Amazing Fallout 3 hack

Since Bethesda decided to make Fallout 3, we figured we might as well have a forum about it.
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Cakester
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Amazing Fallout 3 hack

Post by Cakester »

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Yonmanc
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Post by Yonmanc »

Conceptual masterpiece.
Dreadnought
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Post by Dreadnought »

Why would dry plants grow? Are you unable to distinguish green from brown due to your retardation?
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Manoil
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Post by Manoil »

While it's cute, I'm afraid I'm having to side with Dreddy on this one (to a degree). If they stopped growing at one point, it'd be more plausible, but to have them constantly expanding until they get to a certain size, shrinking, and the cycle repeating itself... it just looks like a bad performance on a relatively decent idea.
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General Alexi
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Post by General Alexi »

Cant watch it right now, how fast do they grow?
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inomel
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Post by inomel »

General Alexi wrote:...how fast...
Faster than it took to type that. :chick:

There's potential there, but with what was said (above) it'd need some back-story (and/or tweaking) to make it legit. With rads involved you could make up anything story-wise to put this over.
Appearing stupid is sexier than being stupid. Although I hear stoopid was a cut perk in fallout three, but was abandoned when the devs found out it could be simulated by simply playing the game...
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Post by PiP »

amazing
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jazxsora
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Post by jazxsora »

Thats an ok hack, but I am going to have to side with Dreadnought and and Manoli, the plants in Fo3 are dead. But other than that, good job.
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Yonmanc
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Post by Yonmanc »

jazxsora wrote:Thats an ok hack, but I am going to have to side with Dreadnought and and Manoli, the plants in Fo3 are dead. But other than that, good job.
Will someone get this guy out of here?
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Manoil
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Post by Manoil »

If I had admin privileges it'd already be done. But unfortunately, my thirst for power is exceeded only by my overextended personal time constraints.

Feh, just ignore him or flame him. He'll either feel invisible or hated, either works
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Post by King of Creation »

It's pretty trippy with the music.
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