gameplay, and 'splosions became more important than storyline. And it isn't just Fallout 3.
i said games evolve, not that they have evolved. (well some of them have at that). dont use fallut 3 as the example for what i am saying, but there are bound to be growing pains where the tech shoots past the ability to use it well.... iots a balancing act, but eventually, i think it should work out. until they start making hologram gaming, more than a novelty i guess. then a whole new set of problems will arise.
The "next-gen" gaming scene is terrible, I've seen so many franchises I love go to the shitter: Tomb Raider became a game based on the movie based on the game, rather than just the fucking game. SimCity has been dramatically dumbed down, made cute, and packaged to casual gamers and children, to the point it has nothing to do with running a city anymore. They're WoW-ifying Diablo, Resident Evil became a mindless shoot-em up.
bloated frranchises will do that. look at anything that was good once.. bands start out good, then someonere lose touch and put out shit.. i know.. its not all peachy keen and everything comes to an end. welcome to getting older.


This isn't evlotion, this is called maximising profits, and the end product is almost always either an empty shell of itself, or a completely different game with fucked up canon and dire gameplay.

Look at it like this. Let's say, i ONLY loved Fallout for the gameplay, and nothing else. And stayed loyal, for the gameplay. Then a new company bought it, realised there was more money in making a shitty shooter: that's evolution? What a lazy argument.
look at it from another point of view. as i said, its not fully evolved. but the idea of taking out the mostly-dumbed-down-linear-story-point-and-click of a FPS and marrying it with RPG mechanics where you can actually change shit in your surroundings, change your character with leveling up and weapons that dont dissapear between missions? its flawed in fallout 3 to be sure.. had the RPG aspects not been watered down or simpley fucked up, its newer view being more realistic would have set it much further ahead in gaming evolotion.. and maybe thats why i can actually like fallout 3.. because of what it represents.. not he greatest for continuity of the franchise, i agree with you on that... but i do think even if its stumbling around like a drunk child, it's a step.


"I'd like a good game, but games have evolved now! Now they're louder, and flashier, and don't make you think as much. Now it's all about cars and guns!"
so merely by adding cars, a game is dumbed down? lets be honest about that. adding a car doesnt make a game dumber, having to use hand eye co-ordination with faster reflex times doesnt make a game dumber or have to make you think any less.. not if it is done right. they also still make many fine puzzle games that have explosions and loudness. those qualities unto themselves arent whats making games suck for you.. not presenting them in a balances manner is.


Which is why I set up this thread in the first place, to laugh at all the mindless dickheads that want to see the franchise be torn apart and rebuilt for them, and usually have no good reason for it other than "but fallout 1 is wel old man!"
again, heres to hoping it gets better. i think that both sides could be happy, if things are, dare i say, done right.. which i think will take no more than time.
I'm from the school of "if it ain't broke, don;t fucking break it and then tell me it's fine"

Whereas you seem to be from the school of "I think what would improve the game is some bland ideas seen in every other game".

Ask yourself this, how would cars improve Fallout really? Would it make the gameplay more gripping? Wuld it improve the dialogue, or fix the combat system, or develop and interesting story? Would add anything new to the industry?

No, it'd simply tack on another few hours onto the game to keep the core audience from killing themselves. That's all today's gamers want. Just a really long distraction from the fact their mobile phone never rings and they don't like to think about that too much.


i am not saying and have never said "add moar stuff, but dont fix broken stuff"
so mentioning the things that didnt go right with F3 doesnt really apply here.
i do think that fallout is fine without cars.
but i think it would also prove a more realistic setting if cars were there even as a background plot device, bwe both know that people would re-invent the wheel in a post-apoc setting.. when i came into this thread, i was thrust into a camp of people that basically didnt recognize the problems but wanted to add more stuff. it simply isnt so. people like to get where they are going... so why is it people will go on and on about commerce, agriculture, realistic damage, items having weight and so on, but mention vehicles, and suddenly youre a retard?



ive posted on here that i am not some noob who just piked up a game for the first time.
no, my first system was an intelivision, before console VS PC, cause there werent really any PCs (not affordable PC's that could do more than DOS, anyway)... dont place me with the "moar splosions!" group when i say that the prospect of marrying first person views with RPG mechanics is a pretty fucking exciting time for gaming and a step in gaming evolotion... its far from where it needs to be.. but ultimately, i see it as a good thing.
typos are bound to happen. fuck it
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Post by Yonmanc »

Kickstand27 wrote: i said games evolve, not that they have evolved. (well some of them have at that). dont use fallut 3 as the example for what i am saying, but there are bound to be growing pains where the tech shoots past the ability to use it well.... iots a balancing act, but eventually, i think it should work out. until they start making hologram gaming, more than a novelty i guess. then a whole new set of problems will arise.
1) games evolve/ not that have evolved: If games evolve then surely they have evolved...otherwise they can't evolve...the clue is in the word

2) Growing pains with the tech doesn't excuse shitty writing, and they won't be fixed by cars and bikes.

3) I don't understand what hologram gaming has to do with with the modern games company focusing more on profit margins than content.
bloated frranchises will do that. look at anything that was good once.. bands start out good, then someonere lose touch and put out shit.. i know.. its not all peachy keen and everything comes to an end. welcome to getting older.
No. Shitty mass produced bands start out shit, but everyone says they're good until something new comes along, then instantly hate it. That;s what the game's magazines are doing with Fallout 3 now. Good music lasts forever and never wanes. Same with games.
, its not fully evolved. but the idea of taking out the mostly-dumbed-down-linear-story-point-and-click of a FPS and marrying it with RPG mechanics where you can actually change shit in your surroundings, change your character with leveling up and weapons that dont dissapear between missions? its flawed in fallout 3 to be sure.. had the RPG aspects not been watered down or simpley fucked up, its newer view being more realistic would have set it much further ahead in gaming evolotion.. and maybe thats why i can actually like fallout 3.. because of what it represents.. not he greatest for continuity of the franchise, i agree with you on that... but i do think even if its stumbling around like a drunk child, it's a step.
1) Stop saying evolve. It's a badly written game not a pokemon. (which ironically has better writing)

2) I agree, the RPG elements in Fallout 3 are flawed. Because during development they took a backseat to weapons and exploding cars.

3) So you agree the RPG aspects are watered down? The stop defending them.

4) Fallout 3 isn't more realistic. I shot a man in the head and his arms exploded. People built a town around a bomb. Children are invincible.

5) A step? They did EVERYTHING WRONG. And I don't mean that as a Fallout fan, I mean that as a gaming fan in general, every single aspect of the game, apart from the music and the stuff they stole from the previous titles, is SHIT. The fucking character can't even run straight, and his arm with the Pip-boy is for some reason, longer! Everything about it was designed lazily!

And for the love of god, stop saying evolution. Evolution, in laymans terms, means that as things generally advance, the useful things stick around. In gaming I guess it would mean taking the useful things from the previous titles, and making sure the newer ones expand on them. To you it means stomping all over the previous titles so we can have motorbikes.
so merely by adding cars, a game is dumbed down? lets be honest about that. adding a car doesnt make a game dumber, having to use hand eye co-ordination with faster reflex times doesnt make a game dumber or have to make you think any less.. not if it is done right. they also still make many fine puzzle games that have explosions and loudness. those qualities unto themselves arent whats making games suck for you.. not presenting them in a balances manner is.
1) Adding cars in Fallout is dumb. Adding anything that doesn't fit gameplay wise is dumb.

2) Hand eye co-ordination for a story-driven RPG? Fantastic, in that case I hope the next Madden Football has has a fetch quest.

3) Puzzle games? I think your taking the "explosions and loudness" comment too literally. I was referring to style over substance, or in this case, car chases over continuity, which you seem to be a big fan of.

4) Not presenting them in a fair manner? What am I not presenting in a fair manner? Fallout Kart 64? I think I'm being very fair. saying something you don't like isnt unfair.
again, heres to hoping it gets better. i think that both sides could be happy, if things are, dare i say, done right.. which i think will take no more than time.
1) So in the meantime we might as well settle for shit games, that are only worthless and overpriced, because developers ignore their instincts, and listen to every dumbass plan some dumb jerk posts on a message baord, out of fear of not selling a trillion copies in pre-orders.
i am not saying and have never said "add moar stuff, but dont fix broken stuff"
so mentioning the things that didnt go right with F3 doesnt really apply here.
i do think that fallout is fine without cars.
but i think it would also prove a more realistic setting if cars were there even as a background plot device, bwe both know that people would re-invent the wheel in a post-apoc setting.. when i came into this thread, i was thrust into a camp of people that basically didnt recognize the problems but wanted to add more stuff. it simply isnt so. people like to get where they are going... so why is it people will go on and on about commerce, agriculture, realistic damage, items having weight and so on, but mention vehicles, and suddenly youre a retard?
1) No. Judging by screenshots and interviews, we can safely say New Vegas isn't going to be a massive leap from F3. You're answer to that is cars and bikes.

2) You think Fallout is fine without cars? Great! Then why add them. Why not expand on what worked in the original (ie, SPECIAL system, graphics, storyline, setting), rather just add a bunch of new, nonsensical things?

3) I agree, nothing is more realistic in a post nuclear environment than cars. Fuck building towns and trying to not die, I want drive really fast.

4) No, when you came here, everybody had already discussed the problems for the last two years. You thought cars would fix those problems.

5) Because the other stuff fits. It was already part of the theme, it was what the game was about. Yes, there was a car in Fallout 2.

Let's talk about cars shall we? Do you know how to make a car? Do you realise, that for their to physically be any cars in this world, you need a multitude of factories, with a multitude of resources, entire industries built specifically to make cars. For cars to even exist, you need industrialisation, which would cancel out the post apocalyptic theme!

Hell, it takes 2000 gallons of water to make car tyres.

"I live in a radiated desert, where water is hard to come by, if I go for more than 3 days without water, I'm dead. But fuck me, this mustang is sweet!"
ive posted on here that i am not some noob who just piked up a game for the first time.
no, my first system was an intelivision, before console VS PC, cause there werent really any PCs (not affordable PC's that could do more than DOS, anyway)... dont place me with the "moar splosions!" group when i say that the prospect of marrying first person views with RPG mechanics is a pretty fucking exciting time for gaming and a step in gaming evolotion... its far from where it needs to be.. but ultimately, i see it as a good thing.
1) I don't care if you're a noob or not...

2) Wow, it's amazing. You've had all these computer systems, seen the massive advances in technology, seen technology used in more ways than I have...and you choose now to ignore the fact the video games industry is dumbing itself down to reach a wider audience, at the expense of it's integrity.

3) I'm not saying your part of the spaz brigade because you like first-person games. I'm saying you're part of them because you think it would improve a videog game title to add overused, bland alterations to the core gameplay by adding vehicles to a game in which their presence would make no sense, rather than the actual game's core design being implemented in such a way that the game is actually a pleasure to play.

I wont a Fallout game, you want some GTA: Wasteland, which is what every game is doing now. "We need Radio stations, cars, swearing, and explosions"

It works in GTA because that's GTA's setting, it's core theme, and they do it extremely well. It doean't work in a SUPPOSEDLY story driven RPG that right now can't make up it's mind whether or not it's Oblivion or Halo.

So, the next time you have a shitty idea, and people reject it, think:

"When they make a statement, maybe I should listen"

Nobody is slamming you for the sake of slamming you. Your "cars and bikes" idea isn't part of "Evolution". It's called dicking with a franchise even further.
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Post by Taco-Hero »

Cars go VROOM
'Splosions go BOOM
What we talkin' 'bout
Aint no Fallout
But 'splosions that go VROOM
and cars that go BOOM!
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Post by inomel »

SPLOSUNS and VEHICALS! Yupperz!
Appearing stupid is sexier than being stupid. Although I hear stoopid was a cut perk in fallout three, but was abandoned when the devs found out it could be simulated by simply playing the game...
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Post by Kickstand27 »

heres some bedtime reading
Yonmanc wrote:
1) games evolve/ not that have evolved: If games evolve then surely they have evolved...otherwise they can't evolve...the clue is in the word

2) Growing pains with the tech doesn't excuse shitty writing, and they won't be fixed by cars and bikes.

3) I don't understand what hologram gaming has to do with with the modern games company focusing more on profit margins than content.
Hi. for those just joining us this is yonmacs reply to me saying "dont use fallout 3 as the example.. "
but what did you do with #2?
evolotion is a process, we are in the process of going somewhere new with them. have patience.


No. Shitty mass produced bands start out shit, but everyone says they're good until something new comes along, then instantly hate it. That;s what the game's magazines are doing with Fallout 3 now. Good music lasts forever and never wanes. Same with games.
youre missing what i am saying. songs from a band can still be good.. but no one is buying the new stones album, rather listening to old ones.

1) Stop saying evolve. It's a badly written game not a pokemon. (which ironically has better writing)

2) I agree, the RPG elements in Fallout 3 are flawed. Because during development they took a backseat to weapons and exploding cars.

3) So you agree the RPG aspects are watered down? The stop defending them.

4) Fallout 3 isn't more realistic. I shot a man in the head and his arms exploded. People built a town around a bomb. Children are invincible.

5) A step? They did EVERYTHING WRONG. And I don't mean that as a Fallout fan, I mean that as a gaming fan in general, every single aspect of the game, apart from the music and the stuff they stole from the previous titles, is SHIT. The fucking character can't even run straight, and his arm with the Pip-boy is for some reason, longer! Everything about it was designed lazily!
1)evolve
2)who is arguing that?
3)i am not defnding them. first person perspective with RPG mechanics is a work in progress as a whole.
4)more realistic looking, even with its shitty graphics.
5)i have said the graphics arent the greatest. that the mechanics arent the greatest. this is why i keep saying evolve. its no where near it needs to be. i can only say that so many times, but you keep pointing it out as if i havent noticed or said anything about it.
And for the love of god, stop saying evolution. Evolution, in laymans terms, means that as things generally advance, the useful things stick around. In gaming I guess it would mean taking the useful things from the previous titles, and making sure the newer ones expand on them. To you it means stomping all over the previous titles so we can have motorbikes.
evolve, evolve, evolve. again i will pint to growing pains. i am sorry you cant fathom this.. i know its painful to watch what youre accustomed to being changed into something that doesnt resemble its former self. again, its no where near it needs to be, and it would have been better if they had spent more time with the game before releasing it.. i dont disagree.. i dont know what else to tell you other than that i am not gonna cry because i see it as a learning process for them.. should they be big kids arleady that make flawless games? of course that would be ideal. i have only said that about 5000 times, but you still dont seem to gett that..

1) Adding cars in Fallout is dumb. Adding anything that doesn't fit gameplay wise is dumb.

2) Hand eye co-ordination for a story-driven RPG? Fantastic, in that case I hope the next Madden Football has has a fetch quest.

3) Puzzle games? I think your taking the "explosions and loudness" comment too literally. I was referring to style over substance, or in this case, car chases over continuity, which you seem to be a big fan of.

4) Not presenting them in a fair manner? What am I not presenting in a fair manner? Fallout Kart 64? I think I'm being very fair. saying something you don't like isnt unfair.
1) so, a car couldnt even be used as part of a backstory? come on man.. i know you dont want to drive around in the desert, but to think that the story and setting couldnt include cars is dumb. VB was going to have a train, was that dumb too?
2) they dont have to be points of contention, they can work together. just because you have to move with a timed reaction dosent mean you can't have a rich story, the two elements are independant of each other.. thats just dumb.
3)where have i fucking mentioned car chases? youre the only one talking about racing, hotrod.
heres what i mean by puzzle and 'slopsions working together. LOK series had bosses that required at least some thought to beat, but also had you do it in a quick amt of time, and often there splosions and the like.. i have never said you should ahve one over the other. i said that they should and can be balanced, fucks sake.
[/quote]

1) So in the meantime we might as well settle for shit games, tat are only shit, because developers ignore their instincts, and listen to every dumbass plan some dumb jerk posts on a message baord, out of fear of not selling a trillion copies in pre-orders.
no what i am saying is that they should stick to the same formula thats always been in hopes of not pissing off any fans that take games way to seriously.

1) No. Judging by screenshots and interviews, we can safely say New Vegas isn't going to be a massive leap from F3. You're answer to that is cars and bikes.

2) You think Fallout is fine without cars? Great! Then why add them. Why not expand on what worked in the original (ie, SPECIAL system, graphics, storyline, setting), rather just add a bunch of new, nonsensical things?

3) I agree, nothing is more realistic in a post nuclear environment than cars. Fuck building towns and trying to not die, I want drive really fast.

4) No, when you came here, everybody had already discussed the problems for the last two years. You thought cars would fix those problems.

5) Because the other stuff fits. It was already part of the theme, it was what the game was about. Yes, there was a car in Fallout 2.
1) i in fact said that i was talking about the fallout setting in general, if youd like to go back and re-read, or even read what i have said a first time... also, F:nv is to be taken as a one off in between 3 and 4.. so no, no one is expecting it to ge a game changer. I myself am waiting to see what is done with the newly aquired Tech 6 engine as a next step.

2)thats cool, i think that those things should be improved. but i still contend that adding vehicles is a seperate thing all together and dont have to detract from each other.

3)one way to not die is to be able to get away from people. one way to kill and take over a lot of shit is to be able to outrun your prey.. maybe after you build that town that youre trying not to die in, you need supplies and a car is a batter fucking way to trade with another town than wasting men and bullets on raiders... this isnt rocket science, man.

4)exactly, i keep saying that cars would fix the prolems.. what a giant douche, i have been careful to explain that that is not my position and you know it.

5)and i say a car can fit as much as economies, agricultures, weapons degrading, ammo weight and so on, not because any of that shit was in a previous fallout, but because its more realistic for the setting, just like people trying to find ways to transport goods an people in a safer and more efficient way would be ralistic for any society trying to rebuild its self and has been since the invention of the wheel.



Let's talk about cars shall we? Do you know how to make a car? Do you realise, that for their to physically be any cars in this world, you need a multitude of factories, with a multitude of resources, entire industries built specifically to make cars. For cars to even exist, you need industrialisation, which would cancel out the post apocalyptic theme!
i have build a go kart and helped fully rebuild a few drive trains, so kinda, yes.
what youre talking about is mass producing automobiles. thats completely different than piecing together a car or two for a town, pr best case having someone forge some parts for you. no one here is talking about going down to the fucking car lot and picking out a ride, ffs.
Hell, it takes 2000 gallons of water to make car tyres.
you mean tires for a smooth ride, right?
non essential.. afgain, people have been forging metals forever.. metal wheels might be a bumpy ride and need replaceing often, but i bet if you were in a wasteland, youd rather have a bumpy ride that might break as opposed to being a sitting duck.



1) I don't care if you're a noob or not...

2) Wow, it's amazing. You've had all these computer systems, seen the massive advances in technology, seen technology used in more ways than I have...and you choose now to ignore the fact the video games industry is dumbing itself down to reach a wider audience, at the expense of it's integrity.

3) I'm not saying your part of the spaz brigade because you like first-person games. I'm saying you're part of them because you think it would improve a videog game title to add overused, bland alterations to the core gameplay by adding vehicles to a game in which their presence would make no sense, rather than the actual game's core design being implemented in such a way that the game is actually a pleasure to play.
1 and 2) haha gaming integrity. remeber ET? there was a time when a lot of games were shit, mass churned out just to make a buck.. it was sometime in the 80's.. history repeats its self, i am sure the industry will get back to it soon enough, which is part of what i have been saying.

3) i still contend they make sense, as any society would definately try to find ways to commute and ship goods faster.
I wont a Fallout game, you want some GTA: Wasteland, which is what every game is doing now. "We need Radio stations, cars, swearing, and explosions"

It works in GTA because that's GTA's setting, it's core theme, and they do it extremely well. It doean't work in a SUPPOSEDLY story driven RPG that right now can't make up it's mind whether or not it's Oblivion or Halo.

So, the next time you have a shitty idea, and people reject it, think:

"When they make a statement, maybe I should listen"

Nobody is slamming you for the sake of slamming you. Your "cars and bikes" idea isn't part of "Evolution". It's called dicking with a franchise even further.

i have mentioned, in this very thread even, that i dont think that cars should be a central part of the game.
quite saying GTA, cause thats not what i am proposing at all. is your life about cars? do you have cars in your life? what a concept that something can exist without being the center of focus!

the whole "evolution" part was mentioned in relation to your slamming the first person perspective alone, not in relation to cars at all...
so once again.. i know you think i am pitching GTA:wasteland, but thats just not the case.. i will forgive you, because i realise that so much has been changed in the fallout universe that anytime something like vehicles are mentioned its your automatic knee jerk reation to assume that theyre trying to completely change the franchise.
rest assured, i am not and even if i were, i am not writing code for bethsoft. so sleep easy lil buddy.
typos are bound to happen. fuck it
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Retlaw83
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Post by Retlaw83 »

Gimp Mask wrote:i suppose it's too late to turn this back into the "funny beth forum quotes" thread instead of a "kickstand wants MOTORCYLCES in fallout" thread?
Well, quality funny Beth quotes have come to us courtesy of Kickstand.

Also, seeing those Van Buren screens I've purposely avoided looking at for years pisses me off knowing we were so fucking close.
"You're going to have a tough time doing that without your head, palooka."
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Yonmanc
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Post by Yonmanc »

Do you ever think about what you're saying, as in, what the words actually mean, before you post them?

1) I stand by what I said: Stop saying evolution. You're using the word wrong.

2) Just because you don't buy albums from old bands anymore doesn't mean others dont.

y'know what Kickstand. Re-read what last your last post. I deconstructed everything you said, and you're response is to either say I read it wrong and then just repeat yourself, or just revert to idiocy.

You've no idea how the game industry works, you've no idea how cars are made, you've no idea about music, or what the word "evolution" means and how it badly describes the game industry at this time.

You're just a fucking idiot that has tried to blame the shortcomings of Fallout 3 on gorwing pains or whatever, so you can justify driving around silly cars in a silly game. And when people say "hey, I don't like your idea" you just talk crap and throw words around you don't the meaning of and have no right using.

My final thoughts on this?

Cars in Fallout NV or 4 or whatever, are stupid ideas. And if you disagree, go fuck your mother. I'd like to be fair an open minded with you, but when somebody says something you don't like hearing you pretend your an expert in any industry that pops up in conversation. Go fuck your mother. Your ideas are stupid, the way you pretend you know what you're talking about is stupid. You're just a fucking idiot. Go fuck an electrical socket you dumb shit.

Now, you may think that was uncalled for or stupid or whatever, but until you start listening to other people, and researching what you are about to talk about, then fuck you, and fuck your mother. I'm not gonna treat you fairly, if your idea of a debate is to use words incorrectly and just go around in circles.

Until you can argue your case like an intelligent adult, you have no say.
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Jeff
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Post by Jeff »

kickstand, i don't really understand why you're going on about "growing pains" and :wheelie: "learning process", plenty of games have done the whole fps rpg thing loads better than fo3 ever since ultima underworld back in '92 so it's not really any excuse for the game to suck shit. :wheelie: krondor, system shock, deus ex, vtm bloodlines, blah blah blah. even beth themselves made daggerfall some billion years ago which from what i've heard was much better as well



also: :wheelie: :newvegas:
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Taco-Hero
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Post by Taco-Hero »

faster travel: Image
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Yonmanc
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Post by Yonmanc »

http://www.newsgamez.com/wp-content/plu ... rcycle.jpg

http://www.wouldyoukindly.com/wp-conten ... rcycle.jpg

Wow, I take it back Kickstand. That's JUST like Fallout. It reminds me of the time I picked the lock, accessed the elevator, killed two guards, activated the nuclear bomb, then sneaked back out in time to avoid te destruction of Master's lair, all without speaking to him.



Mod edit: image embeds removed because they're too damn big
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ekkaman
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Post by ekkaman »

So any good quotes from the beth forums?
UnDeCaf
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Post by UnDeCaf »

ekkaman wrote:So any good quotes from the beth forums?
There's zero reason for your character's skills to take priority over what you do as the player.
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TwinkieGorilla
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Post by TwinkieGorilla »

that's incredibly depressing, undecaf.

before i begin i can only ask that kickstand be banned from this thread so it may return to the normal display of bottom-feeding hilarity that it should be. i'd like to formally ask kickstand to also please fucking shut up and stop responding to every word ever typed or take your bullshit to another thread. and now, without further ado...

SteelfireDragon has a pretty funneh question about the skylazer for you guys:
when and if you use it, how many of you are going to say, cmndr, you may fire when ready?

of if you dont plan on saying that to yourself, what do you plan on saying to yourself?
:lol: i know i am, what about you guys? i'm gonna be all like "WHOASPLOAD CMNDR MUTHAFUCKAHS!!!"
__________

you know, guys...there are a heck of a lot of us Bethesda-haters out there, so it's a good thing they have someone like GrayeWolf to sit at their forum and help with the faithful white knights:
Incorrect. I just get rubbed the wrong way when someone goes off being insulting toward the people who put so much time, effort, and money into something like this. But i forgive you anyway :)
well, GrayeWolf, i hate to be the one to tell you this...but time, effort and money don't necessarily equal quality. why just look at Fallout 3 for inst--oh. we're already talking about that, aren't we?
__________

Hk-47 Rebuilt signed up just to add to the dung-pile of "I want be a ghouls in game!" helping to prove the theory that um....that....eh...why the fuck does this topic come up constantly?
I think it would be killer awesome if you could add the ability 2 become a goul, or at least start the proccess of becoming one, 2 new vegas. it would be a very interesting feature, especially as an add on 2 the hardcore mode.

Here is how i see it. if exposed 2 radiotion without healing it for way 2 long of a time, especially in the more advanced throws of radiation sickness, your charachter will begin 2 recieve side affects. When youve crossed over into becoming a fulll on goul, there could be many stages of the desiese, that progresses with 2 much exposer 2 rads, each stage having its own pros and cons. example: opon entering stage 1, you are no longer affected by radiation, but it dose not yet heal you either. your endurance and strength go up 1 point each, and your charisma and intelligence down 1 point each. also, your face stats 2 dry up, and your hair starts 2 get course and patchy. with each folowing progression you being 2 be helped more and more by rads, leading into being able 2 be healed by it, but at the same time you get uglier, less popular, and your mind begins 2 rott.

anyways thats what i got for ya, please comment and tell me what you think
i'll tell you what i think: i think you're a fucking moron with idiotic ideas who doesn't pay attention to the forums he posts on.
___________

The Cool Overlord stopped by with a totally original and extremely important idea for next-gen role-playing:
If your character is heavily damaged, give him a scar.

If you don't want the scar, go to a doctor.
A crazy Pinkerton-style doctor would be great.
dude, agreed. i also want to scan the desert for iridium so i can update my laser rifle!
___________

we save the best for last, congrats Bethtardian Spartan fox, you win the full retard prize of the day!
My ideas are a little radical about how this sound go but just roll with it and tell me what you think and give your ideas too.
I think that in survival mode there should be hunger and thirst. It can also deal with how much you can carry and the more you carry the slower you run so you can carry as much as you want but you just have to deal with the slowness.


I want to be able to hire people to do jobs and create camp sites in metro tunnels and empty caves you had cleared. Set up defences and chairs to relax and sleep and keep your hired men in. being able to set traps and weapond storage centers where your men can bring back weaponds for you to buy and sell. I also wanna be able to sell items to anyone if they have the money.


I would like to be able to gain allys and different sources of income through hired looting squads and verius missions u can tell your hired men to do. Also I want alot more people around the wastes and anyone you see you can fight. Getting a job would be nice. I want alot more enemies to fight.

To do this I would want a feature that I want people to come and leave NV if there is an abandonded building i want settlers to make settlements in different areas and if the area gets hositile they move and settle else where. If they had a settlement and in the night they are attacked by some sort of monster or raiders then I want to walk into the settlement and see all there dead bodies and looted storages looted out and after awhile the monsters will devour them and there will be nothing left but their stuff which would be looted and taken. I also want to be able to have love interests. I would love to start a little camp and have settlers come and find a girl that is nice looking and well you know the rest. I want alot alot more NPC walking around everywhere ! If you kill people I dont want the area that i killed them in to be the most boreing place in the world I want new people to come in and move there.

I would love these things but it prolly wont happen so add your support for my ideas and give your own !!! I want all the Idea good bad or anything give all the ideas you could ever dream for this game!


I know some of these ideas have been taken but add your own be creative.


hey baby, these ideas aren't just a little radical...they're TOTALLY RAD!!
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