First look at the Vegas Strip + more info and screens
- King of Creation
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First look at the Vegas Strip + more info and screens
<strong>[ Game -> Preview ]</strong> - News related to <a href="http://www.duckandcover.cx/archives.php ... ry=99">Top Story: First look at the Vegas Strip</a> | More info on <a href="http://fallout.wikia.com/wiki/Obsidian Entertainment">Company: Obsidian Entertainment</a> | More info on <a href="http://fallout.wikia.com/wiki/Fallout: New Vegas">Game: Fallout: New Vegas</a>
<p>The guys at <a href="http://www.falloutnow.de/fn/joomla/">Falloutnow.de</a> have posted up a bunch of screen shots from Fallout: New Vegas. Check em out:</p>
<p><a href="http://www.falloutnow.de/fn/index.php?a ... 1325"><img src="http://www.falloutnow.de/fn/gallery/thu ... _58_45.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1326"><img src="http://www.falloutnow.de/fn/gallery/thu ... _59_21.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1332"><img src="http://www.falloutnow.de/fn/gallery/thu ... _03_21.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1333"><img src="http://www.falloutnow.de/fn/gallery/thu ... _04_12.png" alt="" width="120" height="74" /></a></p>
<p><a href="http://www.falloutnow.de/fn/index.php?a ... 1334"><img src="http://www.falloutnow.de/fn/gallery/thu ... _05_31.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1335"><img src="http://www.falloutnow.de/fn/gallery/thu ... _05_33.png" alt="" width="120" height="76" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1327"><img src="http://www.falloutnow.de/fn/gallery/thu ... _59_58.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1328"><img src="http://www.falloutnow.de/fn/gallery/thu ... _00_12.png" alt="" width="119" height="78" /></a></p>
<p><a href="http://www.falloutnow.de/fn/index.php?a ... 1329"><img src="http://www.falloutnow.de/fn/gallery/thu ... _00_57.png" alt="" width="120" height="77" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1331"><img src="http://www.falloutnow.de/fn/gallery/thu ... _01_10.png" alt="" width="120" height="77" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1330"><img src="http://www.falloutnow.de/fn/gallery/thu ... _01_04.png" alt="" width="120" height="76" /></a></p>
<p>In addition, they've posted some new info which the guys at <a href="http://nma-fallout.com/forum/viewtopic.php?t=54913">NMA </a>have translated into English for us:</p>
<blockquote>
<p><em>New information (many spoilers!):
- Vault 21 is an underground vault and lies under New Vegas.
- The NCR has lost contact to the west and is demoralized and underequipped due to the war with Caesar's Legion.
- Caesar's Legion dominates New Vegas.
- The NCR was fighting hard against the Brotherhood of Steel for Hoover Dam. The NCR has won this battle, barely.
- The NCR troops at McCarren Airport lost the contact to Hoover Dam as well.
- The main task of the courier has been to deliver a package to Primm. Then he got ambushed...
- The small and big weapons skills are merged into one weapon skill.
- Every weapon that made some asplozions before (like the rocket launcher or FatMan), are now in the skill category Explosives.
- Repcon, a former rocket factory, is supposedly inhabited by ghouls. As of late, explosions can be heard from there all the time.
- Craig Boon, one of the possible companions, will attack the player, if he sides with the Caesar's Legion.
- The orbital laser Archimedes 2 can only be used once a day.
- New monster: Cacadores, they look like bloatflies with shiny / colourful wings.
- Something like Bobbleheads will be in New Vegas as well and it will boost players stats. What it will be exactly isn't known yet.</em></p>
</blockquote>
<p>The guys at <a href="http://www.falloutnow.de/fn/joomla/">Falloutnow.de</a> have posted up a bunch of screen shots from Fallout: New Vegas. Check em out:</p>
<p><a href="http://www.falloutnow.de/fn/index.php?a ... 1325"><img src="http://www.falloutnow.de/fn/gallery/thu ... _58_45.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1326"><img src="http://www.falloutnow.de/fn/gallery/thu ... _59_21.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1332"><img src="http://www.falloutnow.de/fn/gallery/thu ... _03_21.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1333"><img src="http://www.falloutnow.de/fn/gallery/thu ... _04_12.png" alt="" width="120" height="74" /></a></p>
<p><a href="http://www.falloutnow.de/fn/index.php?a ... 1334"><img src="http://www.falloutnow.de/fn/gallery/thu ... _05_31.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1335"><img src="http://www.falloutnow.de/fn/gallery/thu ... _05_33.png" alt="" width="120" height="76" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1327"><img src="http://www.falloutnow.de/fn/gallery/thu ... _59_58.png" alt="" width="120" height="74" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1328"><img src="http://www.falloutnow.de/fn/gallery/thu ... _00_12.png" alt="" width="119" height="78" /></a></p>
<p><a href="http://www.falloutnow.de/fn/index.php?a ... 1329"><img src="http://www.falloutnow.de/fn/gallery/thu ... _00_57.png" alt="" width="120" height="77" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1331"><img src="http://www.falloutnow.de/fn/gallery/thu ... _01_10.png" alt="" width="120" height="77" /></a> <a href="http://www.falloutnow.de/fn/index.php?a ... 1330"><img src="http://www.falloutnow.de/fn/gallery/thu ... _01_04.png" alt="" width="120" height="76" /></a></p>
<p>In addition, they've posted some new info which the guys at <a href="http://nma-fallout.com/forum/viewtopic.php?t=54913">NMA </a>have translated into English for us:</p>
<blockquote>
<p><em>New information (many spoilers!):
- Vault 21 is an underground vault and lies under New Vegas.
- The NCR has lost contact to the west and is demoralized and underequipped due to the war with Caesar's Legion.
- Caesar's Legion dominates New Vegas.
- The NCR was fighting hard against the Brotherhood of Steel for Hoover Dam. The NCR has won this battle, barely.
- The NCR troops at McCarren Airport lost the contact to Hoover Dam as well.
- The main task of the courier has been to deliver a package to Primm. Then he got ambushed...
- The small and big weapons skills are merged into one weapon skill.
- Every weapon that made some asplozions before (like the rocket launcher or FatMan), are now in the skill category Explosives.
- Repcon, a former rocket factory, is supposedly inhabited by ghouls. As of late, explosions can be heard from there all the time.
- Craig Boon, one of the possible companions, will attack the player, if he sides with the Caesar's Legion.
- The orbital laser Archimedes 2 can only be used once a day.
- New monster: Cacadores, they look like bloatflies with shiny / colourful wings.
- Something like Bobbleheads will be in New Vegas as well and it will boost players stats. What it will be exactly isn't known yet.</em></p>
</blockquote>
- Dogmeatlives
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- Brother None
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JE Sawyer was always pro cutting down the number of skills in SPECIAL, when working on Van Buren and, apparently, still to this dayStainless wrote:I'm hoping that merging of big and small guns is a typo/translation error. Don't understand why you'd dumb down your skill pool even more.
Ozrat wrote:I haven't been so oppressed since prom in 9th grade.
- TwinkieGorilla
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Ya small guns/big guns kind of weird, maybe mistranslation there donno. As far as the strip, hate to point out the obvious but someone built that after the apocalypse, hence NEW Reno or NEW Vegas, not to mention the Vault 21 sign which I'm sure wasn't built before the Apocalypse.Small guns/Big Guns as one? the fuck?
The strip looks entirely too neon-lit to be post-apoc. Dumb.
Barber's razor is a cool idea though I'm still unimpressed overall. This isn't helping quell my concerns for solving FO3's problems
I don't think FO3's problems can be solved without a full revamp there pretty much just making one giant mod of FO3 with new story line.
- Brother None
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Again. JE Sawyer designed Van Buren SPECIALVolomon wrote:Ya small guns/big guns kind of weird, maybe mistranslation there donno.
* 3 "combat" skills: Firearms, Melee, Unarmed
* 3 "diplomacy" skills: Barter, Deception, Persuasion
* 4 "science" skills: Mechanics, Medic, Outdoorsman, Science
* 3 "stealth" skills: Security, Sneak, Steal
Ozrat wrote:I haven't been so oppressed since prom in 9th grade.
You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!
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- TwinkieGorilla
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To me, in the original Fallouts it seemed poor design to make small guns early game weapons, then require you to put skill points into heavy or energy weapons later in the game. All three should have been viable choices throughout the game - like the various non-combat skills - or simply rolled into one skill.jetbaby wrote:You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller
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- Yonmanc
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What I meant, is I liked the simplicity and fairness of Van Buren's skillset, and wouldn't mind seeing it used in Future Fallouts, as long as the SPECIAL system is actually relevant this time around. For example, it didn't really matter what skills you chose in Fallout 3, it was an FPS and played like one. I don't so much care about the skills being simplified, as long as they actually have some use. Van Buren had, in my opinion, enough choices available to make completely different characters.jetbaby wrote:You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.
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