Alpha Protocol

Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
User avatar
King of Creation
Righteous Subjugator
Righteous Subjugator
Posts: 5103
Joined: Sat Dec 20, 2003 3:00 pm
Contact:

Alpha Protocol

Post by King of Creation »

So Alpha Protocol is starting to be released around the world. Anyone pick it up yet?
Last edited by King of Creation on Sat May 29, 2010 11:58 am, edited 1 time in total.
<a href="http://www.duckandcover.cx">Duck and Cover: THE Site for all of your Fallout needs since 1998</a>
User avatar
entertainer
Vault Hero
Vault Hero
Posts: 1079
Joined: Sat Dec 30, 2006 6:40 pm
Location: Lithuania

Post by entertainer »

why would you?
Fallout 3 - By Morons, For Morons
User avatar
POOPERSCOOPER
Paparazzi
Paparazzi
Posts: 5035
Joined: Sat Apr 05, 2003 1:50 am
Location: California

Post by POOPERSCOOPER »

I have it preorder but the reviews for it have made me skeptical. I could cancel my pre order but I know I'm eventually going to get the game and I already have a gift card applied to it so I will stick with it.


I will give DAC an official review.
Join us on IRC at #fallout on the gamesurge.net network.
User avatar
edhead
Vault Scion
Vault Scion
Posts: 209
Joined: Wed Jun 06, 2007 5:27 pm
Location: Who cares?

Post by edhead »

This game is fucking amazing. Obsidian, I must say I'm impressed.

As is to be expected, the technical side is shit, but the story and most of the characters are very well written and the amount of C&C is simply astonishing (for a AAA game released in 2010). In fact, I haven't played a game with such humongous amounts of choices that actually matter. My flatmate is also playing the game, and his version (so far I missed (as in "will not be able to see and play") one major character and two missions he had plus different convos and encounters) is quite different from what I have experienced.

I must admit that my hopes for getting a Troika-style (all pros and cons included) in our day and age were all but lost; but shit, there you have it. I guess Obsidian deserves a wag of a finger for the glitches, but the story, the characters and C&C are definitely there, and for that I salute them. Too bad the reviews are shit and no sequels to this game will probably see the light of day. Fucking journos.
User avatar
POOPERSCOOPER
Paparazzi
Paparazzi
Posts: 5035
Joined: Sat Apr 05, 2003 1:50 am
Location: California

Post by POOPERSCOOPER »

See opinions like that give me some hope and I haven't seen such a bi polar response to a game in a long time. I'm really just curious now to see how it turned out.
Join us on IRC at #fallout on the gamesurge.net network.
User avatar
cazsim83
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2978
Joined: Thu Jul 19, 2007 5:23 pm

Post by cazsim83 »

what is C&C?
User avatar
POOPERSCOOPER
Paparazzi
Paparazzi
Posts: 5035
Joined: Sat Apr 05, 2003 1:50 am
Location: California

Post by POOPERSCOOPER »

Choices and Consequences.
Join us on IRC at #fallout on the gamesurge.net network.
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

edhead wrote:This game is fucking amazing. Obsidian, I must say I'm impressed.
I haven't tried it, but my instincts tell me this is bullshit.
User avatar
Retlaw83
Goatse Messiah
Goatse Messiah
Posts: 5326
Joined: Sat Jul 17, 2004 1:49 am

Post by Retlaw83 »

I've been hearing that the bugs are blown out of proportion.
"You're going to have a tough time doing that without your head, palooka."
- the Vault Dweller
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

That is as may be. Some of the best games out there arrived as buggy heaps of shit. I'm more concerned with the actual game content and gameplay elements, though being majorly uninformed it's not much more than a gut feeling.
User avatar
TwinkieGorilla
Vault Elite
Vault Elite
Posts: 347
Joined: Tue Feb 23, 2010 7:10 pm

Post by TwinkieGorilla »

it's p. good.
Cimmerian Nights wrote:Todd Howard: making RPGs for people who hate RPGs.
User avatar
Manoil
Wastelander's Nightmare
Wastelander's Nightmare
Posts: 3701
Joined: Wed Feb 22, 2006 12:05 pm
Location: Drifting Onward

Post by Manoil »

St. Toxic wrote:
edhead wrote:This game is fucking amazing. Obsidian, I must say I'm impressed.
I haven't tried it, but my instincts tell me this is bullshit.
Seconded. Unless you spot some specific details, all things I've seen thus far don't exactly excite me
Blargh
Ãœberkommando
Ãœberkommando
Posts: 6303
Joined: Sun Nov 09, 2003 7:11 pm

Post by Blargh »

The gameplay itself is almost entirely bereft of polish. The A.I is, if I were charitable I'd call it basic. I'm not, it's erratic. From nigh omniscience to happily trudging across the bodies of their recently inhumed colleagues. The PC interface shows almost no adjustments from the console versions. Absence of mouse driven menus. Inability to bind individual skills/weapons/gadgets to numbers, just bloody radial menus. Lazy. Had to edit an .ini just to disable the wretched mouse smoothing. The minigames (hacking in particular) are an abomination. But that is hardly unique to Alpha Protocol. Probably mentioned that previously. Hail EMP grenades. The weapon modification system quickly descends into tactilol. Scope + red dot sight on the same rifle, back to pack, as part of one upgrade. Chamber mods affecting clip capacity. Needless pedantism ? Perhaps. The preclusion of back tracking by way of insurmountable 2 metre drops and doors you just stepped through. The check point based save system. Awful. Entire segments occasionally depopulated by reloading a check point. Especially aggravating if one of those vanished was a boss/scenario-ending-encounter. Rarely, falling through level geometry. Scenarios that are, taken as gameplay, linear as fuck.

As a game, it is not very good.

The narrative itself, however, is (mostly) well written and extremely ambitious. The ways in which the plot (and subplots), characters and their motives interact, the ways in which your comments and choices alter the course of events are varied and elaborate. For this, alone, I am glad that I have played it.

Also, flying knees to the face. :drunk:
User avatar
King of Creation
Righteous Subjugator
Righteous Subjugator
Posts: 5103
Joined: Sat Dec 20, 2003 3:00 pm
Contact:

Post by King of Creation »

I'm going to the mall today, so hopefully they have copies of it at Virgin. You never know with this place though.

A lot of reviewers keep comparing it to Mass Effect 2 and that's one of the major reasons why it's not getting good scores. Also, they say its too buggy...but apparently bugginess is a factor overshadowed when the company spends millions on marketing (ie. Fallout 3).
<a href="http://www.duckandcover.cx">Duck and Cover: THE Site for all of your Fallout needs since 1998</a>
Blargh
Ãœberkommando
Ãœberkommando
Posts: 6303
Joined: Sun Nov 09, 2003 7:11 pm

Post by Blargh »

Minimise the aggravation, put it on the easiest difficulty (which won't (shouldn't ?) affect the plot, just the parts between it), and at least consider Sabotage as one of your specialities When The Time Comes. Or stock up on EMP bombs. Though that can be less than ideal if attempting an office drone ninja run.

I am hoping for :

A worthy sequel that dispenses with the bollocks and refines The Good Stuff.

And possibly for other developers to realise Nolan North is capable of so much more than UnNathan Drake the Arbitrary Number. Steven Heck is distilled woo. :drunk:
User avatar
inomel
Wanderer
Wanderer
Posts: 422
Joined: Fri Feb 19, 2010 1:25 am

Post by inomel »

So it's too much alpha, too little protocol? Wont get to play it for a few weeks. Starting to think this game was made to be played with New Vegas to encourage heartbreak :crazy:
Appearing stupid is sexier than being stupid. Although I hear stoopid was a cut perk in fallout three, but was abandoned when the devs found out it could be simulated by simply playing the game...
User avatar
cazsim83
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2978
Joined: Thu Jul 19, 2007 5:23 pm

Post by cazsim83 »

i'm just waiting for the goty edition so i don't have to buy all the DLC that's sure to be released like every other game out there
User avatar
St. Toxic
Haha you're still not there yet
Haha you're still not there yet
Posts: 3378
Joined: Fri Dec 31, 2004 3:20 am
Location: One-man religion.
Contact:

Post by St. Toxic »

So, I decided to try it out. I'm at the part where it gives me runtime errors at launch, and so far it's pretty gute. B)
User avatar
Taco-Hero
Strider of the Wastes
Strider of the Wastes
Posts: 913
Joined: Mon Apr 13, 2009 8:31 pm
Location: Minnesota

Post by Taco-Hero »

Wasn't there a Metal Gear Solid game or something that made it look like your computer/console crashed but was just an illusion?
Blargh
Ãœberkommando
Ãœberkommando
Posts: 6303
Joined: Sun Nov 09, 2003 7:11 pm

Post by Blargh »

Spectre of the Ghost of the - wrote:runtime
Perhaps try their forums ? If you haven't already, that is. While there, you can also scrutinise and marvel at the prospect of Dungeon Siege III, from the source ! What fun. :drunk:
Post Reply