<strong>[ Game -> Update ]</strong> - More info on <a href="http://fallout.wikia.com/wiki/J. E. Sawyer">Person: J. E. Sawyer</a> | More info on <a href="http://fallout.wikia.com/wiki/Fallout: New Vegas">Game: Fallout: New Vegas</a>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Here's your fix of Fallout: New Vegas news.</span></span></p>
<p><span style="font-size: medium;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Updates via No Mutants Allowed</strong></span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Fallout: New Vegas previews</strong> (</span><span style="font-family: arial,helvetica,sans-serif;">Posted by <a href="http://www.nma-fallout.com/forum/profil ... 6">Brother None</a>, July 19 2010)</span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Just a duo of previews to add. First is <a href="http://play.tm/preview/31040/fallout-new-vegas/" target="_blank">Play.tm</a>, who watched <span style="font-weight: bold;">Chris Avellone</span> play through a demo.</span></span></p>
<blockquote><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>Even later into the extensive hands-off demo, we encounter another partner character, Raul the ghoul, who dwells in a small facility near the central Black Mountain location where an insane, aggressive breed of super mutants returning from previous Fallouts reside. Joining forces with Raul, we take on the band of Nightkin super mutants who have been driven mad by an over exposure to Stealth Boy technology. Using the new grenade machinegun - which spits out grenades at an incredible rate, the Nightkins and their cross-dressing, peroxide-wigged leader, Tabitha, soon fall under a torrential downpour of explosive projectiles, making Raul and the Brotherhood of Steel immensely happy as a result.
These actions also make the opposing breed of New Vegas' super mutants - a more intelligent kind that can talk and articulate - increasingly fond of us more for killing what they call the 'dumb-dumbs'. As one breed of irradiated super mutants naturally hates the other, you can play them off against one another and sit back and watch as they fight, which is something that extends to all of Fallout: New Vegas' opposing factions. You can use the reputation system to your advantage, orchestrating Machiavellian machinations behind the scenes to eradicate your enemies and stay in favour with the communities and factions that matter during your journey.</em></span></span></blockquote>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Both Fallout and BethBlog tweeted that their subsidiary Planet Fallout <a href="http://planetfallout.gamespy.com/articl ... On-Preview" target="_blank">previewed</a> New Vegas.</span></span></p>
<blockquote><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>After playing the press demo at E3 for nearly an hour, I can safely say that I walked away with the full intent to pre-order the collector’s edition. Of course, I might be considered a bit of a fanboy since I work for Planet Fallout and all, but hear me out before completely dismissing my opinions.</em></span></span></blockquote>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">You don't say.</span></span></p>
<blockquote><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>They’ve also taken a few notes from the community here as weapons can be modified with different bits and pieces. Though there were none available to me during my time at the booth, the dev assured me that there were a number of them. He also noted that there would be more items that could be crafted though he didn’t say how many more.
One interesting quibble I had arose from my attempt to free Nelson from the clutches of the Legion. After cleansing the town, I cut down some NCR captives they’d been keeping around. Due to this, they were hostile to me. So even though I’d freed them from their bonds, they immediately attempted to bash my face in.</em>
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<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"> At this point, Boone, my former NCR pal, decided that they had to pay. One by one, their heads exploded. Afterwards, Boone interrupted me and made me promise to not kill any more of his NCR brethren. As I chuckled to myself, I assured him that I would do no such thing.</span></span></p>
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<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><strong><a name="55495">Sneak Peek of F:NV Graphic Novel Cover Art (Posted </a></strong></span><span style="font-family: arial,helvetica,sans-serif;"><a name="55495"><span style="font-size: xx-small;"> by </span></a></span><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.nma-fallout.com/forum/profil ... =3318">The Vault Dweller</a>, July 16 2010)</span><span style="font-family: arial,helvetica,sans-serif;">
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<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><img src="http://www.nma-fallout.com/images/index/spacer.gif" alt="Fallout" width="3" height="1" />Today the <a href="http://bethblog.com/" target="_blank">Bethesda Blog</a> is hosting a <a href="http://bethblog.com/index.php/2010/07/1 ... hic-novel/" target="_blank">sneak peek</a> of the cover art for the Fallout:New Vegas graphic novel along with the announcement of the artists.
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<blockquote><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>The Collector’s Edition of Fallout: New Vegas will come packed with all kinds of excellent extras — not the least of which is “All Roads,” a hardcover graphic novel written by New Vegas creative director Chris Avellone that acts as a prequel to the game.
Today we’re announcing that comic icon Geof Darrow — best known for contributing art to Hard Boiled, Big Guy and Rusty the Boy Robot and The Matrix films — has put his considerable talents to work on a cover for “All Roads,” with Peter Doherty providing colors. The graphic novel also features art by Jean Diaz (Incorruptible) and Wellinton Alves (Marvel’s Shadowland: Blood on the Streets, Nova).</em></span></span></blockquote>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">In fact if you are a dedicated enough fan and were planning to visit Comic-con you can get a signed lithograph.
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<blockquote><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>You can check out a small slice of Darrow and Doherty’s large-scale, dual-page piece above. For a closer look at the bigger picture, you’ll need to head down to Comic-Con, where Darrow and Avellone will be handing out signed “All Roads” lithographs at the Dark Horse Comics booth. Here are all the relevant details:
Both Geof Darrow and Chris Avellone will be signing special lithographs featuring the full cover art at the Dark Horse booth (Booth #2615) at Comic-Con International in San Diego on Saturday, July 24 from 5:00pm to 6:00pm.</em></span></span></blockquote>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"> Thanks to Ausir of <a href="http://fallout.wikia.com/wiki/User_blog ... _revealed/" target="_blank">The Vault</a> for the report.</span><span style="font-family: arial,helvetica,sans-serif;"><strong><a name="55493"></a></strong></span></span></p>
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<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><strong><a name="55493">Fallout: New Vegas tidbits</a></strong></span><span style="font-family: arial,helvetica,sans-serif;"> (</span><span style="font-family: arial,helvetica,sans-serif;">Posted by <a href="http://www.nma-fallout.com/forum/profil ... 6">Brother None</a>, July 16 2010<a href="http://www.nma-fallout.com/forum/profil ... ofile&u=46">)
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<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Some random news on New Vegas. <span style="font-weight: bold;">William Mapother</span> has done voice work for Fallout: New Vegas, as per <a href="http://williammapother.blogspot.com/201 ... vegas.html" target="_blank">his blog</a>. He's best known as Ethan from Lost, and doesn't really have any voice acting experience. (thanks for the tip to <span style="font-weight: bold;">incognito</span> and <span style="font-weight: bold;">Ausir</span>)
The Bethesda Blog provides a <a href="http://bethblog.com/index.php/2010/07/1 ... s-edition/" target="_blank">FAQ on the pre-order editions</a>.</span></span></p>
<blockquote><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em><span style="font-weight: bold;">Outside of purchasing the game from multiple outlets, is there a way to get multiple pre-order incentives? And how will I receive the extra content for the game?
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We have no announced plans to sell these packs separately. You should plan on pre-ordering from the retailer that sells your favorite pack. When you pick up the game upon its release, you’ll receive the pre-order incentive.
It should be noted that the Collector’s Editions will be available on a limited basis. While we will be offering them at various retailers, once they’re out of stock, they will no longer be available to pre-order.
<span style="font-weight: bold;">Will other territories be getting the Collector’s Edition and similar pre-order offers?</span>
As already indicated, digital pre-order packs and the Fallout: New Vegas Collector’s Edition are planned for release in other territories. As we have more information to share on this (soon!), we’ll be sure to let you know.
If you’ve pre-ordered from a store in another territory that will be offering digital pre-order packs, you’ll receive whatever pack that store is offering.</em></span></span></blockquote>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"> And finally, the blog also points out IGN puts Fallout: New Vegas atop its <a href="http://uk.xbox360.ign.com/articles/110/1106175p5.html" target="_blank">most anticipated list</a>.</span></span></p>
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<p><span style="font-size: medium;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Updates via The Vault</strong></span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Ausir's Blog: Fallout: New Vegas forum bits </strong>(Posted by <a href="http://fallout.wikia.com/wiki/User:Ausir">Ausir</a>, July 17 2010)</span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><strong>This has already been pointed out, but virtually all of the voices in the E3 demo were placeholder.</strong></span></span></p>
<p style="padding-left: 30px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>Sgt. <a title="Cooper" href="http://fallout.wikia.com/wiki/Cooper">Cooper</a> was voiced by an intern at the agency we work with in Hollywood. All of the E3 demo voices were either people around their office or members of the development team.</em></span></span></p>
<p style="padding-left: 30px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>It was delightfully awful, and entertaining in its own way, but we're not keeping it. We have professional actors who have recorded real VO and we'll be talking about that soon.</em></span></span></p>
<p style="padding-left: 390px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em><cite style="font-style: normal;">—<a title="Jason Bergman" href="http://fallout.wikia.com/wiki/Jason_Bergman">Jason Bergman</a>, <a title="http://forums.bethsoft.com/index.php?/t ... 3d5e1065d0" href="http://fallout.wikia.com/index.php?titl ... ">Bethesda Forum</a></cite></em></span></span></p>
<p style="padding-left: 30px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>Hardcore mode does not affect damage done or received.</em></span></span></p>
<p style="padding-left: 390px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em><cite style="font-style: normal;">—<a title="J.E. Sawyer" href="http://fallout.wikia.com/wiki/J.E._Sawyer">J.E. Sawyer</a>, <a title="http://forums.bethsoft.com/index.php?/t ... ry16165847" href="http://fallout.wikia.com/index.php?titl ... ">Bethesda Forum</a></cite></em></span></span></p>
<p style="padding-left: 30px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>Blackjack is parameterized a bit more than slots and roulette at casinos. Each casino uses a different number of decks (1-4) and reshuffles after a specified number of cards have been dealt. The casinos also offer different blackjack payouts and differ in whether the dealer stands on a soft 17 or not. So yes, you can card count at tables and since no one can peek at you through your monitor (?) you could do it very thoroughly.</em></span></span></p>
<p style="padding-left: 390px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em><cite style="font-style: normal;">—<a title="J.E. Sawyer" href="http://fallout.wikia.com/wiki/J.E._Sawyer">J.E. Sawyer</a>, <a title="http://forums.bethsoft.com/index.php?/t ... ry16165181" href="http://fallout.wikia.com/index.php?titl ... ">Bethesda Forum</a></cite></em></span></span></p>
<p style="padding-left: 30px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em>"War never changes," isn't about the face of war, organization of war, or its various mechanisms. It's about humanity's ceaseless love affair with war and its most basic motivations. "In the 21st century, war was still waged over the resources that could be acquired." Despite the obvious ideological differences between NCR and Caesar's Legion, the conflict in F:NV is fundamentally about basic resources: water and electricity.</em></span></span></p>
<p style="padding-left: 390px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em><cite style="font-style: normal;">—<a title="J.E. Sawyer" href="http://fallout.wikia.com/wiki/J.E._Sawyer">J.E. Sawyer</a> , <a title="http://forums.obsidian.net/index.php?sh ... 5770&st=30" href="http://fallout.wikia.com/index.php?titl ... ">Obsidian Forum</a></cite></em></span></span></p>
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<p><span style="font-size: medium;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Updates Via Raging Bull</strong></span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Not Bethesda Approved...</strong> (Posted by<strong> </strong><a href="http://ragingbull.quote.com/mboard/mema ... ymuchan</a>, July 19 2010)</span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><span style="line-height: 1.4;">Apparently, Bethesda isn't exactly ecstatic about Fallout Online. Frymuchan of Interplay explains:</span></span></span></p>
<p style="padding-left: 30px;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;"><em><span style="line-height: 1.4;">Fallout online is apparently not Bethesda approved, at least at this point. On the forums for Bethesda, this was posted forbidding any additional talk of Fallout online:
Gstaff
Sr. Community Manager
Group:
Administrator Joined:
03-January 70 Location:DC Posted Today, 11:07 AM
As this relates to an ongoing legal matter for our company, discussion on this topic will remain closed. </span></em></span></span></p>
<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Other than J.E. Sawyer mentioning something about a Martin Heidegger robobrain, that's about it for now. Thanks are due to No Mutants Allowed, Raging Bull, and Ausir.
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<p><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">(FYI: Newsposters-- I'm going to need some initiative from you guys. I can't keep this up alone, as you can see.)
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