Quite like this, also.
Oh, and for anyone interested - a 1.1.622.0 compatible no-intro/increased inventory stacking/reduced weapon size/debug menu combination mod. Allows access to the DLC toys, if you don't have them/can't be stuffed to hex edit.
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Hahaha, didn't even notice that 'til just now. Brilliant little flick, but coming from the guy who made this I guess that's to be expected.Blargh wrote:the sudden appearance of Beard.
Urgh. Level-scaled zombies? Is liek teh eldar iland 4: ded oblivion all ovar agin. Decent gameplay (providing it is as satisfying as it looks like) is commendable but I'll be fucked if I take it alongside grind and fake roleplayerism. I think I'll pass.Bimini Bob wrote:Dead Island
Lolwut? Here. Surprisingly positive, tho.Mismatch wrote:trustworthy... Like one on nma or the codex?
Coming from the guy who loves Twitcher 2.Blargh wrote:UTTERLY STUPEFYING NEWS : Dead Island is pretty goddamn awful.
Don't give Beth-Soft any danm ideas!Tofu Man wrote: Urgh. Level-scaled zombies? Is liek teh eldar iland 4: ded oblivion all ovar agin.
He never does.Blargh wrote: Care to field an actual argument
was probably to be my rebuttal to any iteration of 'okay guys dead island is actually a rilly rilly good game you know'. Guess we're even on the whole preemptive link posting ? FOR NOW.Coffee Lapel wrote:this
You'll usually find originals and/or responses scattered across different computers. Sometimes in entirely other locations. This addiction to e-mail, messenger services and, I suspect, the 2027 versions of Facebook/Twitter etc ; clearly demonstrates that, unlike so many other games, the antagonists in DX-HR are not entirely passive and reactive - existing solely at protagonist discretion. The civilian NPCs are still little more than occasionally mobile scenery, though.Hoary Settee wrote:Emails