Skyrim a few miles away
I thought Origins was okay but I never finished it. It's a well-executed game and had good characters (as you would expect from Bioware) but after a while my interest faded. Perhaps if it was marketed as an action game with RPG aspects I might have not been so disappointed. I could also be tired of the High-fantasy setting.
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I don't know even if it has halfway decent (literally) mechanics there's something very "no" about that game. Almost like I have this sort of resiliance towards mainstream garbage and crappy plot twists that add fail soap opera drama that's fucking retarded.
I like it how this thread went from Skyrim to DA:O though. Just shows how easy it is to nail a coffin on a Bethesda game months before its release.
I like it how this thread went from Skyrim to DA:O though. Just shows how easy it is to nail a coffin on a Bethesda game months before its release.
Just shows that DaC is smart enough to auto-file every new Bethesda game in the shit folder, whereas Bioware under the EA banner turned out to be a particularly annoying waste of a developer.Stalagmite wrote:I like it how this thread went from Skyrim to DA:O though. Just shows how easy it is to nail a coffin on a Bethesda game months before its release.
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Skyrim will fucken PWNN
Last edited by Stalagmite on Wed Apr 27, 2011 4:00 am, edited 1 time in total.
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Something worth invading someday.Psychoul wrote:What is codexx?
Anyway about that Sky-Rimjob.
-Attributes removed
-Health, Magicka, Stamina remains the default base for any "level 1" character
-Fallout 3-like perks to choose from every level up
-18 skills to level up with in-game (reduction of 3 from Oblivion)
-"Radiant Story" (lmao) which means apparently you're given quests based on how you play and you can kill anyone you want (lmao) and still get quests. Also, it appears you can disrupt a lumber mill and there will be no arrows to buy in the town that it's bound to (probably a minor occurrence that Pete and Todd try to make sound awesome).
We all know Bethesda fails at making RPG's with dialogue and skill checks, so will all these tweaks and focus on combat make it a bigger snore fest than Oblivion or will it result in a somewhat fun action adventure game with shitty dialogue?
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Isnt fallout 3 coming out in 2008? I HOPE it is not a disappointment as i am truly looking forward to it.
SPOILER:
I really have no feelings about anything that anyone releases anymore... EXCEPT for Battlefield 3, which i do say, it better be a good fucking game.
Everything else can suck my patient dick.
xD
SPOILER:
I really have no feelings about anything that anyone releases anymore... EXCEPT for Battlefield 3, which i do say, it better be a good fucking game.
Everything else can suck my patient dick.
xD
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What's this I'm hearing about not being able to level skills?
I actually heard one of the developers saying everything depends now on "leveling your character" and that they've almost "eliminated all the grindiness out of it".
What kind of game developer necrophilia is this?
Why change something that obviously works?
Why turn the game into a pointless grind-fest?
That was precisely want the TES series specifically Daggerfall, was not all about.
I actually heard one of the developers saying everything depends now on "leveling your character" and that they've almost "eliminated all the grindiness out of it".
What kind of game developer necrophilia is this?
Why change something that obviously works?
Why turn the game into a pointless grind-fest?
That was precisely want the TES series specifically Daggerfall, was not all about.
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